From d72754d7331c8e36ff2bbeaaf9d9e1981d6f76f4 Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 5 Feb 2020 15:00:32 +0100 Subject: [PATCH] Fix compile. --- fast_quadratic_mesh_simplifier.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/fast_quadratic_mesh_simplifier.cpp b/fast_quadratic_mesh_simplifier.cpp index 127e821..324cae0 100644 --- a/fast_quadratic_mesh_simplifier.cpp +++ b/fast_quadratic_mesh_simplifier.cpp @@ -532,9 +532,9 @@ int FastQuadraticMeshSimplifier::remove_vertex_pass(int startTrisCount, int targ deleted1.resize(_mu_vertices[i1].tcount); // normals temporarily // Don't remove if flipped - if (Flipped(p, i0, i1, _mu_vertices[i0], deleted0)) + if (flipped(p, i0, i1, _mu_vertices[i0], deleted0)) continue; - if (Flipped(p, i1, i0, _mu_vertices[i1], deleted1)) + if (flipped(p, i1, i0, _mu_vertices[i1], deleted1)) continue; // Calculate the barycentric coordinates within the triangle @@ -670,7 +670,7 @@ int FastQuadraticMeshSimplifier::update_triangles(int i0, int ia0, const MUVerte return deletedTriangles; } -bool FastQuadraticMeshSimplifier::Flipped(const Vector3 &p, int i0, int i1, const MUVertex &v0, PoolVector &deleted) { +bool FastQuadraticMeshSimplifier::flipped(const Vector3 &p, int i0, int i1, const MUVertex &v0, PoolVector &deleted) { int tcount = v0.tcount; for (int k = 0; k < tcount; k++) {