gdfxr/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
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config_version=5
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[application]
config/name="gdfxr"
run/main_scene="res://example/Example.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
[editor_plugins]
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enabled=PackedStringArray("res://addons/gdfxr/plugin.cfg")