/*************************************************************************/ /* NodePath.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://pandemoniumengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Pandemonium Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "node_path.h" #include "pandemonium_global.h" #include "ustring.h" #include NodePath::NodePath() { String from = ""; Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&from); } NodePath::NodePath(const NodePath &other) { String from = other; Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&from); } NodePath::NodePath(const String &from) { Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&from); } NodePath::NodePath(const char *contents) { String from = contents; Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&from); } String NodePath::get_name(const int idx) const { pandemonium_string str = Pandemonium::api->pandemonium_node_path_get_name(&_node_path, idx); return String(str); } int NodePath::get_name_count() const { return Pandemonium::api->pandemonium_node_path_get_name_count(&_node_path); } String NodePath::get_subname(const int idx) const { pandemonium_string str = Pandemonium::api->pandemonium_node_path_get_subname(&_node_path, idx); return String(str); } int NodePath::get_subname_count() const { return Pandemonium::api->pandemonium_node_path_get_subname_count(&_node_path); } bool NodePath::is_absolute() const { return Pandemonium::api->pandemonium_node_path_is_absolute(&_node_path); } bool NodePath::is_empty() const { return Pandemonium::api->pandemonium_node_path_is_empty(&_node_path); } NodePath NodePath::get_as_property_path() const { pandemonium_node_path path = Pandemonium::api->pandemonium_node_path_get_as_property_path(&_node_path); return NodePath(path); } String NodePath::get_concatenated_subnames() const { pandemonium_string str = Pandemonium::api->pandemonium_node_path_get_concatenated_subnames(&_node_path); return String(str); } NodePath::operator String() const { pandemonium_string str = Pandemonium::api->pandemonium_node_path_as_string(&_node_path); return String(str); } bool NodePath::operator==(const NodePath &other) { return Pandemonium::api->pandemonium_node_path_operator_equal(&_node_path, &other._node_path); } void NodePath::operator=(const NodePath &other) { Pandemonium::api->pandemonium_node_path_destroy(&_node_path); String other_string = (String)other; Pandemonium::api->pandemonium_node_path_new(&_node_path, (pandemonium_string *)&other_string); } NodePath::~NodePath() { Pandemonium::api->pandemonium_node_path_destroy(&_node_path); }