Renamed the headers to follow engine side conventions.

This commit is contained in:
Relintai 2023-10-23 14:41:55 +02:00
parent 1a198c4589
commit 5869382646
63 changed files with 219 additions and 219 deletions

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@ -156,7 +156,7 @@ You can optionally add the following options to the SCons command line:
Create `init.cpp` under `SimpleLibrary/src/` and add the following code: Create `init.cpp` under `SimpleLibrary/src/` and add the following code:
```cpp ```cpp
#include <Pandemonium.h> #include <pandemonium.h>
#include <Reference.h> #include <Reference.h>
using namespace pandemonium; using namespace pandemonium;

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@ -137,17 +137,17 @@ def generate_class_header(used_classes, c, use_template_get_node):
source.append("#include <cstdint>") source.append("#include <cstdint>")
source.append("") source.append("")
source.append("#include <core/CoreTypes.h>") source.append("#include <core/core_types.h>")
class_name = strip_name(c["name"]) class_name = strip_name(c["name"])
# Ref<T> is not included in object.h in Pandemonium either, # Ref<T> is not included in object.h in Pandemonium either,
# so don't include it here because it's not needed # so don't include it here because it's not needed
if class_name != "Object" and class_name != "Reference": if class_name != "Object" and class_name != "Reference":
source.append("#include <core/Ref.h>") source.append("#include <core/reference.h>")
ref_allowed = True ref_allowed = True
else: else:
source.append("#include <core/TagDB.h>") source.append("#include <core/tag_db.h>")
ref_allowed = False ref_allowed = False
included = [] included = []
@ -422,11 +422,11 @@ def generate_class_implementation(icalls, used_classes, c, use_template_get_node
source.append("") source.append("")
source.append("") source.append("")
source.append("#include <core/PandemoniumGlobal.h>") source.append("#include <core/pandemonium_global.h>")
source.append("#include <core/CoreTypes.h>") source.append("#include <core/core_types.h>")
source.append("#include <core/Ref.h>") source.append("#include <core/reference.h>")
source.append("#include <core/Pandemonium.h>") source.append("#include <core/pandemonium.h>")
source.append("") source.append("")
source.append('#include "__icalls.h"') source.append('#include "__icalls.h"')
@ -686,8 +686,8 @@ def generate_icall_header(icalls):
source.append("#include <stdint.h>") source.append("#include <stdint.h>")
source.append("") source.append("")
source.append("#include <core/PandemoniumGlobal.h>") source.append("#include <core/pandemonium_global.h>")
source.append("#include <core/CoreTypes.h>") source.append("#include <core/core_types.h>")
source.append('#include "Object.h"') source.append('#include "Object.h"')
source.append("") source.append("")
source.append("") source.append("")
@ -780,7 +780,7 @@ def generate_icall_header(icalls):
def generate_type_registry(classes): def generate_type_registry(classes):
source = [] source = []
source.append('#include "TagDB.h"') source.append('#include "tag_db.h"')
source.append("#include <typeinfo>") source.append("#include <typeinfo>")
source.append("\n") source.append("\n")

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* AABB.h */ /* aabb.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -31,7 +31,7 @@
#ifndef AABB_H #ifndef AABB_H
#define AABB_H #define AABB_H
#include "Vector3.h" #include "vector3.h"
#include <cstdlib> #include <cstdlib>

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Array.h */ /* array.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Basis.h */ /* basis.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,9 +33,9 @@
#include <gdn/basis.h> #include <gdn/basis.h>
#include "Defs.h" #include "defs.h"
#include "Vector3.h" #include "vector3.h"
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Color.h */ /* color.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -35,8 +35,8 @@
#include <cmath> #include <cmath>
#include "Defs.h" #include "defs.h"
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* CoreTypes.h */ /* core_types.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -31,33 +31,33 @@
#ifndef CORETYPES_H #ifndef CORETYPES_H
#define CORETYPES_H #define CORETYPES_H
#include "Defs.h" #include "defs.h"
#include "AABB.h" #include "aabb.h"
#include "Array.h" #include "array.h"
#include "Basis.h" #include "basis.h"
#include "Color.h" #include "color.h"
#include "Dictionary.h" #include "dictionary.h"
#include "NodePath.h" #include "node_path.h"
#include "Plane.h" #include "plane.h"
#include "PoolArrays.h" #include "pool_arrays.h"
#include "Quaternion.h" #include "quaternion.h"
#include "RID.h" #include "rid.h"
#include "Rect2.h" #include "rect2.h"
#include "Rect2i.h" #include "rect2i.h"
#include "String.h" #include "ustring.h"
#include "StringName.h" #include "string_name.h"
#include "Transform.h" #include "transform.h"
#include "Transform2D.h" #include "transform_2d.h"
#include "Projection.h" #include "projection.h"
#include "Variant.h" #include "variant.h"
#include "Vector2.h" #include "vector2.h"
#include "Vector2i.h" #include "vector2i.h"
#include "Vector3.h" #include "vector3.h"
#include "Vector3i.h" #include "vector3i.h"
#include "Vector4.h" #include "vector4.h"
#include "Vector4i.h" #include "vector4i.h"
#include "Wrapped.h" #include "wrapped.h"
#endif // CORETYPES_H #endif // CORETYPES_H

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Defs.h */ /* defs.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -87,7 +87,7 @@ enum class Error {
} // namespace pandemonium } // namespace pandemonium
#include <PandemoniumGlobal.h> #include <pandemonium_global.h>
// alloca() is non-standard. When using MSVC, it's in malloc.h. // alloca() is non-standard. When using MSVC, it's in malloc.h.
