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https://github.com/Relintai/gdnative.git
synced 2024-11-14 04:57:22 +01:00
Implemented the new methods for AABB.
This commit is contained in:
parent
fb11fd8338
commit
b289295a31
@ -39,11 +39,19 @@ extern "C" {
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static_assert(sizeof(pandemonium_aabb) == sizeof(AABB), "AABB size mismatch");
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void GDAPI pandemonium_aabb_new(pandemonium_aabb *r_dest, const pandemonium_vector3 *p_pos, const pandemonium_vector3 *p_size) {
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const Vector3 *pos = (const Vector3 *)p_pos;
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const Vector3 *size = (const Vector3 *)p_size;
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AABB *dest = (AABB *)r_dest;
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*dest = AABB(*pos, *size);
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pandemonium_real GDAPI pandemonium_aabb_get_volume(const pandemonium_aabb *p_self) {
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const AABB *self = (const AABB *)p_self;
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return self->get_volume();
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}
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pandemonium_bool GDAPI pandemonium_aabb_has_no_volume(const pandemonium_aabb *p_self) {
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const AABB *self = (const AABB *)p_self;
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return self->has_no_volume();
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}
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pandemonium_bool GDAPI pandemonium_aabb_has_no_surface(const pandemonium_aabb *p_self) {
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const AABB *self = (const AABB *)p_self;
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return self->has_no_surface();
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}
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pandemonium_vector3 GDAPI pandemonium_aabb_get_position(const pandemonium_aabb *p_self) {
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@ -74,26 +82,16 @@ void GDAPI pandemonium_aabb_set_size(const pandemonium_aabb *p_self, const pande
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self->size = *v;
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}
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pandemonium_string GDAPI pandemonium_aabb_as_string(const pandemonium_aabb *p_self) {
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pandemonium_string ret;
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pandemonium_bool GDAPI pandemonium_aabb_operator_equal(const pandemonium_aabb *p_self, const pandemonium_aabb *p_b) {
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const AABB *self = (const AABB *)p_self;
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memnew_placement(&ret, String(*self));
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return ret;
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const AABB *b = (const AABB *)p_b;
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return *self == *b;
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}
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pandemonium_real GDAPI pandemonium_aabb_get_area(const pandemonium_aabb *p_self) {
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pandemonium_bool GDAPI pandemonium_aabb_is_equal_approx(const pandemonium_aabb *p_self, const pandemonium_aabb *p_aabb) {
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const AABB *self = (const AABB *)p_self;
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return self->get_volume();
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}
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pandemonium_bool GDAPI pandemonium_aabb_has_no_area(const pandemonium_aabb *p_self) {
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const AABB *self = (const AABB *)p_self;
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return self->has_no_volume();
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}
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pandemonium_bool GDAPI pandemonium_aabb_has_no_surface(const pandemonium_aabb *p_self) {
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const AABB *self = (const AABB *)p_self;
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return self->has_no_surface();
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const AABB *aabb = (const AABB *)p_aabb;
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return self->is_equal_approx(*aabb);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with) {
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@ -102,6 +100,12 @@ pandemonium_bool GDAPI pandemonium_aabb_intersects(const pandemonium_aabb *p_sel
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return self->intersects(*with);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_inclusive(const pandemonium_aabb *p_self, const pandemonium_aabb *p_aabb) {
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const AABB *self = (const AABB *)p_self;
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const AABB *aabb = (const AABB *)p_aabb;
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return self->intersects_inclusive(*aabb);
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}
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pandemonium_bool GDAPI pandemonium_aabb_encloses(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with) {
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const AABB *self = (const AABB *)p_self;
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const AABB *with = (const AABB *)p_with;
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@ -116,6 +120,12 @@ pandemonium_aabb GDAPI pandemonium_aabb_merge(const pandemonium_aabb *p_self, co
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return dest;
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}
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void GDAPI pandemonium_aabb_merge_with(pandemonium_aabb *p_self, const pandemonium_aabb *p_with) {
