mirror of
https://github.com/Relintai/gdnative_cpp.git
synced 2024-11-22 11:10:01 +01:00
Renamed the headers to follow engine side conventions.
This commit is contained in:
parent
1a198c4589
commit
5869382646
@ -156,7 +156,7 @@ You can optionally add the following options to the SCons command line:
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Create `init.cpp` under `SimpleLibrary/src/` and add the following code:
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```cpp
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#include <Pandemonium.h>
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#include <pandemonium.h>
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#include <Reference.h>
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using namespace pandemonium;
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@ -137,17 +137,17 @@ def generate_class_header(used_classes, c, use_template_get_node):
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source.append("#include <cstdint>")
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source.append("")
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source.append("#include <core/CoreTypes.h>")
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source.append("#include <core/core_types.h>")
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class_name = strip_name(c["name"])
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# Ref<T> is not included in object.h in Pandemonium either,
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# so don't include it here because it's not needed
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if class_name != "Object" and class_name != "Reference":
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source.append("#include <core/Ref.h>")
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source.append("#include <core/reference.h>")
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ref_allowed = True
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else:
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source.append("#include <core/TagDB.h>")
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source.append("#include <core/tag_db.h>")
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ref_allowed = False
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included = []
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@ -422,11 +422,11 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
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source.append("")
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source.append("")
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source.append("#include <core/PandemoniumGlobal.h>")
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source.append("#include <core/CoreTypes.h>")
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source.append("#include <core/Ref.h>")
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source.append("#include <core/pandemonium_global.h>")
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source.append("#include <core/core_types.h>")
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source.append("#include <core/reference.h>")
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source.append("#include <core/Pandemonium.h>")
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source.append("#include <core/pandemonium.h>")
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source.append("")
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source.append('#include "__icalls.h"')
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@ -686,8 +686,8 @@ def generate_icall_header(icalls):
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source.append("#include <stdint.h>")
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source.append("")
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source.append("#include <core/PandemoniumGlobal.h>")
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source.append("#include <core/CoreTypes.h>")
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source.append("#include <core/pandemonium_global.h>")
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source.append("#include <core/core_types.h>")
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source.append('#include "Object.h"')
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source.append("")
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source.append("")
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@ -780,7 +780,7 @@ def generate_icall_header(icalls):
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def generate_type_registry(classes):
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source = []
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source.append('#include "TagDB.h"')
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source.append('#include "tag_db.h"')
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source.append("#include <typeinfo>")
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source.append("\n")
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* AABB.h */
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/* aabb.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,7 +31,7 @@
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#ifndef AABB_H
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#define AABB_H
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#include "Vector3.h"
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#include "vector3.h"
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#include <cstdlib>
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* Array.h */
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/* array.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* Basis.h */
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/* basis.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -33,9 +33,9 @@
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#include <gdn/basis.h>
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#include "Defs.h"
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#include "defs.h"
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#include "Vector3.h"
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#include "vector3.h"
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namespace pandemonium {
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* Color.h */
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/* color.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -35,8 +35,8 @@
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#include <cmath>
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#include "Defs.h"
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#include "String.h"
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#include "defs.h"
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#include "ustring.h"
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namespace pandemonium {
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* CoreTypes.h */
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/* core_types.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,33 +31,33 @@
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#ifndef CORETYPES_H
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#define CORETYPES_H
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#include "Defs.h"
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#include "defs.h"
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#include "AABB.h"
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#include "Array.h"
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#include "Basis.h"
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#include "Color.h"
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#include "Dictionary.h"
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#include "NodePath.h"
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#include "Plane.h"
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#include "PoolArrays.h"
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#include "Quaternion.h"
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#include "RID.h"
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#include "Rect2.h"
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#include "Rect2i.h"
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#include "String.h"
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#include "StringName.h"
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#include "Transform.h"
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#include "Transform2D.h"
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#include "Projection.h"
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#include "Variant.h"
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#include "Vector2.h"
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#include "Vector2i.h"
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#include "Vector3.h"
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#include "Vector3i.h"
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#include "Vector4.h"
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#include "Vector4i.h"
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#include "aabb.h"
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#include "array.h"
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#include "basis.h"
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#include "color.h"
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#include "dictionary.h"
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#include "node_path.h"
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#include "plane.h"
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#include "pool_arrays.h"
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#include "quaternion.h"
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#include "rid.h"
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#include "rect2.h"
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#include "rect2i.h"
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#include "ustring.h"
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#include "string_name.h"
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#include "transform.h"
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#include "transform_2d.h"
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#include "projection.h"
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#include "variant.h"
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#include "vector2.h"
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#include "vector2i.h"
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#include "vector3.h"
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#include "vector3i.h"
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#include "vector4.h"
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#include "vector4i.h"
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#include "Wrapped.h"
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#include "wrapped.h"
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#endif // CORETYPES_H
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/*************************************************************************/
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/* Defs.h */
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/* defs.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -87,7 +87,7 @@ enum class Error {
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} // namespace pandemonium
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#include <PandemoniumGlobal.h>
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#include <pandemonium_global.h>
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// alloca() is non-standard. When using MSVC, it's in malloc.h.
