{%- block pxd_header %} {% endblock -%} {%- block pyx_header %} from pandemonium._hazmat.gdnative_api_struct cimport pandemonium_vector3i_axis {% endblock -%} @cython.final cdef class Vector3i: {% block cdef_attributes %} cdef pandemonium_vector3i _gd_data {% endblock %} {% block python_defs %} def __init__(self, pandemonium_int x=0, pandemonium_int y=0, pandemonium_int z=0): {{ force_mark_rendered("pandemonium_vector3i_new") }} gdapi10.pandemonium_vector3i_new(&self._gd_data, x, y, z) def __repr__(self): return f"" @property def x(self) -> pandemonium_int: {{ force_mark_rendered("pandemonium_vector3i_get_axis") }} return gdapi10.pandemonium_vector3i_get_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_X) @x.setter def x(self, pandemonium_int val) -> None: {{ force_mark_rendered("pandemonium_vector3i_set_axis") }} gdapi10.pandemonium_vector3i_set_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_X, val) @property def y(self) -> pandemonium_int: {{ force_mark_rendered("pandemonium_vector3i_get_axis") }} return gdapi10.pandemonium_vector3i_get_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Y) @y.setter def y(self, pandemonium_int val) -> None: {{ force_mark_rendered("pandemonium_vector3i_set_axis") }} gdapi10.pandemonium_vector3i_set_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Y, val) @property def z(self) -> pandemonium_int: {{ force_mark_rendered("pandemonium_vector3i_get_axis") }} return gdapi10.pandemonium_vector3i_get_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Z) @z.setter def z(self, pandemonium_int val) -> None: {{ force_mark_rendered("pandemonium_vector3i_set_axis") }} gdapi10.pandemonium_vector3i_set_axis(&self._gd_data, pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Z, val) {{ render_operator_eq() | indent }} {{ render_operator_ne() | indent }} {{ render_operator_lt() | indent }} {{ render_method("operator_neg", py_name="__neg__") | indent }} def __pos__(Vector3i self): return self {{ render_method("operator_add", py_name="__add__") | indent }} {{ render_method("operator_subtract", py_name="__sub__") | indent }} def __mul__(Vector3i self, val): cdef Vector3i _val try: _val = val except TypeError: return Vector3i_multiply_scalar(self, val) else: return Vector3i_multiply_vector(self, _val) def __truediv__(Vector3i self, val): cdef Vector3i _val try: _val = val except TypeError: if val is 0: raise ZeroDivisionError() return Vector3i_divide_scalar(self, val) else: if _val.x == 0 or _val.y == 0 or _val.z == 0: raise ZeroDivisionError() return Vector3i_divide_vector(self, _val) {{ render_method("as_string") | indent }} {% endblock %} {%- block python_consts %} AXIS = IntEnum("AXIS", { "X": pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_X, "Y": pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Y, "Z": pandemonium_vector3i_axis.PANDEMONIUM_VECTOR3I_AXIS_Z, }) ZERO = Vector3i(0, 0, 0) # Zero vector. ONE = Vector3i(1, 1, 1) # One vector. INF = Vector3i(math.inf, math.inf, math.inf) # Infinite vector. LEFT = Vector3i(-1, 0, 0) # Left unit vector. RIGHT = Vector3i(1, 0, 0) # Right unit vector. UP = Vector3i(0, 1, 0) # Up unit vector. DOWN = Vector3i(0, -1, 0) # Down unit vector. FORWARD = Vector3i(0, 0, -1) # Forward unit vector. BACK = Vector3i(0, 0, 1) # Back unit vector. {% endblock %}