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AABB *self = (AABB *)p_self;
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const AABB *with = (const AABB *)p_with;
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self->merge_with(*with);
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}
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pandemonium_aabb GDAPI pandemonium_aabb_intersection(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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@ -124,18 +134,61 @@ pandemonium_aabb GDAPI pandemonium_aabb_intersection(const pandemonium_aabb *p_s
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return dest;
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_plane(const pandemonium_aabb *p_self, const pandemonium_plane *p_plane) {
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const AABB *self = (const AABB *)p_self;
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const Plane *plane = (const Plane *)p_plane;
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return self->intersects_plane(*plane);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *to = (const Vector3 *)p_to;
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return self->intersects_segment(*from, *to);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment_clip(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to, const pandemonium_vector3 *r_clip) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *to = (const Vector3 *)p_to;
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Vector3 *clip = (Vector3 *)r_clip;
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return self->intersects_segment(*from, *to, clip);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment_clip_normal(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to, const pandemonium_vector3 *r_clip, const pandemonium_vector3 *r_normal) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *to = (const Vector3 *)p_to;
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Vector3 *clip = (Vector3 *)r_clip;
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Vector3 *normal = (Vector3 *)r_normal;
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return self->intersects_segment(*from, *to, clip, normal);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *dir = (const Vector3 *)p_dir;
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return self->intersects_ray(*from, *dir);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray_clip(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir, pandemonium_aabb *r_clip) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *dir = (const Vector3 *)p_dir;
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Vector3 *clip = (Vector3 *)r_clip;
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return self->intersects_ray(*from, *dir, clip);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray_clip_normal(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir, pandemonium_aabb *r_clip, pandemonium_aabb *r_normal) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *dir = (const Vector3 *)p_dir;
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Vector3 *clip = (Vector3 *)r_clip;
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Vector3 *normal = (Vector3 *)r_normal;
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return self->intersects_ray(*from, *dir, clip, normal);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_smits_intersect_ray(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_dir, const pandemonium_real t0, const pandemonium_real t1) {
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *dir = (const Vector3 *)p_dir;
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return self->smits_intersect_ray(*from, *dir, t0, t1);
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}
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pandemonium_bool GDAPI pandemonium_aabb_intersects_plane(const pandemonium_aabb *p_self, const pandemonium_plane *p_plane) {
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const AABB *self = (const AABB *)p_self;
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const Plane *plane = (const Plane *)p_plane;
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return self->intersects_plane(*plane);
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}
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pandemonium_bool GDAPI pandemonium_aabb_has_point(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_point) {
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const AABB *self = (const AABB *)p_self;
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@ -185,14 +238,6 @@ pandemonium_real GDAPI pandemonium_aabb_get_shortest_axis_size(const pandemonium
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return self->get_shortest_axis_size();
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}
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pandemonium_aabb GDAPI pandemonium_aabb_expand(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_to_point) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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const Vector3 *to_point = (const Vector3 *)p_to_point;
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*((AABB *)&dest) = self->expand(*to_point);
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return dest;
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}
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pandemonium_aabb GDAPI pandemonium_aabb_grow(const pandemonium_aabb *p_self, const pandemonium_real p_by) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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@ -201,6 +246,19 @@ pandemonium_aabb GDAPI pandemonium_aabb_grow(const pandemonium_aabb *p_self, con
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return dest;
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}
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void GDAPI pandemonium_aabb_grow_by(pandemonium_aabb *p_self, const pandemonium_real p_amount) {
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AABB *self = (AABB *)p_self;
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self->grow_by(p_amount);
