entity_spell_system/entities/player.cpp

23 lines
301 B
C++

#include "player.h"
#include "../inventory/bag.h"
void Player::_setup() {
Entity::_setup();
if (gets_entity_data().is_valid()) {
Ref<Bag> bag;
bag.instance();
bag->set_size(gets_entity_data()->get_bag_size());
sets_bag(bag);
}
}
Player::Player() {
}
void Player::_bind_methods() {
}