from godot import exposed, export from pynode import PyNode @exposed class PySubNode(PyNode): _sub_ready_called = False _overloaded_by_child_prop_value = None def _ready(self): super()._ready() self._sub_ready_called = True def is_sub_ready_called(self): return self._sub_ready_called def overloaded_by_child_meth(self, attr): return f"sub:{attr}" @export(str, default="default") @property def overloaded_by_child_prop(self): return self._overloaded_by_child_prop_value @overloaded_by_child_prop.setter def overloaded_by_child_prop(self, value): self._overloaded_by_child_prop_value = f"sub:{value}"