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Relintai
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entity_spell_system
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fb3a5cde04
entity_spell_system
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Relintai
fb3a5cde04
Removed the Cooldown and the CategoryCooldown classes. Entity now stores these with a small internal struct. The notifications are not all perfect, but I'm going to rework them a bit in the next few commits, and they will be fixed then.
2020-06-13 21:51:28 +02:00
..
atlases
Moved the atlases folder into data aswell.
2020-02-03 13:03:33 +01:00
auras
Removed the Cooldown and the CategoryCooldown classes. Entity now stores these with a small internal struct. The notifications are not all perfect, but I'm going to rework them a bit in the next few commits, and they will be fixed then.
2020-06-13 21:51:28 +02:00
entities
Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard.
2020-05-23 16:29:47 +02:00
items
SpellCastInfo, EntitySkill, EntityResource, EntityDataContainer, and ItemInstance are now Resources, so Godot will be able to serialize them with Entity.
2020-06-13 18:33:51 +02:00
loot
Fix compile.
2020-02-26 21:15:36 +01:00
species
Reworked SpeciesModelData's interface.
2020-06-12 15:13:31 +02:00
spells
comvert quite a few more getters/setters to the newer style.
2020-06-05 19:40:53 +02:00