/**************************************************************************/ /* variant.h */ /**************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://pandemoniumengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GDNATIVE_VARIANT_H #define GDNATIVE_VARIANT_H #ifdef __cplusplus extern "C" { #endif #include #define PANDEMONIUM_VARIANT_SIZE (16 + sizeof(int64_t)) #ifndef PANDEMONIUM_CORE_API_PANDEMONIUM_VARIANT_TYPE_DEFINED #define PANDEMONIUM_CORE_API_PANDEMONIUM_VARIANT_TYPE_DEFINED typedef struct { uint8_t _dont_touch_that[PANDEMONIUM_VARIANT_SIZE]; } pandemonium_variant; #endif typedef enum pandemonium_variant_type { PANDEMONIUM_VARIANT_TYPE_NIL, // atomic types PANDEMONIUM_VARIANT_TYPE_BOOL, PANDEMONIUM_VARIANT_TYPE_INT, PANDEMONIUM_VARIANT_TYPE_REAL, PANDEMONIUM_VARIANT_TYPE_STRING, // math types PANDEMONIUM_VARIANT_TYPE_RECT2, // 5 PANDEMONIUM_VARIANT_TYPE_RECT2I, PANDEMONIUM_VARIANT_TYPE_VECTOR2, PANDEMONIUM_VARIANT_TYPE_VECTOR2I, PANDEMONIUM_VARIANT_TYPE_VECTOR3, PANDEMONIUM_VARIANT_TYPE_VECTOR3I, // 10 PANDEMONIUM_VARIANT_TYPE_VECTOR4, PANDEMONIUM_VARIANT_TYPE_VECTOR4I, PANDEMONIUM_VARIANT_TYPE_PLANE, PANDEMONIUM_VARIANT_TYPE_QUATERNION, PANDEMONIUM_VARIANT_TYPE_AABB, PANDEMONIUM_VARIANT_TYPE_BASIS, PANDEMONIUM_VARIANT_TYPE_TRANSFORM, PANDEMONIUM_VARIANT_TYPE_TRANSFORM2D, PANDEMONIUM_VARIANT_TYPE_PROJECTION, // misc types PANDEMONIUM_VARIANT_TYPE_COLOR, // 20 PANDEMONIUM_VARIANT_TYPE_NODE_PATH, PANDEMONIUM_VARIANT_TYPE_RID, PANDEMONIUM_VARIANT_TYPE_OBJECT, PANDEMONIUM_VARIANT_TYPE_STRING_NAME, PANDEMONIUM_VARIANT_TYPE_DICTIONARY, // 25 PANDEMONIUM_VARIANT_TYPE_ARRAY, // arrays PANDEMONIUM_VARIANT_TYPE_POOL_BYTE_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_INT_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_REAL_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_STRING_ARRAY, //30 PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR2_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR2I_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR3_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR3I_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR4_ARRAY, //35 PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR4I_ARRAY, PANDEMONIUM_VARIANT_TYPE_POOL_COLOR_ARRAY, //VARIANT_MAX // 38 } pandemonium_variant_type; typedef enum pandemonium_variant_call_error_error { PANDEMONIUM_CALL_ERROR_CALL_OK, PANDEMONIUM_CALL_ERROR_CALL_ERROR_INVALID_METHOD, PANDEMONIUM_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT, PANDEMONIUM_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS, PANDEMONIUM_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS, PANDEMONIUM_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL, } pandemonium_variant_call_error_error; typedef struct pandemonium_variant_call_error { pandemonium_variant_call_error_error error; int argument; pandemonium_variant_type expected; } pandemonium_variant_call_error; typedef enum pandemonium_variant_operator { // comparison PANDEMONIUM_VARIANT_OP_EQUAL, PANDEMONIUM_VARIANT_OP_NOT_EQUAL, PANDEMONIUM_VARIANT_OP_LESS, PANDEMONIUM_VARIANT_OP_LESS_EQUAL, PANDEMONIUM_VARIANT_OP_GREATER, PANDEMONIUM_VARIANT_OP_GREATER_EQUAL, // mathematic PANDEMONIUM_VARIANT_OP_ADD, PANDEMONIUM_VARIANT_OP_SUBTRACT, PANDEMONIUM_VARIANT_OP_MULTIPLY, PANDEMONIUM_VARIANT_OP_DIVIDE, PANDEMONIUM_VARIANT_OP_NEGATE, PANDEMONIUM_VARIANT_OP_POSITIVE, PANDEMONIUM_VARIANT_OP_MODULE, PANDEMONIUM_VARIANT_OP_STRING_CONCAT, // bitwise