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24 lines
369 B
C++
24 lines
369 B
C++
#ifndef SPELL_EFFECT_VISUAL_H
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#define SPELL_EFFECT_VISUAL_H
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#include "core/resource.h"
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class SpellEffectVisual : public Resource {
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GDCLASS(SpellEffectVisual, Resource);
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public:
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String get_text_name();
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void set_text_name(String name);
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SpellEffectVisual();
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~SpellEffectVisual();
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protected:
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static void _bind_methods();
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private:
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String _text_name;
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};
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#endif
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