mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
3382 lines
98 KiB
C++
3382 lines
98 KiB
C++
#include "entity.h"
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#include "../data/aura.h"
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#include "../data/spell.h"
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#include "../entities/auras/aura_data.h"
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#include "../infos/spell_cast_info.h"
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#include "../pipelines/spell_damage_info.h"
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#include "../pipelines/spell_heal_info.h"
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NodePath Entity::get_character_skeleton_path() {
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return _character_skeleton_path;
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}
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void Entity::set_character_skeleton_path(NodePath value) {
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_character_skeleton_path = value;
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Node *node = get_node_or_null(_character_skeleton_path);
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if (node != NULL) {
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_character_skeleton = Object::cast_to<CharacterSkeleton>(node);
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} else {
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_character_skeleton = NULL;
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}
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}
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CharacterSkeleton *Entity::get_character_skeleton() {
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return _character_skeleton;
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}
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int Entity::getc_guid() {
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return _c_guid;
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}
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void Entity::setc_guid(int value) {
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_c_guid = value;
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}
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int Entity::gets_guid() {
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return _s_guid;
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}
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void Entity::sets_guid(int value) {
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_s_guid = value;
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SEND_RPC(rpc("setc_guid", value), setc_guid(value));
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}
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int Entity::gets_entity_data_id() {
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return _s_class_id;
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}
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void Entity::sets_entity_data_id(int value) {
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_s_class_id = value;
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SEND_RPC(rpc("setc_entity_data_id", value), setc_entity_data_id(value));
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}
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int Entity::getc_entity_data_id() {
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return _c_class_id;
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}
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void Entity::setc_entity_data_id(int value) {
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_c_class_id = value;
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if (DataManager::get_instance() != NULL) {
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setc_entity_data(DataManager::get_instance()->get_entity_data(value));
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}
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}
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EntityEnums::EntityType Entity::gets_entity_type() {
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return _s_entity_type;
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}
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void Entity::sets_entity_type(EntityEnums::EntityType value) {
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_s_entity_type = value;
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SEND_RPC(rpc("setc_entity_type", value), setc_entity_type(value));
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}
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EntityEnums::EntityType Entity::getc_entity_type() {
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return _c_entity_type;
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}
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void Entity::setc_entity_type(EntityEnums::EntityType value) {
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_c_entity_type = value;
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}
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int Entity::gets_immunity_flags() {
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return _s_immunity_flags;
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}
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void Entity::sets_immunity_flags(int value) {
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_s_immunity_flags = value;
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}
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int Entity::gets_entity_flags() {
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return _s_entity_flags;
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}
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void Entity::sets_entity_flags(int value) {
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_s_entity_flags = value;
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SEND_RPC(rpc("setc_entity_flags", value), setc_entity_flags(value));
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}
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int Entity::getc_entity_flags() {
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return _c_entity_flags;
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}
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void Entity::setc_entity_flags(int value) {
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_c_entity_flags = value;
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}
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EntityEnums::EntityController Entity::gets_entity_controller() {
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return _s_entity_controller;
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}
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void Entity::sets_entity_controller(EntityEnums::EntityController value) {
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_s_entity_controller = value;
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}
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String Entity::gets_player_name() {
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return _s_player_name;
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}
