1.3 Release

This commit is contained in:
Haoyu Qiu 2023-02-23 21:20:46 +08:00
parent 4562f4b77c
commit 7b3194f500
2 changed files with 4 additions and 1 deletions

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@ -5,6 +5,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.3.0] - 2023-02-23
### Added
- Bit depth and sample rate import options.
- Paste from JSXFR.
@ -32,3 +34,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
[1.1.0]: https://github.com/timothyqiu/gdfxr/releases/tag/1.1
[1.1.1]: https://github.com/timothyqiu/gdfxr/releases/tag/1.1.1
[1.2.0]: https://github.com/timothyqiu/gdfxr/releases/tag/1.2
[1.3.0]: https://github.com/timothyqiu/gdfxr/releases/tag/1.3

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@ -3,5 +3,5 @@
name="gdfxr"
description="A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games."
author="Haoyu Qiu"
version="1.2"
version="1.3"
script="plugin.gd"