entity_spell_system/projectiles/3d
2020-04-09 12:32:05 +02:00
..
spell_follow_projectile_3d.cpp Added SpellFollowProjectile3D class. (just a skeleton for now). Renamed the delay_* parameters form yesterday to projectile_*. 2020-04-07 13:10:42 +02:00
spell_follow_projectile_3d.h Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it) 2020-04-09 12:32:05 +02:00