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void Entity::sets_player_name(String value) {
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_s_player_name = value;
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SEND_RPC(rpc("setc_player_name", value), setc_player_name(value));
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}
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String Entity::getc_player_name() {
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return _c_player_name;
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}
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void Entity::setc_player_name(String value) {
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_c_player_name = value;
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}
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int Entity::gets_gender() {
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return _s_gender;
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}
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void Entity::sets_gender(int value) {
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_s_gender = value;
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SEND_RPC(rpc("setc_gender", value), setc_gender(value));
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}
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int Entity::getc_gender() {
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return _c_gender;
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}
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void Entity::setc_gender(int value) {
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_c_gender = value;
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}
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int Entity::gets_level() {
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return _s_level;
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}
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void Entity::sets_level(int value) {
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_s_level = value;
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SEND_RPC(rpc("setc_level", value), setc_level(value));
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}
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int Entity::getc_level() {
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return _c_level;
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}
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void Entity::setc_level(int value) {
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_c_level = value;
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}
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int Entity::gets_xp() {
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return _s_xp;
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}
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void Entity::sets_xp(int value) {
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_s_xp = value;
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SEND_RPC(rpc("setc_xp", value), setc_xp(value));
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}
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int Entity::getc_xp() {
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return _c_xp;
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}
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void Entity::setc_xp(int value) {
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_c_xp = value;
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}
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int Entity::gets_money() {
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return _s_money;
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}
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void Entity::sets_money(int value) {
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_s_money = value;
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SEND_RPC(rpc("setc_money", value), setc_money(value));
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}
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int Entity::getc_money() {
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return _c_money;
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}
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void Entity::setc_money(int value) {
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_c_money = value;
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}
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Ref<EntityData> Entity::getc_entity_data() {
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return _c_entity_data;
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}
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void Entity::setc_entity_data(Ref<EntityData> value) {
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_c_entity_data = value;
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emit_signal("centity_data_changed", value);
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}
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Ref<EntityData> Entity::gets_entity_data() {
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return _s_entity_data;
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}
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void Entity::sets_entity_data(Ref<EntityData> value) {
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_s_entity_data = value;
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setup();
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emit_signal("sentity_data_changed", value);
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//SEND_RPC(rpc("setc_entity_data", value), setc_entity_data(value));
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}
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void Entity::setup() {
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if (has_method("_setup")) {
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call("_setup");
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}
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}
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void Entity::_setup() {
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if (_s_entity_data.is_valid()) {
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_s_entity_data->setup_resources(this);
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sinitialize_stats();
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sets_entity_data_id(_s_entity_data->get_id());
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sets_entity_type(_s_entity_data->get_entity_type());
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sets_immunity_flags(_s_entity_data->get_immunity_flags());
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sets_entity_flags(_s_entity_data->get_entity_flags());
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if (_s_entity_controller == EntityEnums::ENITIY_CONTROLLER_NONE)
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sets_entity_controller(_s_entity_data->get_entity_controller());
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sets_player_name(_s_entity_data->get_entity_name());
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sets_money(_s_entity_data->get_money());
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}
