IO model ======== Python is supposed to interact with outside world (i.e. everything outside the interpretor) through numerous ways: - ``open`` and ``input`` builtin functions. - ``os`` module (e.g. ``os.open`` function) - ``stdout``, ``stderr`` and ``stdin`` files descriptors - ``__import__`` & co - ``ctypes`` & micropython's ``ffi`` libraries - ... However those functions are no longer relevant when python is embedded into Godot. They can even be dangerous when opening a Godot application to modding given a 3rd party python code has suddently full access to the computer ! Hence, those functions needs to be adapted to Godot: - ``ctype``, ``ffi`` and ``open`` disabled - ``stdout``, ``stderr`` and ``stdin`` redirected to Godot editor's console