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#if defined(__linux__) || defined(__APPLE__)
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/*************************************************************************/
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/* Dictionary.h */
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/* dictionary.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,8 +31,8 @@
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#ifndef DICTIONARY_H
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#define DICTIONARY_H
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#include "Array.h"
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#include "Variant.h"
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#include "array.h"
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#include "variant.h"
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#include <gdn/dictionary.h>
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@ -31,7 +31,7 @@
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#ifndef PANDEMONIUM_MATH_H
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#define PANDEMONIUM_MATH_H
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#include "Defs.h"
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#include "defs.h"
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#include <cmath>
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namespace pandemonium {
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@ -38,14 +38,14 @@
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#include <nativescript/pandemonium_nativescript.h>
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#include <typeinfo>
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#include "CoreTypes.h"
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#include "Ref.h"
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#include "TagDB.h"
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#include "Variant.h"
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#include "core_types.h"
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#include "reference.h"
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#include "tag_db.h"
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#include "variant.h"
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#include "Object.h"
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#include "PandemoniumGlobal.h"
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#include "pandemonium_global.h"
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#include <type_traits>
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* PandemoniumGlobal.h */
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/* pandemonium_global.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -33,8 +33,8 @@
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#include <gdnative_api_struct.gen.h>
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#include "Array.h"
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#include "String.h"
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#include "array.h"
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#include "ustring.h"
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namespace pandemonium {
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/*************************************************************************/
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/* PandemoniumProfiling.h */
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/* pandemonium_profiling.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,7 +31,7 @@
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#ifndef PANDEMONIUM_PROFILING_HPP
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#define PANDEMONIUM_PROFILING_HPP
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#include "Defs.h"
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#include "defs.h"
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namespace pandemonium {
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#ifndef PLANE_H
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#define PLANE_H
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#include "Vector3.h"
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#include "vector3.h"
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#include <cmath>
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#ifndef POOLARRAYS_H
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#define POOLARRAYS_H
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#include "Defs.h"
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#include "defs.h"
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#include "Color.h"
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#include "PandemoniumGlobal.h"
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#include "String.h"
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#include "Vector2.h"
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#include "Vector2i.h"
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#include "Vector3.h"
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#include "color.h"
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#include "pandemonium_global.h"
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#include "ustring.h"
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#include "vector2.h"
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#include "vector2i.h"
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#include "vector3.h"
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#include <gdn/pool_arrays.h>
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@ -31,11 +31,11 @@
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#ifndef CAMERA_MATRIX_H
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#define CAMERA_MATRIX_H
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#include "Defs.h"
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#include "Mathp.h"
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#include "Plane.h"
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#include "Rect2.h"
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#include "Transform.h"