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if (!Engine::get_singleton()->is_editor_hint())
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set_process(_s_entity_data.is_valid());
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}
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Entity::Entity() {
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_s_guid = 0;
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_c_guid = 0;
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_s_class_id = 0;
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_c_class_id = 0;
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_s_type = 0;
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_c_type = 0;
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_s_gender = 0;
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_c_gender = 0;
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_s_level = 50;
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_c_level = 50;
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_s_xp = 0;
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_c_xp = 0;
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_s_send_flag = 0;
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_c_money = 0;
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_s_money = 0;
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_s_player_name = "";
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_c_player_name = "";
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_s_state = PlayerStates::STATE_NORMAL;
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_c_state = PlayerStates::STATE_NORMAL;
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sIsDead = false;
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cIsDead = false;
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_s_gcd = 0;
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_c_gcd = 0;
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for (int i = 0; i < EntityEnums::ENTITY_STATE_TYPE_INDEX_MAX; ++i) {
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_s_states[i] = 0;
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}
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_s_state = 0;
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_c_state = 0;
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sRezTimer = 0;
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cRezTimer = 0;
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_s_active_category_cooldowns = 0;
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_c_active_category_cooldowns = 0;
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_s_entity_type = EntityEnums::ENITIY_TYPE_NONE;
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_c_entity_type = EntityEnums::ENITIY_TYPE_NONE;
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_s_immunity_flags = 0;
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_s_entity_flags = 0;
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_c_entity_flags = 0;
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_s_entity_controller = EntityEnums::ENITIY_CONTROLLER_NONE;
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_s_target = NULL;
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_c_target = NULL;
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for (int i = 0; i < Stat::STAT_ID_TOTAL_STATS; ++i) {
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Ref<Stat> s = Ref<Stat>(memnew(Stat(static_cast<Stat::StatId>(i))));
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s->connect("s_changed", this, "ons_stat_changed");
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s->connect("c_changed", this, "onc_stat_changed");
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_stats[i] = s;
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}
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get_stat_enum(Stat::STAT_ID_HEALTH)->set_base(10000);
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get_stat_enum(Stat::STAT_ID_MANA)->set_base(100);
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get_stat_enum(Stat::STAT_ID_RAGE)->set_base(100);
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get_stat_enum(Stat::STAT_ID_ENERGY)->set_base(100);
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get_stat_enum(Stat::STAT_ID_SPEED)->set_base(4.2);
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get_stat_enum(Stat::STAT_ID_GLOBAL_COOLDOWN)->set_base(1.5);
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get_stat_enum(Stat::STAT_ID_MELEE_CRIT)->set_base(5);
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get_stat_enum(Stat::STAT_ID_MELEE_CRIT_BONUS)->set_base(50);
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get_stat_enum(Stat::STAT_ID_SPELL_CRIT)->set_base(5);
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get_stat_enum(Stat::STAT_ID_SPELL_CRIT_BONUS)->set_base(50);
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get_stat_enum(Stat::STAT_ID_BLOCK)->set_base(10);
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get_stat_enum(Stat::STAT_ID_PARRY)->set_base(15);
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get_stat_enum(Stat::STAT_ID_MELEE_DAMAGE_REDUCTION)->set_base(15);
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_health = Ref<Stat>(get_stat_enum(Stat::STAT_ID_HEALTH));
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_mana = Ref<Stat>(get_stat_enum(Stat::STAT_ID_MANA));
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_rage = Ref<Stat>(get_stat_enum(Stat::STAT_ID_RAGE));
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_energy = Ref<Stat>(get_stat_enum(Stat::STAT_ID_ENERGY));
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_speed = Ref<Stat>(get_stat_enum(Stat::STAT_ID_SPEED));
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_gcd = Ref<Stat>(get_stat_enum(Stat::STAT_ID_GLOBAL_COOLDOWN));
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_melee_crit = Ref<Stat>(get_stat_enum(Stat::STAT_ID_MELEE_CRIT));
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_melee_crit_bonus = Ref<Stat>(get_stat_enum(Stat::STAT_ID_MELEE_CRIT_BONUS));
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_spell_crit = Ref<Stat>(get_stat_enum(Stat::STAT_ID_SPELL_CRIT));
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_spell_crit_bonus = Ref<Stat>(get_stat_enum(Stat::STAT_ID_SPELL_CRIT_BONUS));
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_block = Ref<Stat>(get_stat_enum(Stat::STAT_ID_BLOCK));
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_parry = Ref<Stat>(get_stat_enum(Stat::STAT_ID_PARRY));
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_damage_reduction = Ref<Stat>(get_stat_enum(Stat::STAT_ID_DAMAGE_REDUCTION));
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_melee_damage_reduction = Ref<Stat>(get_stat_enum(Stat::STAT_ID_MELEE_DAMAGE_REDUCTION));
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_spell_damage_reduction = Ref<Stat>(get_stat_enum(Stat::STAT_ID_SPELL_DAMAGE_REDUCTION));
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_damage_taken = Ref<Stat>(get_stat_enum(Stat::STAT_ID_DAMAGE_TAKEN));
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_heal_taken = Ref<Stat>(get_stat_enum(Stat::STAT_ID_HEAL_TAKEN));
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_melee_damage = Ref<Stat>(get_stat_enum(Stat::STAT_ID_MELEE_DAMAGE));