PANDEMONIUM_VARIANT_OP_SHIFT_LEFT, PANDEMONIUM_VARIANT_OP_SHIFT_RIGHT, PANDEMONIUM_VARIANT_OP_BIT_AND, PANDEMONIUM_VARIANT_OP_BIT_OR, PANDEMONIUM_VARIANT_OP_BIT_XOR, PANDEMONIUM_VARIANT_OP_BIT_NEGATE, // logic PANDEMONIUM_VARIANT_OP_AND, PANDEMONIUM_VARIANT_OP_OR, PANDEMONIUM_VARIANT_OP_XOR, PANDEMONIUM_VARIANT_OP_NOT, // containment PANDEMONIUM_VARIANT_OP_IN, PANDEMONIUM_VARIANT_OP_MAX, } pandemonium_variant_operator; // reduce extern "C" nesting for VS2013 #ifdef __cplusplus } #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif pandemonium_variant_type GDAPI pandemonium_variant_get_type(const pandemonium_variant *p_v); //static String get_type_name(Variant::Type p_type); //static bool can_convert(Type p_type_from, Type p_type_to); //static bool can_convert_strict(Type p_type_from, Type p_type_to); //bool is_ref() const; //_FORCE_INLINE_ bool is_num() const { return type == INT || type == REAL; }; //_FORCE_INLINE_ bool is_array() const { return type >= ARRAY; }; //_FORCE_INLINE_ bool is_null() const { return type == NIL; }; //bool is_shared() const; //bool is_zero() const; //bool is_one() const; //ObjectID get_object_instance_id() const; //bool is_invalid_object() const; pandemonium_string GDAPI pandemonium_variant_get_operator_name(pandemonium_variant_operator p_op); void GDAPI pandemonium_variant_evaluate(pandemonium_variant_operator p_op, const pandemonium_variant *p_a, const pandemonium_variant *p_b, pandemonium_variant *r_ret, pandemonium_bool *r_valid); //static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) { //void zero(); //Variant duplicate(bool deep = false) const; //static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst); //static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst); //static void sub(const Variant &a, const Variant &b, Variant &r_dst); //void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, CallError &r_error); pandemonium_variant GDAPI pandemonium_variant_call(pandemonium_variant *p_self, const pandemonium_string *p_method, const pandemonium_variant **p_args, const pandemonium_int p_argcount, pandemonium_variant_call_error *r_error); //Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant()); //static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce); //static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, CallError &r_error, bool p_strict = true); //void get_method_list(List *p_list) const; pandemonium_bool GDAPI pandemonium_variant_has_method(const pandemonium_variant *p_self, const pandemonium_string *p_method); //static Vector get_method_argument_types(Variant::Type p_type, const StringName &p_method); //static Vector get_method_default_arguments(Variant::Type p_type, const StringName &p_method); //static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr); //static Vector get_method_argument_names(Variant::Type p_type, const StringName &p_method); //static bool is_method_const(Variant::Type p_type, const StringName &p_method); //void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr); //Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const; //void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr); //Variant get(const Variant &p_index, bool *r_valid = nullptr) const; //bool in(const Variant &p_index, bool *r_valid = nullptr) const; //bool iter_init(Variant &r_iter, bool &r_valid) const; //bool iter_next(Variant &r_iter, bool &r_valid) const; //Variant iter_get(const Variant &r_iter, bool &r_valid) const; //void