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}
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void GDAPI pandemonium_aabb_get_edge(const pandemonium_aabb *p_self, const pandemonium_int p_edge, pandemonium_vector3 *r_from, pandemonium_vector3 *r_to) {
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const AABB *self = (const AABB *)p_self;
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Vector3 *from = (Vector3 *)r_from;
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Vector3 *to = (Vector3 *)r_to;
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self->get_edge(p_edge, *from, *to);
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}
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pandemonium_vector3 GDAPI pandemonium_aabb_get_endpoint(const pandemonium_aabb *p_self, const pandemonium_int p_idx) {
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pandemonium_vector3 dest;
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const AABB *self = (const AABB *)p_self;
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@ -209,10 +267,92 @@ pandemonium_vector3 GDAPI pandemonium_aabb_get_endpoint(const pandemonium_aabb *
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return dest;
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}
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pandemonium_bool GDAPI pandemonium_aabb_operator_equal(const pandemonium_aabb *p_self, const pandemonium_aabb *p_b) {
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pandemonium_aabb GDAPI pandemonium_aabb_expand(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_to_point) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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const AABB *b = (const AABB *)p_b;
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return *self == *b;
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const Vector3 *to_point = (const Vector3 *)p_to_point;
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*((AABB *)&dest) = self->expand(*to_point);
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return dest;
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}
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void GDAPI pandemonium_aabb_project_range_in_plane(const pandemonium_aabb *p_self, const pandemonium_plane *p_plane, pandemonium_real *r_min, pandemonium_real *r_max) {
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const AABB *self = (const AABB *)p_self;
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const Plane *plane = (const Plane *)p_plane;
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self->project_range_in_plane(*plane, *r_min, *r_max);
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}
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void GDAPI pandemonium_aabb_expand_to(pandemonium_aabb *p_self, const pandemonium_vector3 *p_vector) {
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AABB *self = (AABB *)p_self;
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const Vector3 *vector = (const Vector3 *)p_vector;
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self->expand_to(*vector);
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}
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pandemonium_aabb GDAPI pandemonium_aabb_abs(const pandemonium_aabb *p_self) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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*((AABB *)&dest) = self->abs();
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return dest;
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}
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pandemonium_variant GDAPI pandemonium_aabb_intersects_segmentv(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to) {
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pandemonium_variant dest;
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *to = (const Vector3 *)p_to;
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*((Variant *)&dest) = self->intersects_segmentv(*from, *to);
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return dest;
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}
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pandemonium_variant GDAPI pandemonium_aabb_intersects_rayv(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_dir) {
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pandemonium_variant dest;
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const AABB *self = (const AABB *)p_self;
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const Vector3 *from = (const Vector3 *)p_from;
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const Vector3 *dir = (const Vector3 *)p_dir;
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*((Variant *)&dest) = self->intersects_rayv(*from, *dir);
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return dest;
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}
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void GDAPI pandemonium_aabb_quantize(pandemonium_aabb *p_self, const pandemonium_real p_unit) {
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AABB *self = (AABB *)p_self;
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self->quantize(p_unit);
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}
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pandemonium_aabb GDAPI pandemonium_aabb_quantized(const pandemonium_aabb *p_self, const pandemonium_real p_unit) {
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pandemonium_aabb dest;
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const AABB *self = (const AABB *)p_self;
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*((AABB *)&dest) = self->quantized(p_unit);
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return dest;
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}
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void GDAPI pandemonium_aabb_set_end(pandemonium_aabb *p_self, const pandemonium_vector3 *p_end) {
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AABB *self = (AABB *)p_self;
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const Vector3 *end = (const Vector3 *)p_end;
