/**************************************************************************/ /* pandemonium_nativescript.h */ /**************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://pandemoniumengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef PANDEMONIUM_NATIVESCRIPT_H #define PANDEMONIUM_NATIVESCRIPT_H #include #ifdef __cplusplus extern "C" { #endif typedef enum { PANDEMONIUM_METHOD_RPC_MODE_DISABLED, PANDEMONIUM_METHOD_RPC_MODE_REMOTE, PANDEMONIUM_METHOD_RPC_MODE_MASTER, PANDEMONIUM_METHOD_RPC_MODE_PUPPET, PANDEMONIUM_METHOD_RPC_MODE_REMOTESYNC, PANDEMONIUM_METHOD_RPC_MODE_MASTERSYNC, PANDEMONIUM_METHOD_RPC_MODE_PUPPETSYNC, } pandemonium_method_rpc_mode; typedef enum { PANDEMONIUM_PROPERTY_HINT_NONE, ///< no hint provided. PANDEMONIUM_PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional" PANDEMONIUM_PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit PANDEMONIUM_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PANDEMONIUM_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") PANDEMONIUM_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) PANDEMONIUM_PROPERTY_HINT_BUTTON, // Use a button in the inspector for this property. The property's type has to be Variant::NIL. hint_text="call_func:name/theme_type" -> calls call_func on press, optional: ":name/theme_type" -> get_theme_icon("name", "theme_type") PANDEMONIUM_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PANDEMONIUM_PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PANDEMONIUM_PROPERTY_HINT_LAYERS_2D_RENDER, PANDEMONIUM_PROPERTY_HINT_LAYERS_2D_PHYSICS, PANDEMONIUM_PROPERTY_HINT_LAYERS_2D_NAVIGATION, PANDEMONIUM_PROPERTY_HINT_LAYERS_3D_RENDER, PANDEMONIUM_PROPERTY_HINT_LAYERS_3D_PHYSICS, PANDEMONIUM_PROPERTY_HINT_LAYERS_3D_NAVIGATION, PANDEMONIUM_PROPERTY_HINT_LAYERS_AVOIDANCE, PANDEMONIUM_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," PANDEMONIUM_PROPERTY_HINT_DIR, ///< a directory path must be passed PANDEMONIUM_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," PANDEMONIUM_PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed PANDEMONIUM_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type PANDEMONIUM_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines PANDEMONIUM_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties PANDEMONIUM_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color PANDEMONIUM_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, PANDEMONIUM_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, PANDEMONIUM_PROPERTY_HINT_OBJECT_ID, PANDEMONIUM_PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose PANDEMONIUM_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts) PANDEMONIUM_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type PANDEMONIUM_PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type PANDEMONIUM_PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance PANDEMONIUM_PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base PANDEMONIUM_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type PANDEMONIUM_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type PANDEMONIUM_PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance PANDEMONIUM_PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base PANDEMONIUM_PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send PANDEMONIUM_PROPERTY_HINT_NODE_PATH_VALID_TYPES, PANDEMONIUM_PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog PANDEMONIUM_PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc" PANDEMONIUM_PROPERTY_HINT_LINK, PANDEMONIUM_PROPERTY_HINT_MAX, } pandemonium_property_hint; typedef enum { PANDEMONIUM_PROPERTY_USAGE_STORAGE = 1, PANDEMONIUM_PROPERTY_USAGE_EDITOR = 2, PANDEMONIUM_PROPERTY_USAGE_NETWORK = 4, PANDEMONIUM_PROPERTY_USAGE_EDITOR_HELPER = 8, PANDEMONIUM_PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables PANDEMONIUM_PROPERTY_USAGE_CHECKED = 32, //used for editing global variables PANDEMONIUM_PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings PANDEMONIUM_PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor PANDEMONIUM_PROPERTY_USAGE_CATEGORY = 256, PANDEMONIUM_PROPERTY_USAGE_NO_INSTANCE_STATE = 2048, PANDEMONIUM_PROPERTY_USAGE_RESTART_IF_CHANGED = 4096, PANDEMONIUM_PROPERTY_USAGE_SCRIPT_VARIABLE = 8192, PANDEMONIUM_PROPERTY_USAGE_STORE_IF_NULL = 16384, PANDEMONIUM_PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768, PANDEMONIUM_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536, PANDEMONIUM_PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17, PANDEMONIUM_PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18, PANDEMONIUM_PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19, PANDEMONIUM_PROPERTY_USAGE_INTERNAL = 1 << 20, PANDEMONIUM_PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated PANDEMONIUM_PROPERTY_USAGE_HIGH_END_GFX = 1 << 22, PANDEMONIUM_PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, PANDEMONIUM_PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, PANDEMONIUM_PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player PANDEMONIUM_PROPERTY_USAGE_DEFAULT = PANDEMONIUM_PROPERTY_USAGE_STORAGE | PANDEMONIUM_PROPERTY_USAGE_EDITOR | PANDEMONIUM_PROPERTY_USAGE_NETWORK, PANDEMONIUM_PROPERTY_USAGE_DEFAULT_INTL = PANDEMONIUM_PROPERTY_USAGE_STORAGE | PANDEMONIUM_PROPERTY_USAGE_EDITOR | PANDEMONIUM_PROPERTY_USAGE_NETWORK | PANDEMONIUM_PROPERTY_USAGE_INTERNATIONALIZED, PANDEMONIUM_PROPERTY_USAGE_NOEDITOR = PANDEMONIUM_PROPERTY_USAGE_STORAGE | PANDEMONIUM_PROPERTY_USAGE_NETWORK, } pandemonium_property_usage_flags; typedef struct { pandemonium_method_rpc_mode rset_type; pandemonium_int type; pandemonium_property_hint hint; pandemonium_string hint_string; pandemonium_property_usage_flags usage; pandemonium_variant default_value; } pandemonium_property_attributes; typedef struct { // instance pointer, method_data - return user data GDCALLINGCONV void *(*create_func)(pandemonium_object *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_instance_create_func; typedef struct { // instance pointer, method data, user data GDCALLINGCONV void (*destroy_func)(pandemonium_object *, void *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_instance_destroy_func; void GDAPI pandemonium_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, pandemonium_instance_create_func p_create_func, pandemonium_instance_destroy_func p_destroy_func); void GDAPI pandemonium_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, pandemonium_instance_create_func p_create_func, pandemonium_instance_destroy_func p_destroy_func); typedef struct { pandemonium_method_rpc_mode rpc_type; } pandemonium_method_attributes; typedef struct { // instance pointer, method data, user data, num args, args - return result as variant GDCALLINGCONV pandemonium_variant (*method)(pandemonium_object *, void *, void *, int, pandemonium_variant **); void *method_data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_instance_method; void GDAPI pandemonium_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, pandemonium_method_attributes p_attr, pandemonium_instance_method p_method); typedef struct { // instance pointer, method data, user data, value GDCALLINGCONV void (*set_func)(pandemonium_object *, void *, void *, pandemonium_variant *); void *method_data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_property_set_func; typedef struct { // instance pointer, method data, user data, value GDCALLINGCONV pandemonium_variant (*get_func)(pandemonium_object *, void *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_property_get_func; void GDAPI pandemonium_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, pandemonium_property_attributes *p_attr, pandemonium_property_set_func p_set_func, pandemonium_property_get_func p_get_func); typedef struct { pandemonium_string name; pandemonium_int type; pandemonium_property_hint hint; pandemonium_string hint_string; pandemonium_property_usage_flags usage; pandemonium_variant default_value; } pandemonium_signal_argument; typedef struct { pandemonium_string name; int num_args; pandemonium_signal_argument *args; int num_default_args; pandemonium_variant *default_args; } pandemonium_signal; void GDAPI pandemonium_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const pandemonium_signal *p_signal); void GDAPI *pandemonium_nativescript_get_userdata(pandemonium_object *p_instance); // method registering with argument names typedef struct { pandemonium_string name; pandemonium_variant_type type; pandemonium_property_hint hint; pandemonium_string hint_string; } pandemonium_method_arg; void GDAPI pandemonium_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const pandemonium_method_arg *p_args); // documentation void GDAPI pandemonium_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, pandemonium_string p_documentation); void GDAPI pandemonium_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, pandemonium_string p_documentation); void GDAPI pandemonium_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, pandemonium_string p_documentation); void GDAPI pandemonium_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, pandemonium_string p_documentation); // type tag API void GDAPI pandemonium_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag); const void GDAPI *pandemonium_nativescript_get_global_type_tag(int p_idx, const char *p_name); void GDAPI pandemonium_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag); const void GDAPI *pandemonium_nativescript_get_type_tag(const pandemonium_object *p_object); // instance binding API typedef struct { GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, pandemonium_object *); GDCALLINGCONV void (*free_instance_binding_data)(void *, void *); GDCALLINGCONV void (*refcount_incremented_instance_binding)(void *, pandemonium_object *); GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, pandemonium_object *); void *data; GDCALLINGCONV void (*free_func)(void *); } pandemonium_instance_binding_functions; int GDAPI pandemonium_nativescript_register_instance_binding_data_functions(pandemonium_instance_binding_functions p_binding_functions); void GDAPI pandemonium_nativescript_unregister_instance_binding_data_functions(int p_idx); void GDAPI *pandemonium_nativescript_get_instance_binding_data(int p_idx, pandemonium_object *p_object); void GDAPI pandemonium_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time); #ifdef __cplusplus } #endif #endif // PANDEMONIUM_NATIVESCRIPT_H