get_property_list(List *p_list) const; //bool deep_equal(const Variant &p_variant, int p_recursion_count = 0) const; pandemonium_bool GDAPI pandemonium_variant_operator_equal(const pandemonium_variant *p_self, const pandemonium_variant *p_other); pandemonium_bool GDAPI pandemonium_variant_operator_less(const pandemonium_variant *p_self, const pandemonium_variant *p_other); //uint32_t hash() const; pandemonium_bool GDAPI pandemonium_variant_hash_compare(const pandemonium_variant *p_self, const pandemonium_variant *p_other); pandemonium_bool GDAPI pandemonium_variant_booleanize(const pandemonium_variant *p_self); //void static_assign(const Variant &p_variant); //static bool has_constant(Variant::Type p_type, const StringName &p_value); //static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr); //typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud); //typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value); //String get_construct_string() const; //static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr); pandemonium_bool GDAPI pandemonium_variant_as_bool(const pandemonium_variant *p_self); uint64_t GDAPI pandemonium_variant_as_uint(const pandemonium_variant *p_self); int64_t GDAPI pandemonium_variant_as_int(const pandemonium_variant *p_self); double GDAPI pandemonium_variant_as_real(const pandemonium_variant *p_self); pandemonium_string GDAPI pandemonium_variant_as_string(const pandemonium_variant *p_self); pandemonium_vector2 GDAPI pandemonium_variant_as_vector2(const pandemonium_variant *p_self); pandemonium_rect2 GDAPI pandemonium_variant_as_rect2(const pandemonium_variant *p_self); pandemonium_vector3 GDAPI pandemonium_variant_as_vector3(const pandemonium_variant *p_self); pandemonium_transform2d GDAPI pandemonium_variant_as_transform2d(const pandemonium_variant *p_self); pandemonium_plane GDAPI pandemonium_variant_as_plane(const pandemonium_variant *p_self); pandemonium_quaternion GDAPI pandemonium_variant_as_quaternion(const pandemonium_variant *p_self); pandemonium_aabb GDAPI pandemonium_variant_as_aabb(const pandemonium_variant *p_self); pandemonium_basis GDAPI pandemonium_variant_as_basis(const pandemonium_variant *p_self); pandemonium_transform GDAPI pandemonium_variant_as_transform(const pandemonium_variant *p_self); pandemonium_color GDAPI pandemonium_variant_as_color(const pandemonium_variant *p_self); pandemonium_node_path GDAPI pandemonium_variant_as_node_path(const pandemonium_variant *p_self); pandemonium_rid GDAPI pandemonium_variant_as_rid(const pandemonium_variant *p_self); pandemonium_object GDAPI *pandemonium_variant_as_object(const pandemonium_variant *p_self); pandemonium_dictionary GDAPI pandemonium_variant_as_dictionary(const pandemonium_variant *p_self); pandemonium_array GDAPI pandemonium_variant_as_array(const pandemonium_variant *p_self); pandemonium_pool_byte_array GDAPI pandemonium_variant_as_pool_byte_array(const pandemonium_variant *p_self); pandemonium_pool_int_array GDAPI pandemonium_variant_as_pool_int_array(const pandemonium_variant *p_self); pandemonium_pool_real_array GDAPI pandemonium_variant_as_pool_real_array(const pandemonium_variant *p_self); pandemonium_pool_string_array GDAPI pandemonium_variant_as_pool_string_array(const pandemonium_variant *p_self); pandemonium_pool_vector2_array GDAPI pandemonium_variant_as_pool_vector2_array(const pandemonium_variant *p_self); pandemonium_pool_vector3_array GDAPI