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https://github.com/Relintai/gdnative_python.git
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77 lines
2.3 KiB
Python
77 lines
2.3 KiB
Python
# import pytest
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# from pandemonium.bindings import (
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# Object,
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# Node,
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# Viewport,
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# Input,
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# LineEdit,
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# Engine,
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# _Engine,
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# KEY_ESCAPE,
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# OK,
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# FAILED,
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# )
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# class TestDynamicBindings:
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# def test_singletons(self):
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# assert isinstance(Engine, _Engine)
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# assert callable(Engine.get_main_loop)
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# ml = Engine.get_main_loop()
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# assert isinstance(ml, Object)
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# def test_constants(self):
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# assert OK == 0
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# assert FAILED == 1
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# assert isinstance(KEY_ESCAPE, int)
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# def test_objects_unicity(self):
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# # Main loop object is a Pandemonium Object, calling `get_main_loop` from
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# # python returns a different python wrapper on the same object each time.
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# # However those wrappers should feel like they are the same object.
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# ml = Engine.get_main_loop()
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# ml2 = Engine.get_main_loop()
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# assert ml == ml2
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# # Of course different objects should be different and equality
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# # should not crash with bad given types
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# obj = Object()
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# assert ml != obj
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# assert ml != None # noqa
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# assert ml != ""
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# assert ml != 42
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# # Don't forget to free the Pandemonium Object
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# obj.free()
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# def test_class(self):
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# assert isinstance(Node, type)
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# def test_class_constants(self):
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# assert hasattr(Input, "MOUSE_MODE_VISIBLE")
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# assert isinstance(Input.MOUSE_MODE_VISIBLE, int)
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# def test_class_inheritance(self):
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# assert issubclass(Node, Object)
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# assert issubclass(Viewport, Node)
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# assert issubclass(Viewport, Object)
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# def test_class_methods(self):
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# assert hasattr(LineEdit, "is_secret")
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# v = LineEdit()
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# assert callable(v.is_secret)
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# assert v.is_secret() is False
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# assert callable(v.set_secret)
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# v.set_secret(True)
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# assert v.is_secret() is True
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# @pytest.mark.xfail(reason="Not implemented yet.")
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# def test_class_signals(self):
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# pass
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# def test_class_properties(self):
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# assert hasattr(LineEdit, "max_length")
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# v = LineEdit()
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# assert v.max_length == 0
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# v.max_length = 42
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# assert v.max_length == 42
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