/**************************************************************************/ /* basis.cpp */ /**************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://pandemoniumengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gdn/basis.h" #include "core/math/basis.h" #include "core/variant/variant.h" #ifdef __cplusplus extern "C" { #endif static_assert(sizeof(pandemonium_basis) == sizeof(Basis), "Basis size mismatch"); void GDAPI pandemonium_basis_new_with_rows(pandemonium_basis *r_dest, const pandemonium_vector3 *p_x_axis, const pandemonium_vector3 *p_y_axis, const pandemonium_vector3 *p_z_axis) { const Vector3 *x_axis = (const Vector3 *)p_x_axis; const Vector3 *y_axis = (const Vector3 *)p_y_axis; const Vector3 *z_axis = (const Vector3 *)p_z_axis; Basis *dest = (Basis *)r_dest; *dest = Basis(*x_axis, *y_axis, *z_axis); } void GDAPI pandemonium_basis_new_with_axis_and_angle(pandemonium_basis *r_dest, const pandemonium_vector3 *p_axis, const pandemonium_real p_phi) { const Vector3 *axis = (const Vector3 *)p_axis; Basis *dest = (Basis *)r_dest; *dest = Basis(*axis, p_phi); } void GDAPI pandemonium_basis_new_with_euler(pandemonium_basis *r_dest, const pandemonium_vector3 *p_euler) { const Vector3 *euler = (const Vector3 *)p_euler; Basis *dest = (Basis *)r_dest; *dest = Basis(*euler); } pandemonium_string GDAPI pandemonium_basis_as_string(const pandemonium_basis *p_self) { pandemonium_string ret; const Basis *self = (const Basis *)p_self; memnew_placement(&ret, String(*self)); return ret; } pandemonium_basis GDAPI pandemonium_basis_inverse(const pandemonium_basis *p_self) { pandemonium_basis dest; const Basis *self = (const Basis *)p_self; *((Basis *)&dest) = self->inverse(); return dest; } pandemonium_basis GDAPI pandemonium_basis_transposed(const pandemonium_basis *p_self) { pandemonium_basis dest; const Basis *self = (const Basis *)p_self; *((Basis *)&dest) = self->transposed(); return dest; } pandemonium_basis GDAPI pandemonium_basis_orthonormalized(const pandemonium_basis *p_self) { pandemonium_basis dest; const Basis *self = (const Basis *)p_self; *((Basis *)&dest) = self->orthonormalized(); return dest; } pandemonium_real GDAPI pandemonium_basis_determinant(const pandemonium_basis *p_self) { const Basis *self = (const Basis *)p_self; return self->determinant(); } pandemonium_basis GDAPI pandemonium_basis_rotated(const pandemonium_basis *p_self, const pandemonium_vector3 *p_axis, const pandemonium_real p_phi) { pandemonium_basis dest; const Basis *self = (const Basis *)p_self; const Vector3 *axis = (const Vector3 *)p_axis; *((Basis *)&dest) = self->rotated(*axis, p_phi); return dest; } pandemonium_basis GDAPI pandemonium_basis_scaled(const pandemonium_basis *p_self, const pandemonium_vector3 *p_scale) { pandemonium_basis dest; const Basis *self = (const Basis *)p_self; const Vector3 *scale = (const Vector3 *)p_scale; *((Basis *)&dest) = self->scaled(*scale); return dest; } pandemonium_vector3 GDAPI pandemonium_basis_get_scale(const pandemonium_basis *p_self) { pandemonium_vector3 dest; const Basis *self = (const Basis *)p_self; *((Vector3 *)&dest) = self->get_scale(); return dest; } pandemonium_quaternion GDAPI pandemonium_basis_get_quaternion(const pandemonium_basis *p_self) { pandemonium_quaternion dest; const Basis *self = (const Basis *)p_self; *((Quaternion *)&dest) = self->get_quaternion(); return dest; } void GDAPI pandemonium_basis_set_quaternion(pandemonium_basis *p_self, const pandemonium_quaternion *p_quaternion) { Basis *self = (Basis *)p_self; const Quaternion *quaternion = (const Quaternion *)p_quaternion; self->set_quaternion(*quaternion); } void GDAPI pandemonium_basis_set_axis_angle_scale(pandemonium_basis *p_self, const pandemonium_vector3 *p_axis, pandemonium_real p_phi, const pandemonium_vector3 *p_scale) { Basis *self = (Basis *)p_self; const Vector3 *axis = (const Vector3 *)p_axis; const Vector3 *scale = (const Vector3 *)p_scale; self->set_axis_angle_scale(*axis, p_phi, *scale); } void GDAPI pandemonium_basis_set_euler_scale(pandemonium_basis *p_self, const pandemonium_vector3 *p_euler, const pandemonium_vector3 *p_scale) { Basis *self = (Basis *)p_self; const Vector3 *euler = (const Vector3 *)p_euler; const Vector3 *scale = (const Vector3 *)p_scale; self->set_euler_scale(*euler, *scale); } void GDAPI pandemonium_basis_set_quaternion_scale(pandemonium_basis *p_self, const pandemonium_quaternion *p_quaternion, const pandemonium_vector3 *p_scale) { Basis *self = (Basis *)p_self; const Quaternion *quaternion = (const Quaternion *)p_quaternion; const Vector3 *scale = (const Vector3 *)p_scale; self->set_quaternion_scale(*quaternion, *scale); } pandemonium_vector3 GDAPI pandemonium_basis_get_euler(const pandemonium_basis *p_self) { pandemonium_vector3 dest; const Basis *self = (const Basis *)p_self; *((Vector3 *)&dest) = self->get_euler(); return dest; } pandemonium_real GDAPI pandemonium_basis_tdotx(const pandemonium_basis *p_self, const pandemonium_vector3 *p_with) { const Basis *self = (const Basis *)p_self; const Vector3 *with = (const Vector3 *)p_with; return self->tdotx(*with); } pandemonium_real GDAPI pandemonium_basis_tdoty(const pandemonium_basis *p_self, const pandemonium_vector3 *p_with) { const Basis *self = (const Basis *)p_self; const Vector3 *with = (const Vector3 *)p_with; return self->tdoty(*with); } pandemonium_real GDAPI pandemonium_basis_tdotz(const pandemonium_basis *p_self, const pandemonium_vector3 *p_with) { const Basis *self = (const Basis *)p_self; const Vector3 *with = (const Vector3 *)p_with; return self->tdotz(*with); } pandemonium_vector3 GDAPI pandemonium_basis_xform(const pandemonium_basis *p_self, const pandemonium_vector3 *p_v) { pandemonium_vector3 dest; const Basis *self = (const Basis *)p_self; const Vector3 *v = (const Vector3 *)p_v; *((Vector3 *)&dest) = self->xform(*v); return dest; } pandemonium_vector3 GDAPI pandemonium_basis_xform_inv(const pandemonium_basis *p_self, const pandemonium_vector3 *p_v) { pandemonium_vector3 dest; const Basis *self = (const Basis *)p_self; const Vector3 *v = (const Vector3 *)p_v; *((Vector3 *)&dest) = self->xform_inv(*v); return dest; } pandemonium_int GDAPI pandemonium_basis_get_orthogonal_index(const pandemonium_basis *p_self) { const Basis *self = (const Basis *)p_self; return self->get_orthogonal_index(); } void GDAPI pandemonium_basis_new(pandemonium_basis *r_dest) { Basis *dest = (Basis *)r_dest; *dest = Basis(); } void GDAPI pandemonium_basis_new_with_euler_quaternion(pandemonium_basis *r_dest, const pandemonium_quaternion *p_euler) { Basis *dest = (Basis *)r_dest; const Quaternion *euler = (const Quaternion *)p_euler; *dest = Basis(*euler); } // p_elements is a pointer to an array of 3 (!!) vector3 void GDAPI pandemonium_basis_get_elements(const pandemonium_basis *p_self, pandemonium_vector3 *p_elements) { const Basis *self = (const Basis *)p_self; Vector3 *elements = (Vector3 *)p_elements; elements[0] = self->rows[0]; elements[1] = self->rows[1]; elements[2] = self->rows[2]; } pandemonium_vector3 GDAPI pandemonium_basis_get_axis(const pandemonium_basis *p_self, const pandemonium_int p_axis) { pandemonium_vector3 dest; Vector3 *d = (Vector3 *)&dest; const Basis *self = (const Basis *)p_self; *d = self->get_axis(p_axis); return dest; } void GDAPI pandemonium_basis_set_axis(pandemonium_basis *p_self, const pandemonium_int p_axis, const pandemonium_vector3 *p_value) { Basis *self = (Basis *)p_self; const Vector3 *value = (const Vector3 *)p_value; self->set_axis(p_axis, *value); } pandemonium_vector3 GDAPI pandemonium_basis_get_row(const pandemonium_basis *p_self, const pandemonium_int p_row) { pandemonium_vector3 dest; Vector3 *d = (Vector3 *)&dest; const Basis *self = (const Basis *)p_self; *d = self->get_row(p_row); return dest; } void GDAPI pandemonium_basis_set_row(pandemonium_basis *p_self, const pandemonium_int p_row, const pandemonium_vector3 *p_value) { Basis *self = (Basis *)p_self; const Vector3 *value = (const Vector3 *)p_value; self->set_row(p_row, *value); } pandemonium_bool GDAPI pandemonium_basis_operator_equal(const pandemonium_basis *p_self, const pandemonium_basis *p_b) { const Basis *self = (const Basis *)p_self; const Basis *b = (const Basis *)p_b; return *self == *b; } pandemonium_basis GDAPI pandemonium_basis_operator_add(const pandemonium_basis *p_self, const pandemonium_basis *p_b) { pandemonium_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; const Basis *b = (const Basis *)p_b; *dest = *self + *b; return raw_dest; } pandemonium_basis GDAPI pandemonium_basis_operator_subtract(const pandemonium_basis *p_self, const pandemonium_basis *p_b) { pandemonium_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; const Basis *b = (const Basis *)p_b; *dest = *self - *b; return raw_dest; } pandemonium_basis GDAPI pandemonium_basis_operator_multiply_vector(const pandemonium_basis *p_self, const pandemonium_basis *p_b) { pandemonium_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; const Basis *b = (const Basis *)p_b; *dest = *self * *b; return raw_dest; } pandemonium_basis GDAPI pandemonium_basis_operator_multiply_scalar(const pandemonium_basis *p_self, const pandemonium_real p_b) { pandemonium_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; *dest = *self * p_b; return raw_dest; } pandemonium_basis GDAPI pandemonium_basis_slerp(const pandemonium_basis *p_self, const pandemonium_basis *p_b, const pandemonium_real p_t) { pandemonium_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; const Basis *b = (const Basis *)p_b; *dest = self->slerp(*b, p_t); return raw_dest; } #ifdef __cplusplus } #endif