pandemonium_variant_as_pool_vector3_array(const pandemonium_variant *p_self); pandemonium_pool_color_array GDAPI pandemonium_variant_as_pool_color_array(const pandemonium_variant *p_self); //add the new ones void GDAPI pandemonium_variant_new_copy(pandemonium_variant *r_dest, const pandemonium_variant *p_src); void GDAPI pandemonium_variant_new_nil(pandemonium_variant *r_dest); void GDAPI pandemonium_variant_new_bool(pandemonium_variant *r_dest, const pandemonium_bool p_b); void GDAPI pandemonium_variant_new_uint(pandemonium_variant *r_dest, const uint64_t p_i); void GDAPI pandemonium_variant_new_int(pandemonium_variant *r_dest, const int64_t p_i); void GDAPI pandemonium_variant_new_real(pandemonium_variant *r_dest, const double p_r); void GDAPI pandemonium_variant_new_string(pandemonium_variant *r_dest, const pandemonium_string *p_s); void GDAPI pandemonium_variant_new_vector2(pandemonium_variant *r_dest, const pandemonium_vector2 *p_v2); void GDAPI pandemonium_variant_new_rect2(pandemonium_variant *r_dest, const pandemonium_rect2 *p_rect2); void GDAPI pandemonium_variant_new_vector3(pandemonium_variant *r_dest, const pandemonium_vector3 *p_v3); void GDAPI pandemonium_variant_new_transform2d(pandemonium_variant *r_dest, const pandemonium_transform2d *p_t2d); void GDAPI pandemonium_variant_new_plane(pandemonium_variant *r_dest, const pandemonium_plane *p_plane); void GDAPI pandemonium_variant_new_quaternion(pandemonium_variant *r_dest, const pandemonium_quaternion *p_quaternion); void GDAPI pandemonium_variant_new_aabb(pandemonium_variant *r_dest, const pandemonium_aabb *p_aabb); void GDAPI pandemonium_variant_new_basis(pandemonium_variant *r_dest, const pandemonium_basis *p_basis); void GDAPI pandemonium_variant_new_transform(pandemonium_variant *r_dest, const pandemonium_transform *p_trans); void GDAPI pandemonium_variant_new_color(pandemonium_variant *r_dest, const pandemonium_color *p_color); void GDAPI pandemonium_variant_new_node_path(pandemonium_variant *r_dest, const pandemonium_node_path *p_np); void GDAPI pandemonium_variant_new_rid(pandemonium_variant *r_dest, const pandemonium_rid *p_rid); void GDAPI pandemonium_variant_new_object(pandemonium_variant *r_dest, const pandemonium_object *p_obj); void GDAPI pandemonium_variant_new_dictionary(pandemonium_variant *r_dest, const pandemonium_dictionary *p_dict); void GDAPI pandemonium_variant_new_array(pandemonium_variant *r_dest, const pandemonium_array *p_arr); void GDAPI pandemonium_variant_new_pool_byte_array(pandemonium_variant *r_dest, const pandemonium_pool_byte_array *p_pba); void GDAPI pandemonium_variant_new_pool_int_array(pandemonium_variant *r_dest, const pandemonium_pool_int_array *p_pia); void GDAPI pandemonium_variant_new_pool_real_array(pandemonium_variant *r_dest, const pandemonium_pool_real_array *p_pra); void GDAPI pandemonium_variant_new_pool_string_array(pandemonium_variant *r_dest, const pandemonium_pool_string_array *p_psa); void GDAPI pandemonium_variant_new_pool_vector2_array(pandemonium_variant *r_dest, const pandemonium_pool_vector2_array *p_pv2a); void GDAPI pandemonium_variant_new_pool_vector3_array(pandemonium_variant *r_dest, const pandemonium_pool_vector3_array *p_pv3a); void GDAPI pandemonium_variant_new_pool_color_array(pandemonium_variant *r_dest, const pandemonium_pool_color_array *p_pca); //add the new ones void GDAPI pandemonium_variant_destroy(pandemonium_variant *p_self); #ifdef __cplusplus } #endif #endif // GDNATIVE_VARIANT_H