#if defined(__linux__) || defined(__APPLE__) #if defined(__linux__) || defined(__APPLE__)

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Dictionary.h */ /* dictionary.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -31,8 +31,8 @@
#ifndef DICTIONARY_H #ifndef DICTIONARY_H
#define DICTIONARY_H #define DICTIONARY_H
#include "Array.h" #include "array.h"
#include "Variant.h" #include "variant.h"
#include <gdn/dictionary.h> #include <gdn/dictionary.h>

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@ -31,7 +31,7 @@
#ifndef PANDEMONIUM_MATH_H #ifndef PANDEMONIUM_MATH_H
#define PANDEMONIUM_MATH_H #define PANDEMONIUM_MATH_H
#include "Defs.h" #include "defs.h"
#include <cmath> #include <cmath>
namespace pandemonium { namespace pandemonium {

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@ -38,14 +38,14 @@
#include <nativescript/pandemonium_nativescript.h> #include <nativescript/pandemonium_nativescript.h>
#include <typeinfo> #include <typeinfo>
#include "CoreTypes.h" #include "core_types.h"
#include "Ref.h" #include "reference.h"
#include "TagDB.h" #include "tag_db.h"
#include "Variant.h" #include "variant.h"
#include "Object.h" #include "Object.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include <type_traits> #include <type_traits>

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* PandemoniumGlobal.h */ /* pandemonium_global.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,8 +33,8 @@
#include <gdnative_api_struct.gen.h> #include <gdnative_api_struct.gen.h>
#include "Array.h" #include "array.h"
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* PandemoniumProfiling.h */ /* pandemonium_profiling.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -31,7 +31,7 @@
#ifndef PANDEMONIUM_PROFILING_HPP #ifndef PANDEMONIUM_PROFILING_HPP
#define PANDEMONIUM_PROFILING_HPP #define PANDEMONIUM_PROFILING_HPP
#include "Defs.h" #include "defs.h"
namespace pandemonium { namespace pandemonium {

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@ -31,7 +31,7 @@
#ifndef PLANE_H #ifndef PLANE_H
#define PLANE_H #define PLANE_H
#include "Vector3.h" #include "vector3.h"
#include <cmath> #include <cmath>

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@ -31,14 +31,14 @@
#ifndef POOLARRAYS_H #ifndef POOLARRAYS_H
#define POOLARRAYS_H #define POOLARRAYS_H
#include "Defs.h" #include "defs.h"
#include "Color.h" #include "color.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "String.h" #include "ustring.h"
#include "Vector2.h" #include "vector2.h"
#include "Vector2i.h" #include "vector2i.h"
#include "Vector3.h" #include "vector3.h"
#include <gdn/pool_arrays.h> #include <gdn/pool_arrays.h>

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@ -31,11 +31,11 @@
#ifndef CAMERA_MATRIX_H #ifndef CAMERA_MATRIX_H
#define CAMERA_MATRIX_H #define CAMERA_MATRIX_H
#include "Defs.h" #include "defs.h"
#include "Mathp.h" #include "math_funcs.h"
#include "Plane.h" #include "plane.h"
#include "Rect2.h" #include "rect2.h"
#include "Transform.h" #include "transform.h"
#include <vector> #include <vector>

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@ -33,9 +33,9 @@
#include <cmath> #include <cmath>
#include "Vector3.h" #include "vector3.h"
// #include "Basis.h" // #include "basis.h"
namespace pandemonium { namespace pandemonium {

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@ -31,7 +31,7 @@
#ifndef RECT2_H #ifndef RECT2_H
#define RECT2_H #define RECT2_H
#include "Vector2.h" #include "vector2.h"
#include <cmath> #include <cmath>

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Rect2.h */ /* rect2.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -31,7 +31,7 @@
#ifndef RECT2I_H #ifndef RECT2I_H
#define RECT2I_H #define RECT2I_H
#include "Vector2i.h" #include "vector2i.h"
#include <cmath> #include <cmath>

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@ -31,9 +31,9 @@
#ifndef REF_H #ifndef REF_H
#define REF_H #define REF_H
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "Reference.h" #include "Reference.h"
#include "Variant.h" #include "variant.h"
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* RID.h */ /* rid.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* String.h */ /* string.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */

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@ -31,10 +31,10 @@
#ifndef TRANSFORM_H #ifndef TRANSFORM_H
#define TRANSFORM_H #define TRANSFORM_H
#include "Basis.h" #include "basis.h"
#include "AABB.h" #include "aabb.h"
#include "Plane.h" #include "plane.h"
namespace pandemonium { namespace pandemonium {

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@ -31,7 +31,7 @@
#ifndef TRANSFORM2D_H #ifndef TRANSFORM2D_H
#define TRANSFORM2D_H #define TRANSFORM2D_H
#include "Vector2.h" #include "vector2.h"
namespace pandemonium { namespace pandemonium {

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@ -33,28 +33,28 @@
