gdnative_python/tests/work_with_gdscript/pynode.py

44 lines
864 B
Python

from godot import exposed, export, Node
@exposed
class PyNode(Node):
_ready_called = False
_overloaded_by_child_prop_value = None
def _ready(self):
self._ready_called = True
def is_ready_called(self):
return self._ready_called
def meth(self, attr):
return attr
def overloaded_by_child_meth(self, attr):
return attr
@staticmethod
def static_meth(attr):
return f"static:{attr}"
prop = export(int)
@export(str, default="default")
@property
def overloaded_by_child_prop(self):
return self._overloaded_by_child_prop_value
@overloaded_by_child_prop.setter
def overloaded_by_child_prop(self, value):
self._overloaded_by_child_prop_value = value
def print_tree(self):
# Overloaded native method
return """
*
***
*****
|
"""