mirror of
https://github.com/Relintai/gdnative_python.git
synced 2024-11-14 10:27:22 +01:00
75 lines
2.9 KiB
Cython
75 lines
2.9 KiB
Cython
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{%- block pxd_header %}
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{% endblock -%}
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{%- block pyx_header %}
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{% endblock -%}
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@cython.final
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cdef class Transform:
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{% block cdef_attributes %}
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cdef godot_transform _gd_data
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{% endblock %}
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{% block python_defs %}
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def __init__(self, x_axis=None, y_axis=None, z_axis=None, origin=None):
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if x_axis is None and y_axis is None and z_axis is None and origin is None:
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{{ force_mark_rendered("godot_transform_new_identity") }}
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gdapi10.godot_transform_new_identity(&self._gd_data)
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else:
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{{ force_mark_rendered("godot_transform_new_with_axis_origin") }}
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gdapi10.godot_transform_new_with_axis_origin(
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&self._gd_data,
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&(<Vector3?>x_axis)._gd_data,
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&(<Vector3?>y_axis)._gd_data,
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&(<Vector3?>z_axis)._gd_data,
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&(<Vector3?>origin)._gd_data,
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)
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@staticmethod
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def from_basis_origin(Basis basis not None, Vector3 origin not None):
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cdef Transform ret = Transform.__new__(Transform)
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{{ force_mark_rendered("godot_transform_new") }}
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gdapi10.godot_transform_new(&ret._gd_data, &basis._gd_data, &origin._gd_data)
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return ret
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@staticmethod
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def from_quat(Quat quat not None):
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cdef Transform ret = Transform.__new__(Transform)
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{{ force_mark_rendered("godot_transform_new_with_quat") }}
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gdapi11.godot_transform_new_with_quat(&ret._gd_data, &quat._gd_data)
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return ret
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def __repr__(Transform self):
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return f"<Transform({self.as_string()})>"
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{{ render_operator_eq() | indent }}
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{{ render_operator_ne() | indent }}
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{{ render_method("operator_multiply", py_name="__mul__") | indent }}
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{{ render_property("basis", getter="get_basis", setter="set_basis") | indent }}
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{{ render_property("origin", getter="get_origin", setter="set_origin") | indent }}
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{{ render_method("as_string") | indent }}
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{{ render_method("inverse") | indent }}
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{{ render_method("affine_inverse") | indent }}
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{{ render_method("orthonormalized") | indent }}
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{{ render_method("rotated") | indent }}
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{{ render_method("scaled") | indent }}
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{{ render_method("translated") | indent }}
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{{ render_method("looking_at") | indent }}
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{{ render_method("xform_plane") | indent }}
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{{ render_method("xform_inv_plane") | indent }}
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{{ render_method("xform_vector3") | indent }}
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{{ render_method("xform_inv_vector3") | indent }}
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{{ render_method("xform_aabb") | indent }}
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{{ render_method("xform_inv_aabb") | indent }}
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{% endblock %}
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{%- block python_consts %}
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IDENTITY = Transform(Vector3(1, 0, 0), Vector3(0, 1, 0), Vector3(0, 0, 1), Vector3(0, 0, 0))
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FLIP_X = Transform(Vector3(-1, 0, 0), Vector3(0, 1, 0), Vector3(0, 0, 1), Vector3(0, 0, 0))
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FLIP_Y = Transform(Vector3(1, 0, 0), Vector3(0, -1, 0), Vector3(0, 0, 1), Vector3(0, 0, 0))
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FLIP_Z = Transform(Vector3(1, 0, 0), Vector3(0, 1, 0), Vector3(0, 0, -1), Vector3(0, 0, 0))
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{% endblock %}
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