gdnative_cpp/misc/hooks
2023-05-23 19:01:39 +02:00
..
canonicalize_filename.sh Initial commit. Added https://github.com/godotengine/godot-cpp/tree/3.x 7c09b5484de21 as a base, but without the submodule. 2023-05-23 19:01:39 +02:00
pre-commit Initial commit. Added https://github.com/godotengine/godot-cpp/tree/3.x 7c09b5484de21 as a base, but without the submodule. 2023-05-23 19:01:39 +02:00
pre-commit-clang-format Initial commit. Added https://github.com/godotengine/godot-cpp/tree/3.x 7c09b5484de21 as a base, but without the submodule. 2023-05-23 19:01:39 +02:00
README.md Initial commit. Added https://github.com/godotengine/godot-cpp/tree/3.x 7c09b5484de21 as a base, but without the submodule. 2023-05-23 19:01:39 +02:00

Git hooks for Godot Engine

This folder contains git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.

List of hooks

  • Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. Should work on Linux and macOS. You may need to edit the file if your clang-format binary is not in the $PATH, or if you want to enable colored output with pygmentize.

Installation

Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.