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#include "defs.h"
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#include "math_funcs.h"
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#include "plane.h"
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#include "rect2.h"
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#include "transform.h"
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#include <vector>
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@ -33,9 +33,9 @@
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#include <cmath>
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#include "Vector3.h"
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#include "vector3.h"
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// #include "Basis.h"
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// #include "basis.h"
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namespace pandemonium {
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@ -31,7 +31,7 @@
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#ifndef RECT2_H
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#define RECT2_H
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#include "Vector2.h"
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#include "vector2.h"
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#include <cmath>
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* Rect2.h */
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/* rect2.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,7 +31,7 @@
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#ifndef RECT2I_H
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#define RECT2I_H
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#include "Vector2i.h"
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#include "vector2i.h"
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#include <cmath>
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@ -31,9 +31,9 @@
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#ifndef REF_H
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#define REF_H
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#include "PandemoniumGlobal.h"
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#include "pandemonium_global.h"
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#include "Reference.h"
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#include "Variant.h"
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#include "variant.h"
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namespace pandemonium {
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* RID.h */
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/* rid.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/*************************************************************************/
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/* String.h */
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/* string.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -31,10 +31,10 @@
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#ifndef TRANSFORM_H
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#define TRANSFORM_H
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#include "Basis.h"
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#include "basis.h"
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#include "AABB.h"
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#include "Plane.h"
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#include "aabb.h"
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#include "plane.h"
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namespace pandemonium {
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#ifndef TRANSFORM2D_H
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#define TRANSFORM2D_H
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#include "Vector2.h"
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#include "vector2.h"
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namespace pandemonium {
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#include <gdn/variant.h>
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#include "Defs.h"
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#include "defs.h"
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#include "AABB.h"
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#include "Basis.h"
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#include "Color.h"
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#include "NodePath.h"
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#include "Plane.h"
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#include "PoolArrays.h"
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#include "Projection.h"
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#include "Quaternion.h"
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#include "RID.h"
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#include "Rect2.h"
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#include "Rect2i.h"
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#include "String.h"
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#include "Transform.h"
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#include "Transform2D.h"
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#include "Vector2.h"
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#include "Vector2i.h"
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#include "Vector3.h"
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#include "Vector3i.h"
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#include "Vector4.h"
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#include "Vector4i.h"
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#include "aabb.h"
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#include "basis.h"
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#include "color.h"
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#include "node_path.h"
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#include "plane.h"
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#include "pool_arrays.h"
