Removed a few entries from the folders array.

This commit is contained in:
Relintai 2019-12-21 02:44:14 +01:00
parent eac85fb441
commit 3bd637fdd3
3 changed files with 5 additions and 232 deletions

View File

@ -20,10 +20,10 @@ line_edit_path = NodePath("VBoxContainer/LineEdit")
option_button_path = NodePath("VBoxContainer/OptionButton") option_button_path = NodePath("VBoxContainer/OptionButton")
[node name="VBoxContainer" type="VBoxContainer" parent="."] [node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 16.0 margin_left = 8.0
margin_top = 16.0 margin_top = 8.0
margin_right = 475.0 margin_right = 483.0
margin_bottom = 182.0 margin_bottom = 215.0
size_flags_horizontal = 3 size_flags_horizontal = 3
size_flags_vertical = 3 size_flags_vertical = 3
__meta__ = { __meta__ = {

View File

@ -16,234 +16,6 @@ var _folder_entry_container : Node
var _folders : Array = [ var _folders : Array = [
{
"folder": base_folder + "entity_resources/",
"type": "EntityResourceData",
"name": "Resources",
"header": "Entities"
},
{
"folder": base_folder + "entity_skills/",
"type": "EntitySkillData",
"name": "Skills"
},
{
"folder": base_folder + "entities/",
"type": "EntityData",
"name": "Entities"
},
{
"folder": base_folder + "player_character_data/",
"type": "EntityData",
"name": "Player Characters"
},
{
"folder": base_folder + "entity_classes/",
"type": "EntityClassData",
"name": "Classes"
},
{
"folder": base_folder + "ai/",
"type": "AIAction",
"name": "AI"
},
{
"folder": base_folder + "character_models/",
"type": "MeshDataResource",
"name": "Models",
"header": "Models"
},
{
"folder": base_folder + "character_textures/",
"type": "Texture",
"name": "Textures"
},
{
"folder": base_folder + "spells/",
"type": "Spell",
"name": "Spells",
"header": "Spells"
},
{
"folder": base_folder + "auras/",
"type": "Aura",
"name": "Auras"
},
{
"folder": base_folder + "aura_groups/",
"type": "AuraGroup",
"name": "Aura Groups"
},
{
"folder": base_folder + "character_specs/",
"type": "CharacterSpec",
"name": "Specs"
},
{
"folder": base_folder + "effect_data/",
"type": "SpellEffectVisual",
"name": "Effect Datas"
},
{
"folder": base_folder + "world_spells/",
"type": "WorldSpellData",
"name": "World Spells"
},
{
"folder": base_folder + "item_templates/",
"type": "ItemTemplate",
"name": "Items",
"header": "Items"
},
{
"folder": base_folder + "crafting/",
"type": "CraftRecipe",
"name": "Craft Recipes"
},
{
"folder": base_folder + "item_visuals/",
"type": "ItemVisual",
"name": "Item Visuals"
},
{
"folder": base_folder + "planets/",
"type": "PropDataEntry",
"name": "Planets",
"header": "World"
},
{
"folder": base_folder + "biomes/",
"type": "BiomeData",
"name": "Biomes"
},
{
"folder": base_folder + "dungeons/",
"type": "DungeonData",
"name": "Dungeons"
},
{
"folder": base_folder + "dungeon_rooms/",
"type": "DungeonRoomData",
"name": "Dungeon Rooms"
},
{
"folder": base_folder + "basic_models/",
"type": "MeshDataResource",
"name": "Basic Models"
},
{
"folder": base_folder + "model_blocks/",
"type": "PropData",
"name": "Model Blocks"
},
{
"folder": base_folder + "ships/",
"type": "PropData",
"name": "Ships",
"header": "Ships"
},
{
"folder": base_folder + "ship_parts/",
"type": "PropData",
"name": "Ship Parts"
},
{
"folder": base_folder + "props/",
"type": "PropData",
"name": "Props",
"header": "Props"
},
{
"folder": base_folder + "prop_models/",
"type": "PackedScene",
"name": "Prop Models"
},
{
"folder": base_folder + "spell_effects/enchanter/",
"type": "Spatial",
"name": "Enchanter",
"header": "Spell Effects"
},
{
"folder": base_folder + "spell_effects/nature/",
"type": "Spatial",
"name": "Nature"
},
{
"folder": base_folder + "spell_effects/textures/",
"type": "Texture",
"name": "Textures"
},
{
"folder": base_folder + "icons/",
"type": "Texture",
"name": "Icons",
"header": "Icons"
},
{
"folder": base_folder + "icons/items/",
"type": "Texture",
"name": "Items"
},
{
"folder": base_folder + "icons/naturalist/",
"type": "Texture",
"name": "Naturalist"
},
{
"folder": base_folder + "environments/",
"type": "Environment",
"name": "Environments",
"header": "Materials"
},
{
"folder": base_folder + "materials/",
"type": "Material",
"name": "Materials",
},
{
"folder": base_folder + "models/",
"type": "CharacterSkeleton",
"name": "Character Models"
},
{
"folder": base_folder + "fonts/",
"type": "Font",
"name": "Fonts"
},
{
"folder": base_folder + "shaders/",
"type": "Shader",
"name": "Shaders"
},
{
"folder": base_folder + "voxel_libraries/",
"type": "VoxelmanLibrary",
"name": "Voxel Libraries",
"header": "Voxel"
},
{
"folder": base_folder + "voxel_surfaces/",
"type": "VoxelSurface",
"name": "Voxel Surfaces"
},
{
"folder": base_folder + "voxel_textures/",
"type": "Texture",
"name": "Voxel Textures"
},
{
"folder": base_folder + "xp/",
"type": "XPData",
"name": "XP",
"header": "XP"
},
{
"folder": base_folder + "cursors/",
"type": "Texture",
"name": "Cursors",
"header": "Cursors"
},
] ]
func _ready(): func _ready():

View File

@ -15,6 +15,7 @@ __meta__ = {
} }
resource_scene = ExtResource( 2 ) resource_scene = ExtResource( 2 )
folder_entry_button_scene = ExtResource( 3 ) folder_entry_button_scene = ExtResource( 3 )
base_folder = "res://data/"
main_container = NodePath("HSplitContainer/MarginContainer") main_container = NodePath("HSplitContainer/MarginContainer")
folder_entry_container_path = NodePath("HSplitContainer/ScrollContainer/VBoxContainer") folder_entry_container_path = NodePath("HSplitContainer/ScrollContainer/VBoxContainer")