/*************************************************************************/ /* Variant.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://pandemoniumengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Pandemonium Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "variant.h" #include #include "core_types.h" #include "defs.h" #include "object.h" #include "pandemonium_global.h" Variant::Variant() { Pandemonium::api->pandemonium_variant_new_nil(&_pandemonium_variant); } Variant::Variant(const Variant &v) { Pandemonium::api->pandemonium_variant_new_copy(&_pandemonium_variant, &v._pandemonium_variant); } Variant::Variant(bool p_bool) { Pandemonium::api->pandemonium_variant_new_bool(&_pandemonium_variant, p_bool); } Variant::Variant(signed int p_int) // real one { Pandemonium::api->pandemonium_variant_new_int(&_pandemonium_variant, p_int); } Variant::Variant(unsigned int p_int) { Pandemonium::api->pandemonium_variant_new_uint(&_pandemonium_variant, p_int); } Variant::Variant(signed short p_short) // real one { Pandemonium::api->pandemonium_variant_new_int(&_pandemonium_variant, (int)p_short); } Variant::Variant(int64_t p_char) // real one { Pandemonium::api->pandemonium_variant_new_int(&_pandemonium_variant, p_char); } Variant::Variant(uint64_t p_char) { Pandemonium::api->pandemonium_variant_new_uint(&_pandemonium_variant, p_char); } Variant::Variant(float p_float) { Pandemonium::api->pandemonium_variant_new_real(&_pandemonium_variant, p_float); } Variant::Variant(double p_double) { Pandemonium::api->pandemonium_variant_new_real(&_pandemonium_variant, p_double); } Variant::Variant(const String &p_string) { Pandemonium::api->pandemonium_variant_new_string(&_pandemonium_variant, (pandemonium_string *)&p_string); } Variant::Variant(const StringName &p_string) { Pandemonium::api->pandemonium_variant_new_string_name(&_pandemonium_variant, (pandemonium_string_name *)&p_string); } Variant::Variant(const char *const p_cstring) { String s = String(p_cstring); Pandemonium::api->pandemonium_variant_new_string(&_pandemonium_variant, (pandemonium_string *)&s); } Variant::Variant(const wchar_t *p_wstring) { String s = p_wstring; Pandemonium::api->pandemonium_variant_new_string(&_pandemonium_variant, (pandemonium_string *)&s); } Variant::Variant(const Vector2 &p_vector2) { Pandemonium::api->pandemonium_variant_new_vector2(&_pandemonium_variant, (pandemonium_vector2 *)&p_vector2); } Variant::Variant(const Vector2i &p_vector2i) { Pandemonium::api->pandemonium_variant_new_vector2i(&_pandemonium_variant, (pandemonium_vector2i *)&p_vector2i); } Variant::Variant(const Rect2 &p_rect2) { Pandemonium::api->pandemonium_variant_new_rect2(&_pandemonium_variant, (pandemonium_rect2 *)&p_rect2); } Variant::Variant(const Rect2i &p_rect2i) { Pandemonium::api->pandemonium_variant_new_rect2i(&_pandemonium_variant, (pandemonium_rect2i *)&p_rect2i); } Variant::Variant(const Vector3 &p_vector3) { Pandemonium::api->pandemonium_variant_new_vector3(&_pandemonium_variant, (pandemonium_vector3 *)&p_vector3); } Variant::Variant(const Vector3i &p_vector3i) { Pandemonium::api->pandemonium_variant_new_vector3i(&_pandemonium_variant, (pandemonium_vector3i *)&p_vector3i); } Variant::Variant(const Vector4 &p_vector4) { Pandemonium::api->pandemonium_variant_new_vector4(&_pandemonium_variant, (pandemonium_vector4 *)&p_vector4); } Variant::Variant(const Vector4i &p_vector4i) { Pandemonium::api->pandemonium_variant_new_vector4i(&_pandemonium_variant, (pandemonium_vector4i *)&p_vector4i); } Variant::Variant(const Plane &p_plane) { Pandemonium::api->pandemonium_variant_new_plane(&_pandemonium_variant, (pandemonium_plane *)&p_plane); } Variant::Variant(const ::AABB &p_aabb) { Pandemonium::api->pandemonium_variant_new_aabb(&_pandemonium_variant, (pandemonium_aabb *)&p_aabb); } Variant::Variant(const Quaternion &p_quaternion) { Pandemonium::api->pandemonium_variant_new_quaternion(&_pandemonium_variant, (pandemonium_quaternion *)&p_quaternion); } Variant::Variant(const Basis &p_transform) { Pandemonium::api->pandemonium_variant_new_basis(&_pandemonium_variant, (pandemonium_basis *)&p_transform); } Variant::Variant(const Transform2D &p_transform) { Pandemonium::api->pandemonium_variant_new_transform2d(&_pandemonium_variant, (pandemonium_transform2d *)&p_transform); } Variant::Variant(const Transform &p_transform) { Pandemonium::api->pandemonium_variant_new_transform(&_pandemonium_variant, (pandemonium_transform *)&p_transform); } Variant::Variant(const Projection &p_projection) { Pandemonium::api->pandemonium_variant_new_projection(&_pandemonium_variant, (pandemonium_projection *)&p_projection); } Variant::Variant(const Color &p_color) { Pandemonium::api->pandemonium_variant_new_color(&_pandemonium_variant, (pandemonium_color *)&p_color); } Variant::Variant(const NodePath &p_path) { Pandemonium::api->pandemonium_variant_new_node_path(&_pandemonium_variant, (pandemonium_node_path *)&p_path); } Variant::Variant(const ::RID &p_rid) { Pandemonium::api->pandemonium_variant_new_rid(&_pandemonium_variant, (pandemonium_rid *)&p_rid); } Variant::Variant(const Object *p_object) { if (p_object) Pandemonium::api->pandemonium_variant_new_object(&_pandemonium_variant, p_object->_owner); else Pandemonium::api->pandemonium_variant_new_nil(&_pandemonium_variant); } Variant::Variant(const Dictionary &p_dictionary) { Pandemonium::api->pandemonium_variant_new_dictionary(&_pandemonium_variant, (pandemonium_dictionary *)&p_dictionary); } Variant::Variant(const Array &p_array) { Pandemonium::api->pandemonium_variant_new_array(&_pandemonium_variant, (pandemonium_array *)&p_array); } Variant::Variant(const PoolByteArray &p_raw_array) { Pandemonium::api->pandemonium_variant_new_pool_byte_array(&_pandemonium_variant, (pandemonium_pool_byte_array *)&p_raw_array); } Variant::Variant(const PoolIntArray &p_int_array) { Pandemonium::api->pandemonium_variant_new_pool_int_array(&_pandemonium_variant, (pandemonium_pool_int_array *)&p_int_array); } Variant::Variant(const PoolRealArray &p_real_array) { Pandemonium::api->pandemonium_variant_new_pool_real_array(&_pandemonium_variant, (pandemonium_pool_real_array *)&p_real_array); } Variant::Variant(const PoolStringArray &p_string_array) { Pandemonium::api->pandemonium_variant_new_pool_string_array(&_pandemonium_variant, (pandemonium_pool_string_array *)&p_string_array); } Variant::Variant(const PoolVector2Array &p_vector2_array) { Pandemonium::api->pandemonium_variant_new_pool_vector2_array(&_pandemonium_variant, (pandemonium_pool_vector2_array *)&p_vector2_array); } Variant::Variant(const PoolVector3Array &p_vector3_array) { Pandemonium::api->pandemonium_variant_new_pool_vector3_array(&_pandemonium_variant, (pandemonium_pool_vector3_array *)&p_vector3_array); } Variant::Variant(const PoolColorArray &p_color_array) { Pandemonium::api->pandemonium_variant_new_pool_color_array(&_pandemonium_variant, (pandemonium_pool_color_array *)&p_color_array); } Variant &Variant::operator=(const Variant &v) { Pandemonium::api->pandemonium_variant_destroy(&_pandemonium_variant); Pandemonium::api->pandemonium_variant_new_copy(&_pandemonium_variant, &v._pandemonium_variant); return *this; } Variant::operator bool() const { return booleanize(); } Variant::operator signed int() const { return Pandemonium::api->pandemonium_variant_as_int(&_pandemonium_variant); } Variant::operator unsigned int() const // this is the real one { return Pandemonium::api->pandemonium_variant_as_uint(&_pandemonium_variant); } Variant::operator signed short() const { return Pandemonium::api->pandemonium_variant_as_int(&_pandemonium_variant); } Variant::operator unsigned short() const { return Pandemonium::api->pandemonium_variant_as_uint(&_pandemonium_variant); } Variant::operator signed char() const { return Pandemonium::api->pandemonium_variant_as_int(&_pandemonium_variant); } Variant::operator unsigned char() const { return Pandemonium::api->pandemonium_variant_as_uint(&_pandemonium_variant); } Variant::operator int64_t() const { return Pandemonium::api->pandemonium_variant_as_int(&_pandemonium_variant); } Variant::operator uint64_t() const { return Pandemonium::api->pandemonium_variant_as_uint(&_pandemonium_variant); } Variant::operator wchar_t() const { return Pandemonium::api->pandemonium_variant_as_int(&_pandemonium_variant); } Variant::operator float() const { return Pandemonium::api->pandemonium_variant_as_real(&_pandemonium_variant); } Variant::operator double() const { return Pandemonium::api->pandemonium_variant_as_real(&_pandemonium_variant); } Variant::operator String() const { pandemonium_string s = Pandemonium::api->pandemonium_variant_as_string(&_pandemonium_variant); return String(s); } Variant::operator StringName() const { pandemonium_string_name s = Pandemonium::api->pandemonium_variant_as_string_name(&_pandemonium_variant); return StringName(s); } Variant::operator Vector2() const { pandemonium_vector2 s = Pandemonium::api->pandemonium_variant_as_vector2(&_pandemonium_variant); return *(Vector2 *)&s; } Variant::operator Vector2i() const { pandemonium_vector2i s = Pandemonium::api->pandemonium_variant_as_vector2i(&_pandemonium_variant); return *(Vector2i *)&s; } Variant::operator Rect2() const { pandemonium_rect2 s = Pandemonium::api->pandemonium_variant_as_rect2(&_pandemonium_variant); return *(Rect2 *)&s; } Variant::operator Rect2i() const { pandemonium_rect2i s = Pandemonium::api->pandemonium_variant_as_rect2i(&_pandemonium_variant); return *(Rect2i *)&s; } Variant::operator Vector3() const { pandemonium_vector3 s = Pandemonium::api->pandemonium_variant_as_vector3(&_pandemonium_variant); return *(Vector3 *)&s; } Variant::operator Vector3i() const { pandemonium_vector3i s = Pandemonium::api->pandemonium_variant_as_vector3i(&_pandemonium_variant); return *(Vector3i *)&s; } Variant::operator Vector4() const { pandemonium_vector4 s = Pandemonium::api->pandemonium_variant_as_vector4(&_pandemonium_variant); return *(Vector4 *)&s; } Variant::operator Vector4i() const { pandemonium_vector4i s = Pandemonium::api->pandemonium_variant_as_vector4i(&_pandemonium_variant); return *(Vector4i *)&s; } Variant::operator Plane() const { pandemonium_plane s = Pandemonium::api->pandemonium_variant_as_plane(&_pandemonium_variant); return *(Plane *)&s; } Variant::operator ::AABB() const { pandemonium_aabb s = Pandemonium::api->pandemonium_variant_as_aabb(&_pandemonium_variant); return *(::AABB *)&s; } Variant::operator Quaternion() const { pandemonium_quaternion s = Pandemonium::api->pandemonium_variant_as_quaternion(&_pandemonium_variant); return *(Quaternion *)&s; } Variant::operator Basis() const { pandemonium_basis s = Pandemonium::api->pandemonium_variant_as_basis(&_pandemonium_variant); return *(Basis *)&s; } Variant::operator Transform() const { pandemonium_transform s = Pandemonium::api->pandemonium_variant_as_transform(&_pandemonium_variant); return *(Transform *)&s; } Variant::operator Transform2D() const { pandemonium_transform2d s = Pandemonium::api->pandemonium_variant_as_transform2d(&_pandemonium_variant); return *(Transform2D *)&s; } Variant::operator Projection() const { pandemonium_projection s = Pandemonium::api->pandemonium_variant_as_projection(&_pandemonium_variant); return *(Projection *)&s; } Variant::operator Color() const { pandemonium_color s = Pandemonium::api->pandemonium_variant_as_color(&_pandemonium_variant); return *(Color *)&s; } Variant::operator NodePath() const { pandemonium_node_path ret = Pandemonium::api->pandemonium_variant_as_node_path(&_pandemonium_variant); return NodePath(ret); } Variant::operator ::RID() const { pandemonium_rid s = Pandemonium::api->pandemonium_variant_as_rid(&_pandemonium_variant); return *(::RID *)&s; } Variant::operator Dictionary() const { Dictionary ret(Pandemonium::api->pandemonium_variant_as_dictionary(&_pandemonium_variant)); return ret; } Variant::operator Array() const { Array ret(Pandemonium::api->pandemonium_variant_as_array(&_pandemonium_variant)); return ret; } Variant::operator PoolByteArray() const { pandemonium_pool_byte_array ret = Pandemonium::api->pandemonium_variant_as_pool_byte_array(&_pandemonium_variant); return PoolByteArray(ret); } Variant::operator PoolIntArray() const { pandemonium_pool_int_array ret = Pandemonium::api->pandemonium_variant_as_pool_int_array(&_pandemonium_variant); return PoolIntArray(ret); } Variant::operator PoolRealArray() const { pandemonium_pool_real_array ret = Pandemonium::api->pandemonium_variant_as_pool_real_array(&_pandemonium_variant); return PoolRealArray(ret); } Variant::operator PoolStringArray() const { pandemonium_pool_string_array ret = Pandemonium::api->pandemonium_variant_as_pool_string_array(&_pandemonium_variant); return PoolStringArray(ret); } Variant::operator PoolVector2Array() const { pandemonium_pool_vector2_array ret = Pandemonium::api->pandemonium_variant_as_pool_vector2_array(&_pandemonium_variant); return PoolVector2Array(ret); } Variant::operator PoolVector3Array() const { pandemonium_pool_vector3_array ret = Pandemonium::api->pandemonium_variant_as_pool_vector3_array(&_pandemonium_variant); return PoolVector3Array(ret); } Variant::operator PoolColorArray() const { pandemonium_pool_color_array ret = Pandemonium::api->pandemonium_variant_as_pool_color_array(&_pandemonium_variant); return PoolColorArray(ret); } Variant::operator pandemonium_object *() const { return Pandemonium::api->pandemonium_variant_as_object(&_pandemonium_variant); } Variant::Type Variant::get_type() const { return static_cast(Pandemonium::api->pandemonium_variant_get_type(&_pandemonium_variant)); } Variant Variant::call(const String &method, const Variant **args, const int arg_count) { pandemonium_variant v = Pandemonium::api->pandemonium_variant_call( &_pandemonium_variant, (pandemonium_string *)&method, (const pandemonium_variant **)args, arg_count, nullptr); return Variant(v); } bool Variant::has_method(const String &method) { return Pandemonium::api->pandemonium_variant_has_method(&_pandemonium_variant, (pandemonium_string *)&method); } bool Variant::operator==(const Variant &b) const { return Pandemonium::api->pandemonium_variant_operator_equal(&_pandemonium_variant, &b._pandemonium_variant); } bool Variant::operator!=(const Variant &b) const { return !(*this == b); } bool Variant::operator<(const Variant &b) const { return Pandemonium::api->pandemonium_variant_operator_less(&_pandemonium_variant, &b._pandemonium_variant); } bool Variant::operator<=(const Variant &b) const { return (*this < b) || (*this == b); } bool Variant::operator>(const Variant &b) const { return !(*this <= b); } bool Variant::operator>=(const Variant &b) const { return !(*this < b); } bool Variant::hash_compare(const Variant &b) const { return Pandemonium::api->pandemonium_variant_hash_compare(&_pandemonium_variant, &b._pandemonium_variant); } bool Variant::booleanize() const { return Pandemonium::api->pandemonium_variant_booleanize(&_pandemonium_variant); } Variant::~Variant() { Pandemonium::api->pandemonium_variant_destroy(&_pandemonium_variant); }