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#include "projection.h"
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#include "quaternion.h"
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#include "rid.h"
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#include "rect2.h"
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#include "rect2i.h"
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#include "ustring.h"
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#include "transform.h"
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#include "transform_2d.h"
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#include "vector2.h"
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#include "vector2i.h"
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#include "vector3.h"
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#include "vector3i.h"
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#include "vector4.h"
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#include "vector4i.h"
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namespace pandemonium {
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@ -33,9 +33,9 @@
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#include <gdn/vector2.h>
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#include "Defs.h"
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#include "defs.h"
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#include <Mathp.h>
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#include <math_funcs.h>
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namespace pandemonium {
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/*************************************************************************/
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/* Vector2.h */
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/* vector2.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -33,9 +33,9 @@
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#include <gdn/vector2i.h>
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#include "Defs.h"
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#include "defs.h"
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#include <Mathp.h>
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#include <math_funcs.h>
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namespace pandemonium {
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@ -33,9 +33,9 @@
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#include <gdn/vector3.h>
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#include "Defs.h"
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#include "defs.h"
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#include <Mathp.h>
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#include <math_funcs.h>
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namespace pandemonium {
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/*************************************************************************/
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/* Vector2.h */
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/* vector2.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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@ -33,9 +33,9 @@
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#include <gdn/vector3i.h>
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#include "Defs.h"
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#include "defs.h"
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#include <Mathp.h>
|
||||
#include <math_funcs.h>
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* Vector2.h */
|
||||
/* vector2.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* PANDEMONIUM ENGINE */
|
||||
@ -33,9 +33,9 @@
|
||||
|
||||
#include <gdn/vector4.h>
|
||||
|
||||
#include "Defs.h"
|
||||
#include "defs.h"
|
||||
|
||||
#include <Mathp.h>
|
||||
#include <math_funcs.h>
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* Vector2.h */
|
||||
/* vector2.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* PANDEMONIUM ENGINE */
|
||||
@ -33,9 +33,9 @@
|
||||
|
||||
#include <gdn/vector4i.h>
|
||||
|
||||
#include "Defs.h"
|
||||
#include "defs.h"
|
||||
|
||||
#include <Mathp.h>
|
||||
#include <math_funcs.h>
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* Wrapped.h */
|
||||
/* wrapped.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* PANDEMONIUM ENGINE */
|
@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "AABB.h"
|
||||
#include "Plane.h"
|
||||
#include "Vector3.h"
|
||||
#include "aabb.h"
|
||||
#include "plane.h"
|
||||
#include "vector3.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Array.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "Variant.h"
|
||||
#include "String.h"
|
||||
#include "array.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "variant.h"
|
||||
#include "ustring.h"
|
||||
|
||||
#include <cstdlib>
|
||||
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Basis.h"
|
||||
#include "Defs.h"
|
||||
#include "Quaternion.h"
|
||||
#include "Vector3.h"
|
||||
#include "basis.h"
|
||||
#include "defs.h"
|
||||
#include "quaternion.h"
|
||||
#include "vector3.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@ -636,7 +636,7 @@ Basis::Basis(const Vector3 &p_euler) {
|
||||
|
||||
} // namespace pandemonium
|
||||
|
||||
#include "Quaternion.h"
|
||||
#include "quaternion.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Color.h"
|
||||
#include "Defs.h"
|
||||
#include "String.h"
|
||||
#include "color.h"
|
||||
#include "defs.h"
|
||||
#include "ustring.h"
|
||||
|
||||
#include <gdn/color.h>
|
||||
#include <cmath>
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Dictionary.h"
|
||||
#include "Array.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "Variant.h"
|
||||
#include "dictionary.h"
|
||||
#include "array.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "variant.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "NodePath.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "String.h"
|
||||
#include "node_path.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "ustring.h"
|
||||
|
||||
#include <gdn/node_path.h>
|
||||
|
