entity_spell_system/data/world_effect_data.h

20 lines
277 B
C++

#ifndef WORLD_EFFECT_DATA_H
#define WORLD_EFFECT_DATA_H
#include "core/resource.h"
class WorldEffectData : public Resource {
GDCLASS(WorldEffectData, Resource);
public:
WorldEffectData();
~WorldEffectData();
protected:
static void _bind_methods();
private:
};
#endif