Add missing variable from code examples

Ball direction variable definition was missing in the code examples, making the game avoided collision. All credits to my friend @Nixsm who helped me with this.
This commit is contained in:
Lucas Popenke 2016-11-20 00:47:32 -02:00 committed by GitHub
parent 503b242a94
commit 1eb6750a04
1 changed files with 3 additions and 2 deletions

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@ -97,8 +97,8 @@ in :ref:`doc_scripting-adding_a_script`). This script inherits Node2D:
First things first, we need to define some members for our script so it
can store useful values. Such values are the dimensions of the screen
and the pad.
can store useful values. Such values are the dimensions of the screen, the pad
and the initial direction of the ball.
::
@ -107,6 +107,7 @@ and the pad.
# Member variables
var screen_size
var pad_size
var direction = Vector2(1.0, 0.0)
func _ready():
pass