@ -28,12 +28,12 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "pandemonium_global.h"
|
||||
|
||||
#include "String.h"
|
||||
#include "Array.h"
|
||||
#include "ustring.h"
|
||||
#include "array.h"
|
||||
|
||||
#include "Wrapped.h"
|
||||
#include "wrapped.h"
|
||||
|
||||
static GDCALLINGCONV void *wrapper_create(void *data, const void *type_tag, pandemonium_object *instance) {
|
||||
pandemonium::_Wrapped *wrapper_memory = (pandemonium::_Wrapped *)pandemonium::api->pandemonium_alloc(sizeof(pandemonium::_Wrapped));
|
@ -1,5 +1,5 @@
|
||||
|
||||
#include "PandemoniumProfiling.h"
|
||||
#include "pandemonium_profiling.h"
|
||||
|
||||
#include "OS.h"
|
||||
|
@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Plane.h"
|
||||
#include "plane.h"
|
||||
|
||||
#include "Mathp.h"
|
||||
#include "math_funcs.h"
|
||||
|
||||
#include <cmath>
|
||||
|
@ -28,14 +28,14 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "PoolArrays.h"
|
||||
#include "Color.h"
|
||||
#include "Defs.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "String.h"
|
||||
#include "Vector2.h"
|
||||
#include "Vector2i.h"
|
||||
#include "Vector3.h"
|
||||
#include "pool_arrays.h"
|
||||
#include "color.h"
|
||||
#include "defs.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "ustring.h"
|
||||
#include "vector2.h"
|
||||
#include "vector2i.h"
|
||||
#include "vector3.h"
|
||||
|
||||
#include <gdn/pool_arrays.h>
|
||||
|
@ -28,7 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Projection.h"
|
||||
#include "projection.h"
|
||||
|
||||
void Projection::set_identity() {
|
||||
for (int i = 0; i < 4; i++) {
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Quaternion.h"
|
||||
#include "Basis.h"
|
||||
#include "Defs.h"
|
||||
#include "Vector3.h"
|
||||
#include "quaternion.h"
|
||||
#include "basis.h"
|
||||
#include "defs.h"
|
||||
#include "vector3.h"
|
||||
|
||||
#include <cmath>
|
||||
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Rect2.h"
|
||||
#include "String.h"
|
||||
#include "Transform2D.h"
|
||||
#include "Vector2.h"
|
||||
#include "rect2.h"
|
||||
#include "ustring.h"
|
||||
#include "transform_2d.h"
|
||||
#include "vector2.h"
|
||||
|
||||
#include <cmath>
|
||||
|
@ -28,9 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Rect2i.h"
|
||||
#include "String.h"
|
||||
#include "Vector2i.h"
|
||||
#include "rect2i.h"
|
||||
#include "ustring.h"
|
||||
#include "vector2i.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "RID.h"
|
||||
#include "rid.h"
|
||||
|
||||
#include <gdn/rid.h>
|
||||
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "pandemonium_global.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,13 +28,13 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "StringName.h"
|
||||
#include "string_name.h"
|
||||
|
||||
#include "Array.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "NodePath.h"
|
||||
#include "PoolArrays.h"
|
||||
#include "Variant.h"
|
||||
#include "array.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "node_path.h"
|
||||
#include "pool_arrays.h"
|
||||
#include "variant.h"
|
||||
|
||||
#include <gdn/string.h>
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "TagDB.h"
|
||||
#include "tag_db.h"
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include <PandemoniumGlobal.h>
|
||||
#include <pandemonium_global.h>
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,14 +28,14 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Transform.h"
|
||||
#include "transform.h"
|
||||
|
||||
#include "Basis.h"
|
||||
#include "basis.h"
|
||||
|
||||
#include "AABB.h"
|
||||
#include "Plane.h"
|
||||
#include "aabb.h"
|
||||
#include "plane.h"
|
||||
|
||||
#include "Quaternion.h"
|
||||
#include "quaternion.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,10 +28,10 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Transform2D.h"
|
||||
#include "Rect2.h"
|
||||
#include "String.h"
|
||||
#include "Vector2.h"
|
||||
#include "transform_2d.h"
|
||||
#include "rect2.h"
|
||||
#include "ustring.h"
|
||||
#include "vector2.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -28,13 +28,13 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
#include "Array.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "NodePath.h"
|
||||
#include "PoolArrays.h"
|
||||
#include "Variant.h"
|
||||
#include "array.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "node_path.h"
|
||||
#include "pool_arrays.h"
|
||||
#include "variant.h"
|
||||
|
||||
#include <gdn/string.h>
|
||||
|
@ -28,13 +28,13 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Variant.h"
|
||||
#include "variant.h"
|
||||
|
||||
#include <gdn/variant.h>
|
||||
|
||||
#include "CoreTypes.h"
|
||||
#include "Defs.h"
|
||||
#include "PandemoniumGlobal.h"
|
||||
#include "core_types.h"
|
||||
#include "defs.h"
|
||||
#include "pandemonium_global.h"
|
||||
#include "Object.h"
|
||||
|
||||
namespace pandemonium {
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector2.h"
|
||||
#include "vector2.h"
|
||||
|
||||
#include <gdn/vector2.h>
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector2i.h"
|
||||
#include "vector2i.h"
|
||||
|
||||
#include <gdn/vector2i.h>
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,13 +28,13 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector3.h"
|
||||
#include "vector3.h"
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "Basis.h"
|
||||
#include "basis.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector3i.h"
|
||||
#include "vector3i.h"
|
||||
|
||||
#include <gdn/vector3i.h>
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector4.h"
|
||||
#include "vector4.h"
|
||||
|
||||
#include <gdn/vector4.h>
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,11 +28,11 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "Vector4i.h"
|
||||
#include "vector4i.h"
|
||||
|
||||
#include <gdn/vector4i.h>
|
||||
|
||||
#include "String.h"
|
||||
#include "ustring.h"
|
||||
|
||||
namespace pandemonium {
|
||||
|
@ -28,7 +28,7 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include <Pandemonium.h>
|
||||
#include <pandemonium.h>
|
||||
#include <Reference.h>
|
||||
|
||||
using namespace pandemonium;
|
||||
|
Loading…
Reference in New Issue
Block a user