Updated to match the new labels on the repo.
(cherry picked from commit a2a1f8d770
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@ -41,46 +41,54 @@ The following labels are currently defined in the Godot repository:
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what version or commit of Godot the issue could be reproduced; if a
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developer looks at the issue one year later, the *Confirmed* label
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may not be relevant anymore.
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- *Enhancement*: describes a proposed enhancement to an existing
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functionality.
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- *Feature request*: describes a wish for a new feature to be
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implemented.
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- *High priority*: the issue should be treated in priority (typically
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critical bugs).
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- *Needs discussion*: the issue is not consensual and needs further
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- *Discussion*: the issue is not consensual and needs further
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discussion to define what exactly should be done to address the
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topic.
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- *Documentation*: issue related to the documentation. Mainly to request
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documentation that don't exist yet.
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- *Enhancement*: describes a proposed enhancement to an existing
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functionality.
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- *Feature proposal*: describes a wish for a new feature to be
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implemented.
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- *Needs rebase*: the issue need a git rebase to be merged.
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- *Needs testing*: the issue/pull request could not be completely tested
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and thus need further testing. This can mean that it needs to be tested
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on different hardware/software configurations or even that the steps to
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reproduce are not certain.
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- *PR welcome*: you are welcome to work on this issue and propose a pull request.
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Note that this **doesn't** mean you can't work on bugs without this label.
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- *Reviewed*: The pull request has been reviewed by a contributor.
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- *Tracker*: issue used to track other issues (like all issues related to the plugin system).
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- *Usability*: issue that directly impact user usability.
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The categories are used for general triage of the issues. They can be
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combined in some way when relevant, e.g. an issue can be labelled *Bug*,
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*Confirmed* and *High priority* at the same time if it's a critical bug
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that was confirmed by several users, or *Feature request* and *Needs
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discussion* if it's a non-consensual feature request, or one that is not
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combined in some way when relevant, e.g. an issue can be labelled
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*Enhancement* and *Usability* at the same time if it's an issue to improve usability.
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Or *Feature proposal* and *Discussion* if it's a non-consensual feature request, or one that is not
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precise enough to be worked on.
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**Topics:**
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- *Assetlib*: relates to issues whith the asset library.
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- *Buildsystem*: relates to building issues, either linked to the SCons
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buildsystem or to compiler peculiarities.
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- *Core*: anything related to the core engine. It might be further
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split later on as it's a pretty big topic.
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- *Demos*: relates to the official demos.
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- *Drivers*: relates to issues with the drivers used by the engine.
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- *Editor*: relates to issues in the editor (mainly UI).
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- *GDScript*: relates to GDScript.
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- *Physics*: relates to the physics engine (2D/3D).
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- *Plugin*: relates to problems encountered while writing plugins.
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- *Porting*: relates to some specific platforms.
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- *Rendering engine*: relates to the 2D and 3D rendering engines.
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- *User interface*: relates to the UI design.
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- *Rendering*: relates to the 2D and 3D rendering engines.
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- *Visual script*: relates issues with visual scripting.
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Issues would typically correspond to only one topic, though it's not
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unthinkable to see issues that fit two bills. The general idea is that
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there will be specialized contributors teams behind all topics, so they
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can focus on the issues labelled with their team topic.
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Bug reports concerning the website or the documentation should not be
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filed in GitHub but in the appropriate tool in OpenProject, therefore
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such issues should be closed and archived once they have been moved to
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their rightful platform.
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**Platforms:** *Android*, *HTML5*, *iOS*, *Linux*, *OS X*, *Windows*
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**Platforms:** *Android*, *HTML5*, *iOS*, *Linux*, *OS X*, *Windows*, *Winrt*
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By default, it is assumed that a given issue applies to all platforms.
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If one of the platform labels is used, it is the exclusive and the
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