diff --git a/reference/cross-compiling_for_ios_on_linux.rst b/reference/cross-compiling_for_ios_on_linux.rst index 5d5e9f71..f0262180 100644 --- a/reference/cross-compiling_for_ios_on_linux.rst +++ b/reference/cross-compiling_for_ios_on_linux.rst @@ -141,8 +141,8 @@ way, with some additional arguments to provide the correct paths: :: - $ scons -j 4 platform=iphone bits=32 target=release_debug IPHONESDK="/path/to/iPhoneSDK" IPHONEPATH="/path/to/iostoolchain" ios_triple="arm-apple-darwin11-" - $ scons -j 4 platform=iphone bits=64 target=release_debug IPHONESDK="/path/to/iPhoneSDK" IPHONEPATH="/path/to/iostoolchain" ios_triple="arm-apple-darwin11-" + $ scons -j 4 platform=iphone arch=arm target=release_debug IPHONESDK="/path/to/iPhoneSDK" IPHONEPATH="/path/to/iostoolchain" ios_triple="arm-apple-darwin11-" + $ scons -j 4 platform=iphone arch=arm64 target=release_debug IPHONESDK="/path/to/iPhoneSDK" IPHONEPATH="/path/to/iostoolchain" ios_triple="arm-apple-darwin11-" Producing fat binaries ~~~~~~~~~~~~~~~~~~~~~~ @@ -154,6 +154,6 @@ you are in the root Godot source directory: :: - $ /path/to/iostoolchain/usr/bin/arm-apple-darwin11-lipo -create bin/godot.iphone.opt.debug.32 bin/godot.iphone.opt.debug.64 -output bin/godot.iphone.opt.debug.fat + $ /path/to/iostoolchain/usr/bin/arm-apple-darwin11-lipo -create bin/godot.iphone.opt.debug.arm bin/godot.iphone.opt.debug.arm64 -output bin/godot.iphone.opt.debug.fat Then you will have an iOS fat binary in ``bin/godot.iphone.opt.debug.fat``.