From 6b7f06a1fd63d3afd688cf9bd8463815d75b2ccd Mon Sep 17 00:00:00 2001 From: Relintai Date: Sat, 27 May 2023 11:55:18 +0200 Subject: [PATCH] Added Vector3i. --- gdnative/vector3i.cpp | 205 +++++++++++++++++++++++++++++++++++++++++ include/gdn/vector3i.h | 112 ++++++++++++++++++++++ 2 files changed, 317 insertions(+) create mode 100644 gdnative/vector3i.cpp create mode 100644 include/gdn/vector3i.h diff --git a/gdnative/vector3i.cpp b/gdnative/vector3i.cpp new file mode 100644 index 0000000..085bd0d --- /dev/null +++ b/gdnative/vector3i.cpp @@ -0,0 +1,205 @@ +/**************************************************************************/ +/* vector3i.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://pandemoniumengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "gdn/vector3i.h" + +#include "core/math/vector3i.h" +#include "core/variant/variant.h" + +#ifdef __cplusplus +extern "C" { +#endif + +static_assert(sizeof(pandemonium_vector3i) == sizeof(Vector3i), "Vector3i size mismatch"); + +pandemonium_int GDAPI *pandemonium_vector3i_operator_index(pandemonium_vector3i *p_self, const pandemonium_int p_idx) { + Vector3i *self = (Vector3i *)p_self; + return (pandemonium_int *)&self->operator[](p_idx); +} +const pandemonium_int GDAPI *pandemonium_vector3i_operator_index_const(const pandemonium_vector3i *p_self, const pandemonium_int p_idx) { + const Vector3i *self = (const Vector3i *)p_self; + return (const pandemonium_int *)&self->operator[](p_idx); +} + +void GDAPI pandemonium_vector3i_set_axis(pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis, const pandemonium_int p_val) { + Vector3i *self = (Vector3i *)p_self; + self->set_axis(p_axis, p_val); +} +pandemonium_int GDAPI pandemonium_vector3i_get_axis(const pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis) { + const Vector3i *self = (const Vector3i *)p_self; + return self->get_axis(p_axis); +} + +void GDAPI pandemonium_vector3i_set_all(pandemonium_vector3i *p_self, const pandemonium_int p_value) { + Vector3i *self = (Vector3i *)p_self; + self->set_all(p_value); +} + +pandemonium_int GDAPI pandemonium_vector3i_min_axis(const pandemonium_vector3i *p_self) { + const Vector3i *self = (const Vector3i *)p_self; + return self->min_axis(); +} +pandemonium_int GDAPI pandemonium_vector3i_max_axis(const pandemonium_vector3i *p_self) { + const Vector3i *self = (const Vector3i *)p_self; + return self->max_axis(); +} + +pandemonium_real GDAPI pandemonium_vector3i_length(const pandemonium_vector3i *p_self) { + const Vector3i *self = (const Vector3i *)p_self; + return self->length(); +} +pandemonium_int GDAPI pandemonium_vector3i_length_squared(const pandemonium_vector3i *p_self) { + const Vector3i *self = (const Vector3i *)p_self; + return self->length_squared(); +} + +void GDAPI pandemonium_vector3i_zero(pandemonium_vector3i *p_self) { + Vector3i *self = (Vector3i *)p_self; + self->zero(); +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_linear_interpolate(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b, const pandemonium_real p_t) { + pandemonium_vector3i dest; + const Vector3i *self = (const Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + *((Vector3i *)&dest) = self->linear_interpolate(*b, p_t); + return dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_abs(const pandemonium_vector3i *p_self) { + pandemonium_vector3i dest; + const Vector3i *self = (const Vector3i *)p_self; + *((Vector3i *)&dest) = self->abs(); + return dest; +} +pandemonium_vector3i GDAPI pandemonium_vector3i_sign(const pandemonium_vector3i *p_self) { + pandemonium_vector3i dest; + const Vector3i *self = (const Vector3i *)p_self; + *((Vector3i *)&dest) = self->sign(); + return dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_clamp(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_min, const pandemonium_vector3i *p_max) { + pandemonium_vector3i dest; + const Vector3i *self = (const Vector3i *)p_self; + const Vector3i *min = (const Vector3i *)p_min; + const Vector3i *max = (const Vector3i *)p_max; + *((Vector3i *)&dest) = self->clamp(*min, *max); + return dest; +} + + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_add(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + *dest = *self + *b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_subtract(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + *dest = *self - *b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + *dest = *self * *b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + *dest = *self * p_b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + *dest = *self / *b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + Vector3i *self = (Vector3i *)p_self; + *dest = *self / p_b; + return raw_dest; +} + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_neg(const pandemonium_vector3i *p_self) { + pandemonium_vector3i raw_dest; + Vector3i *dest = (Vector3i *)&raw_dest; + const Vector3i *self = (const Vector3i *)p_self; + *dest = -(*self); + return raw_dest; +} + +pandemonium_bool GDAPI pandemonium_vector3i_operator_equal(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + return *self == *b; +} + +pandemonium_bool GDAPI pandemonium_vector3i_operator_less(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b) { + Vector3i *self = (Vector3i *)p_self; + const Vector3i *b = (const Vector3i *)p_b; + return *self < *b; +} + +pandemonium_string GDAPI pandemonium_vector3i_as_string(const pandemonium_vector3i *p_self) { + pandemonium_string ret; + const Vector3i *self = (const Vector3i *)p_self; + memnew_placement(&ret, String(*self)); + return ret; +} + +void GDAPI pandemonium_vector3i_new(pandemonium_vector3i *r_dest, const pandemonium_int p_x, const pandemonium_int p_y, const pandemonium_int p_z) { + Vector3i *dest = (Vector3i *)r_dest; + *dest = Vector3i(p_x, p_y, p_z); +} + +#ifdef __cplusplus +} +#endif diff --git a/include/gdn/vector3i.h b/include/gdn/vector3i.h new file mode 100644 index 0000000..741d51f --- /dev/null +++ b/include/gdn/vector3i.h @@ -0,0 +1,112 @@ +/**************************************************************************/ +/* vector3i.h */ +/**************************************************************************/ +/* This file is part of: */ +/* PANDEMONIUM ENGINE */ +/* https://pandemoniumengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef GDNATIVE_VECTOR3I_H +#define GDNATIVE_VECTOR3I_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#define PANDEMONIUM_VECTOR3I_SIZE 12 + +#ifndef PANDEMONIUM_CORE_API_PANDEMONIUM_VECTOR3I_TYPE_DEFINED +#define PANDEMONIUM_CORE_API_PANDEMONIUM_VECTOR3I_TYPE_DEFINED +typedef struct { + uint8_t _dont_touch_that[PANDEMONIUM_VECTOR3I_SIZE]; +} pandemonium_vector3i; +#endif + +// reduce extern "C" nesting for VS2013 +#ifdef __cplusplus +} +#endif + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum { + PANDEMONIUM_VECTOR3I_AXIS_X, + PANDEMONIUM_VECTOR3I_AXIS_Y, + PANDEMONIUM_VECTOR3I_AXIS_Z, +} pandemonium_vector3i_axis; + +pandemonium_int GDAPI *pandemonium_vector3i_operator_index(pandemonium_vector3i *p_self, const pandemonium_int p_idx); +const pandemonium_int GDAPI *pandemonium_vector3i_operator_index_const(const pandemonium_vector3i *p_self, const pandemonium_int p_idx); + +void GDAPI pandemonium_vector3i_set_axis(pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis, const pandemonium_int p_val); +pandemonium_int GDAPI pandemonium_vector3i_get_axis(const pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis); + +void GDAPI pandemonium_vector3i_set_all(pandemonium_vector3i *p_self, const pandemonium_int p_val); + +pandemonium_int GDAPI pandemonium_vector3i_min_axis(const pandemonium_vector3i *p_self); +pandemonium_int GDAPI pandemonium_vector3i_max_axis(const pandemonium_vector3i *p_self); + +pandemonium_real GDAPI pandemonium_vector3i_length(const pandemonium_vector3i *p_self); +pandemonium_int GDAPI pandemonium_vector3i_length_squared(const pandemonium_vector3i *p_self); + +void GDAPI pandemonium_vector3i_zero(pandemonium_vector3i *p_self); + +pandemonium_vector3i GDAPI pandemonium_vector3i_linear_interpolate(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b, const pandemonium_real p_t); + +pandemonium_vector3i GDAPI pandemonium_vector3i_abs(const pandemonium_vector3i *p_self); +pandemonium_vector3i GDAPI pandemonium_vector3i_sign(const pandemonium_vector3i *p_self); + +pandemonium_vector3i GDAPI pandemonium_vector3i_clamp(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_min, const pandemonium_vector3i *p_max); + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_add(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_subtract(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b); + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b); + +pandemonium_vector3i GDAPI pandemonium_vector3i_operator_neg(const pandemonium_vector3i *p_self); + +pandemonium_bool GDAPI pandemonium_vector3i_operator_equal(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); +pandemonium_bool GDAPI pandemonium_vector3i_operator_less(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b); + +pandemonium_string GDAPI pandemonium_vector3i_as_string(const pandemonium_vector3i *p_self); + +void GDAPI pandemonium_vector3i_new(pandemonium_vector3i *r_dest, const pandemonium_int p_x, const pandemonium_int p_y, const pandemonium_int p_z); + +#ifdef __cplusplus +} +#endif + +#endif // GDNATIVE_VECTOR3I_H