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self->set_end(*end);
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}
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pandemonium_vector3 GDAPI pandemonium_aabb_get_end(const pandemonium_aabb *p_self) {
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pandemonium_vector3 dest;
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const AABB *self = (const AABB *)p_self;
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*((Vector3 *)&dest) = self->get_end();
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return dest;
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}
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pandemonium_vector3 GDAPI pandemonium_aabb_get_center(const pandemonium_aabb *p_self) {
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pandemonium_vector3 dest;
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const AABB *self = (const AABB *)p_self;
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*((Vector3 *)&dest) = self->get_center();
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return dest;
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}
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pandemonium_string GDAPI pandemonium_aabb_as_string(const pandemonium_aabb *p_self) {
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pandemonium_string ret;
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const AABB *self = (const AABB *)p_self;
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memnew_placement(&ret, String(*self));
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return ret;
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}
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void GDAPI pandemonium_aabb_new(pandemonium_aabb *r_dest, const pandemonium_vector3 *p_pos, const pandemonium_vector3 *p_size) {
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const Vector3 *pos = (const Vector3 *)p_pos;
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const Vector3 *size = (const Vector3 *)p_size;
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AABB *dest = (AABB *)r_dest;
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*dest = AABB(*pos, *size);
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}
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#ifdef __cplusplus
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@ -3697,20 +3697,6 @@
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["const pandemonium_aabb *", "p_self"]
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]
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},
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{
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"name": "pandemonium_aabb_get_area",
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"return_type": "pandemonium_real",
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"arguments": [
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["const pandemonium_aabb *", "p_self"]
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]
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},
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{
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"name": "pandemonium_aabb_has_no_area",
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"return_type": "pandemonium_bool",
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"arguments": [
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["const pandemonium_aabb *", "p_self"]
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]
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},
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{
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"name": "pandemonium_aabb_has_no_surface",
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"return_type": "pandemonium_bool",
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@ -59,10 +59,8 @@ typedef struct {
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extern "C" {
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#endif
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//real_t get_volume() const; /// get area
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//_FORCE_INLINE_ bool has_no_volume() const { fix names
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pandemonium_real GDAPI pandemonium_aabb_get_area(const pandemonium_aabb *p_self);
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pandemonium_bool GDAPI pandemonium_aabb_has_no_area(const pandemonium_aabb *p_self);
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pandemonium_real GDAPI pandemonium_aabb_get_volume(const pandemonium_aabb *p_self);
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pandemonium_bool GDAPI pandemonium_aabb_has_no_volume(const pandemonium_aabb *p_self);
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pandemonium_bool GDAPI pandemonium_aabb_has_no_surface(const pandemonium_aabb *p_self);
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pandemonium_vector3 GDAPI pandemonium_aabb_get_position(const pandemonium_aabb *p_self);
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@ -73,22 +71,23 @@ void GDAPI pandemonium_aabb_set_size(const pandemonium_aabb *p_self, const pande
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pandemonium_bool GDAPI pandemonium_aabb_operator_equal(const pandemonium_aabb *p_self, const pandemonium_aabb *p_b);
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//bool is_equal_approx(const AABB &p_aabb) const;
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pandemonium_bool GDAPI pandemonium_aabb_is_equal_approx(const pandemonium_aabb *p_self, const pandemonium_aabb *p_aabb);
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pandemonium_bool GDAPI pandemonium_aabb_intersects(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with);
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//_FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
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pandemonium_bool GDAPI pandemonium_aabb_intersects_inclusive(const pandemonium_aabb *p_self, const pandemonium_aabb *p_aabb);
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pandemonium_bool GDAPI pandemonium_aabb_encloses(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with);