#include <gdn/variant.h> #include <gdn/variant.h>
#include "Defs.h" #include "defs.h"
#include "AABB.h" #include "aabb.h"
#include "Basis.h" #include "basis.h"
#include "Color.h" #include "color.h"
#include "NodePath.h" #include "node_path.h"
#include "Plane.h" #include "plane.h"
#include "PoolArrays.h" #include "pool_arrays.h"
#include "Projection.h" #include "projection.h"
#include "Quaternion.h" #include "quaternion.h"
#include "RID.h" #include "rid.h"
#include "Rect2.h" #include "rect2.h"
#include "Rect2i.h" #include "rect2i.h"
#include "String.h" #include "ustring.h"
#include "Transform.h" #include "transform.h"
#include "Transform2D.h" #include "transform_2d.h"
#include "Vector2.h" #include "vector2.h"
#include "Vector2i.h" #include "vector2i.h"
#include "Vector3.h" #include "vector3.h"
#include "Vector3i.h" #include "vector3i.h"
#include "Vector4.h" #include "vector4.h"
#include "Vector4i.h" #include "vector4i.h"
namespace pandemonium { namespace pandemonium {

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@ -33,9 +33,9 @@
#include <gdn/vector2.h> #include <gdn/vector2.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,9 +33,9 @@
#include <gdn/vector2i.h> #include <gdn/vector2i.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -33,9 +33,9 @@
#include <gdn/vector3.h> #include <gdn/vector3.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,9 +33,9 @@
#include <gdn/vector3i.h> #include <gdn/vector3i.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,9 +33,9 @@
#include <gdn/vector4.h> #include <gdn/vector4.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Vector2.h */ /* vector2.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */
@ -33,9 +33,9 @@
#include <gdn/vector4i.h> #include <gdn/vector4i.h>
#include "Defs.h" #include "defs.h"
#include <Mathp.h> #include <math_funcs.h>
namespace pandemonium { namespace pandemonium {

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@ -1,5 +1,5 @@
/*************************************************************************/ /*************************************************************************/
/* Wrapped.h */ /* wrapped.h */
/*************************************************************************/ /*************************************************************************/
/* This file is part of: */ /* This file is part of: */
/* PANDEMONIUM ENGINE */ /* PANDEMONIUM ENGINE */

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "AABB.h" #include "aabb.h"
#include "Plane.h" #include "plane.h"
#include "Vector3.h" #include "vector3.h"
#include <algorithm> #include <algorithm>

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Array.h" #include "array.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "Variant.h" #include "variant.h"
#include "String.h" #include "ustring.h"
#include <cstdlib> #include <cstdlib>

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Basis.h" #include "basis.h"
#include "Defs.h" #include "defs.h"
#include "Quaternion.h" #include "quaternion.h"
#include "Vector3.h" #include "vector3.h"
#include <algorithm> #include <algorithm>
@ -636,7 +636,7 @@ Basis::Basis(const Vector3 &p_euler) {
} // namespace pandemonium } // namespace pandemonium
#include "Quaternion.h" #include "quaternion.h"
namespace pandemonium { namespace pandemonium {

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Color.h" #include "color.h"
#include "Defs.h" #include "defs.h"
#include "String.h" #include "ustring.h"
#include <gdn/color.h> #include <gdn/color.h>
#include <cmath> #include <cmath>

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Dictionary.h" #include "dictionary.h"
#include "Array.h" #include "array.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "Variant.h" #include "variant.h"
namespace pandemonium { namespace pandemonium {

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "NodePath.h" #include "node_path.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "String.h" #include "ustring.h"
#include <gdn/node_path.h> #include <gdn/node_path.h>

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@ -28,12 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "String.h" #include "ustring.h"
#include "Array.h" #include "array.h"
#include "Wrapped.h" #include "wrapped.h"
static GDCALLINGCONV void *wrapper_create(void *data, const void *type_tag, pandemonium_object *instance) { static GDCALLINGCONV void *wrapper_create(void *data, const void *type_tag, pandemonium_object *instance) {
pandemonium::_Wrapped *wrapper_memory = (pandemonium::_Wrapped *)pandemonium::api->pandemonium_alloc(sizeof(pandemonium::_Wrapped)); pandemonium::_Wrapped *wrapper_memory = (pandemonium::_Wrapped *)pandemonium::api->pandemonium_alloc(sizeof(pandemonium::_Wrapped));

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@ -1,5 +1,5 @@
#include "PandemoniumProfiling.h" #include "pandemonium_profiling.h"
#include "OS.h" #include "OS.h"

