Fix more missing constants.

This commit is contained in:
Relintai 2023-06-03 01:44:34 +02:00
parent b5c9435b3b
commit 6d3d236ce9

View File

@ -12,20 +12,31 @@ from pandemonium.builtins import (
Color,
Dictionary,
NodePath,
StringName,
Plane,
Quaternion,
Rect2,
Rect2i,
RID,
Transform2D,
Transform,
Projection,
Vector2,
Vector2i,
Vector3,
Vector3i,
Vector4,
Vector4i,
PoolByteArray,
PoolIntArray,
PoolRealArray,
PoolStringArray,
PoolVector2Array,
PoolVector2iArray,
PoolVector3Array,
PoolVector3iArray,
PoolVector4Array,
PoolVector4iArray,
PoolColorArray,
GDString,
)
@ -90,16 +101,23 @@ class VariantType(IntFlag):
REAL: int
STRING: int
VECTOR2: int
VECTOR2I: int
RECT2: int
RECT2I: int
VECTOR3: int
VECTOR3I: int
VECTOR4: int
VECTOR4I: int
TRANSFORM2D: int
PLANE: int
QUATERNION: int
AABB: int
BASIS: int
TRANSFORM: int
PROJECTION: int
COLOR: int
NODE_PATH: int
STRING_NAME: int
RID: int
OBJECT: int
DICTIONARY: int
@ -109,7 +127,11 @@ class VariantType(IntFlag):
POOL_REAL_ARRAY: int
POOL_STRING_ARRAY: int
POOL_VECTOR2_ARRAY: int
POOL_VECTOR2I_ARRAY: int
POOL_VECTOR3_ARRAY: int
POOL_VECTOR3I_ARRAY: int
POOL_VECTOR4_ARRAY: int
POOL_VECTOR4I_ARRAY: int
POOL_COLOR_ARRAY: int