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Added note so I don't forget to implement double support for real.
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@ -135,6 +135,9 @@ typedef int pandemonium_int;
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/////// real
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// TODO add real_t -> float/double support!
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// If the engine is built with doubles as real_t this won't work, as the structs won't line up!
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typedef float pandemonium_real;
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/////// Object (forward declared)
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