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Plane.h" #include "plane.h"
#include "Mathp.h" #include "math_funcs.h"
#include <cmath> #include <cmath>

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@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "PoolArrays.h" #include "pool_arrays.h"
#include "Color.h" #include "color.h"
#include "Defs.h" #include "defs.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "String.h" #include "ustring.h"
#include "Vector2.h" #include "vector2.h"
#include "Vector2i.h" #include "vector2i.h"
#include "Vector3.h" #include "vector3.h"
#include <gdn/pool_arrays.h> #include <gdn/pool_arrays.h>

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Projection.h" #include "projection.h"
void Projection::set_identity() { void Projection::set_identity() {
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Quaternion.h" #include "quaternion.h"
#include "Basis.h" #include "basis.h"
#include "Defs.h" #include "defs.h"
#include "Vector3.h" #include "vector3.h"
#include <cmath> #include <cmath>

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Rect2.h" #include "rect2.h"
#include "String.h" #include "ustring.h"
#include "Transform2D.h" #include "transform_2d.h"
#include "Vector2.h" #include "vector2.h"
#include <cmath> #include <cmath>

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Rect2i.h" #include "rect2i.h"
#include "String.h" #include "ustring.h"
#include "Vector2i.h" #include "vector2i.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "RID.h" #include "rid.h"
#include <gdn/rid.h> #include <gdn/rid.h>
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
namespace pandemonium { namespace pandemonium {

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@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "StringName.h" #include "string_name.h"
#include "Array.h" #include "array.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "NodePath.h" #include "node_path.h"
#include "PoolArrays.h" #include "pool_arrays.h"
#include "Variant.h" #include "variant.h"
#include <gdn/string.h> #include <gdn/string.h>

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "TagDB.h" #include "tag_db.h"
#include <unordered_map> #include <unordered_map>
#include <PandemoniumGlobal.h> #include <pandemonium_global.h>
namespace pandemonium { namespace pandemonium {

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@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Transform.h" #include "transform.h"
#include "Basis.h" #include "basis.h"
#include "AABB.h" #include "aabb.h"
#include "Plane.h" #include "plane.h"
#include "Quaternion.h" #include "quaternion.h"
namespace pandemonium { namespace pandemonium {

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Transform2D.h" #include "transform_2d.h"
#include "Rect2.h" #include "rect2.h"
#include "String.h" #include "ustring.h"
#include "Vector2.h" #include "vector2.h"
#include <algorithm> #include <algorithm>

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@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "String.h" #include "ustring.h"
#include "Array.h" #include "array.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "NodePath.h" #include "node_path.h"
#include "PoolArrays.h" #include "pool_arrays.h"
#include "Variant.h" #include "variant.h"
#include <gdn/string.h> #include <gdn/string.h>

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@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Variant.h" #include "variant.h"
#include <gdn/variant.h> #include <gdn/variant.h>
#include "CoreTypes.h" #include "core_types.h"
#include "Defs.h" #include "defs.h"
#include "PandemoniumGlobal.h" #include "pandemonium_global.h"
#include "Object.h" #include "Object.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector2.h" #include "vector2.h"
#include <gdn/vector2.h> #include <gdn/vector2.h>
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector2i.h" #include "vector2i.h"
#include <gdn/vector2i.h> #include <gdn/vector2i.h>
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector3.h" #include "vector3.h"
#include "String.h" #include "ustring.h"
#include <stdlib.h> #include <stdlib.h>
#include "Basis.h" #include "basis.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector3i.h" #include "vector3i.h"
#include <gdn/vector3i.h> #include <gdn/vector3i.h>
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector4.h" #include "vector4.h"
#include <gdn/vector4.h> #include <gdn/vector4.h>
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "Vector4i.h" #include "vector4i.h"
#include <gdn/vector4i.h> #include <gdn/vector4i.h>
#include "String.h" #include "ustring.h"
namespace pandemonium { namespace pandemonium {

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include <Pandemonium.h> #include <pandemonium.h>
#include <Reference.h> #include <Reference.h>
using namespace pandemonium; using namespace pandemonium;