entity_spell_system/entities/data
2020-05-23 16:29:47 +02:00
..
character_spec.cpp Centralized most of the 4.0 port code into a new header. 2020-05-22 20:48:08 +02:00
character_spec.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
entity_class_data.cpp Centralized most of the 4.0 port code into a new header. 2020-05-22 20:48:08 +02:00
entity_class_data.h EquipSlots are now customizable from the ProjectSettings. 2020-05-19 18:58:01 +02:00
entity_data_container.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
entity_data_container.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
entity_data.cpp Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard. 2020-05-23 16:29:47 +02:00
entity_data.h Removed the EntityTypes enum. 2020-05-20 11:51:05 +02:00
item_container_data_entry.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
item_container_data_entry.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
item_container_data.cpp Centralized most of the 4.0 port code into a new header. 2020-05-22 20:48:08 +02:00
item_container_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
talent_row_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
talent_row_data.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
vendor_item_data_entry.cpp Added spell_train_data property to EntityData. Also fixed up and improved a few other bindings. 2020-03-20 19:20:56 +01:00
vendor_item_data_entry.h Added spell_train_data property to EntityData. Also fixed up and improved a few other bindings. 2020-03-20 19:20:56 +01:00
vendor_item_data.cpp Centralized most of the 4.0 port code into a new header. 2020-05-22 20:48:08 +02:00
vendor_item_data.h Added spell_train_data property to EntityData. Also fixed up and improved a few other bindings. 2020-03-20 19:20:56 +01:00