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pandemonium_aabb GDAPI pandemonium_aabb_merge(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with);
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//void merge_with(const AABB &p_aabb); ///merge with another AABB
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void GDAPI pandemonium_aabb_merge_with(pandemonium_aabb *p_self, const pandemonium_aabb *p_with);
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pandemonium_aabb GDAPI pandemonium_aabb_intersection(const pandemonium_aabb *p_self, const pandemonium_aabb *p_with);
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//bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const; //add variants
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to);
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment_clip(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to, const pandemonium_vector3 *r_clip);
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pandemonium_bool GDAPI pandemonium_aabb_intersects_segment_clip_normal(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to, const pandemonium_vector3 *r_clip, const pandemonium_vector3 *r_normal);
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//bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = nullptr, Vector3 *r_normal = nullptr) const;
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//_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const;
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir);
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray_clip(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir, pandemonium_aabb *r_clip);
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pandemonium_bool GDAPI pandemonium_aabb_intersects_ray_clip_normal(const pandemonium_aabb *p_self, const pandemonium_aabb *p_from, const pandemonium_aabb *p_dir, pandemonium_aabb *r_clip, pandemonium_aabb *r_normal);
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||||
pandemonium_bool GDAPI pandemonium_aabb_intersects_smits_intersect_ray(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_dir, const pandemonium_real t0, const pandemonium_real t1);
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||||
//_FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count, const Vector3 *p_points, int p_point_count) const;
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||||
//_FORCE_INLINE_ bool inside_convex_shape(const Plane *p_planes, int p_plane_count) const;
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||||
pandemonium_bool GDAPI pandemonium_aabb_intersects_plane(const pandemonium_aabb *p_self, const pandemonium_plane *p_plane);
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||||
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||||
pandemonium_bool GDAPI pandemonium_aabb_has_point(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_point);
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||||
@ -103,27 +102,26 @@ pandemonium_int GDAPI pandemonium_aabb_get_shortest_axis_index(const pandemonium
|
||||
pandemonium_real GDAPI pandemonium_aabb_get_shortest_axis_size(const pandemonium_aabb *p_self);
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||||
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||||
pandemonium_aabb GDAPI pandemonium_aabb_grow(const pandemonium_aabb *p_self, const pandemonium_real p_by);
|
||||
//_FORCE_INLINE_ void grow_by(real_t p_amount);
|
||||
void GDAPI pandemonium_aabb_grow_by(pandemonium_aabb *p_self, const pandemonium_real p_amount);
|
||||
|
||||
//void get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const;
|
||||
void GDAPI pandemonium_aabb_get_edge(const pandemonium_aabb *p_self, const pandemonium_int p_edge, pandemonium_vector3 *r_from, pandemonium_vector3 *r_to);
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||||
pandemonium_vector3 GDAPI pandemonium_aabb_get_endpoint(const pandemonium_aabb *p_self, const pandemonium_int p_idx);
|
||||
|
||||
pandemonium_aabb GDAPI pandemonium_aabb_expand(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_to_point);
|
||||
//_FORCE_INLINE_ void project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const;
|
||||
//_FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */
|
||||
//bool create_from_points(const Vector<Vector3> &p_points);
|
||||
void GDAPI pandemonium_aabb_project_range_in_plane(const pandemonium_aabb *p_self, const pandemonium_plane *p_plane, pandemonium_real *r_min, pandemonium_real *r_max);
|
||||
void GDAPI pandemonium_aabb_expand_to(pandemonium_aabb *p_self, const pandemonium_vector3 *p_vector);
|
||||
|
||||
//_FORCE_INLINE_ AABB abs() const {
|
||||
pandemonium_aabb GDAPI pandemonium_aabb_abs(const pandemonium_aabb *p_self);
|
||||
|
||||
//Variant intersects_segmentv(const Vector3 &p_from, const Vector3 &p_to) const;
|
||||
//Variant intersects_rayv(const Vector3 &p_from, const Vector3 &p_dir) const;
|
||||
pandemonium_variant GDAPI pandemonium_aabb_intersects_segmentv(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_to);
|
||||
pandemonium_variant GDAPI pandemonium_aabb_intersects_rayv(const pandemonium_aabb *p_self, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_dir);
|
||||
|
||||
//_FORCE_INLINE_ void quantize(real_t p_unit);
|
||||
//_FORCE_INLINE_ AABB quantized(real_t p_unit) const;
|
||||
void GDAPI pandemonium_aabb_quantize(pandemonium_aabb *p_self, const pandemonium_real p_unit);
|
||||
pandemonium_aabb GDAPI pandemonium_aabb_quantized(const pandemonium_aabb *p_self, const pandemonium_real p_unit);
|
||||
|
||||
//_FORCE_INLINE_ void set_end(const Vector3 &p_end) {
|
||||
//_FORCE_INLINE_ Vector3 get_end() const {
|
||||
//_FORCE_INLINE_ Vector3 get_center() const {
|
||||
void GDAPI pandemonium_aabb_set_end(pandemonium_aabb *p_self, const pandemonium_vector3 *p_end);
|
||||
pandemonium_vector3 GDAPI pandemonium_aabb_get_end(const pandemonium_aabb *p_self);
|
||||
pandemonium_vector3 GDAPI pandemonium_aabb_get_center(const pandemonium_aabb *p_self);
|
||||
|
||||
pandemonium_string GDAPI pandemonium_aabb_as_string(const pandemonium_aabb *p_self);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user