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_spell_damage = Ref<Stat>(get_stat_enum(Stat::STAT_ID_SPELL_DAMAGE));
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SET_RPC_REMOTE("crequest_spell_cast");
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SET_RPC_REMOTE("csend_request_rank_increase");
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SET_RPC_REMOTE("csend_request_rank_decrease");
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SET_RPC_REMOTE("setc_guid");
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SET_RPC_REMOTE("setc_entity_data_id");
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SET_RPC_REMOTE("setc_entity_type");
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SET_RPC_REMOTE("setc_player_name");
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SET_RPC_REMOTE("setc_gender");
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SET_RPC_REMOTE("setc_level");
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SET_RPC_REMOTE("setc_xp");
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//// Stats ////
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//send stats
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//GCD
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SET_RPC_REMOTE("cstart_global_cooldown");
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//// States ////
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SET_RPC_REMOTE("setc_state");
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//// SpellSystem ////
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//Clientside EventHandlers
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SET_RPC_REMOTE("con_cast_failed");
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SET_RPC_REMOTE("con_cast_started");
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SET_RPC_REMOTE("con_cast_state_changed");
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SET_RPC_REMOTE("con_cast_finished");
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SET_RPC_REMOTE("con_spell_cast_success");
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//Spell operations
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SET_RPC_REMOTE("crequest_spell_cast");
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//Aura Manipulation
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SET_RPC_REMOTE("cadd_aura");
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SET_RPC_REMOTE("cremove_aura");
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SET_RPC_REMOTE("cremove_aura_expired");
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SET_RPC_REMOTE("cremove_aura_dispelled");
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//Clientside hooks
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SET_RPC_REMOTE("con_damage_dealt");
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SET_RPC_REMOTE("con_dealt_damage");
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SET_RPC_REMOTE("con_heal_dealt");
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SET_RPC_REMOTE("con_dealt_heal");
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//// Casting System ////
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SET_RPC_REMOTE("cstart_casting");
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SET_RPC_REMOTE("cfail_cast");
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SET_RPC_REMOTE("cdelay_cast");
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SET_RPC_REMOTE("cfinish_cast");
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SET_RPC_REMOTE("cinterrupt_cast");
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//// Cooldowns ////
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SET_RPC_REMOTE("addc_cooldown");
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SET_RPC_REMOTE("removec_cooldown");
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//Category Cooldowns
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SET_RPC_REMOTE("addc_category_cooldown");
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SET_RPC_REMOTE("removec_category_cooldown");
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//// TargetComponent ////
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SET_RPC_REMOTE("crequest_tagret_change");
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SET_RPC_REMOTE("net_sets_target");
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SET_RPC_REMOTE("net_setc_target");
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}
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Entity::~Entity() {
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//Ref<EntityData> _s_entity_data;
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//Ref<EntityData> _c_entity_data;
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_s_resources.clear();
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_c_resources.clear();
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//Ref<SpellCastInfo> _s_spell_cast_info;
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//Ref<SpellCastInfo> _c_spell_cast_info;
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_s_auras.clear();
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_c_auras.clear();
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_s_cooldowns.clear();
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_c_cooldowns.clear();
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_s_cooldown_map.clear();
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_c_cooldown_map.clear();
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_s_category_cooldowns.clear();
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_c_category_cooldowns.clear();
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_s_data.clear();
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_c_data.clear();
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}
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void Entity::initialize(Ref<EntityCreateInfo> info) {
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ERR_FAIL_COND(!info.is_valid());
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_s_player_name = info->get_player_name();
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_c_player_name = info->get_player_name();
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sets_entity_controller(info->get_entity_controller());
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//setc_entity_controller(info->get_entity_type());
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sets_level(info->get_level());
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setc_level(info->get_level());
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sets_xp(info->get_xp());
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setc_xp(info->get_xp());
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sets_entity_data(info->get_entity_data());
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//setc_entity_data(info->get_entity_data());
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/*
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if (gets_entity_data() != NULL) {
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Ref<StatData> sd = gets_entity_data()->get_stat_data();
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for (int i = 0; i < Stat::STAT_ID_TOTAL_STATS; ++i) {
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Ref<StatDataEntry> entry = sd->get_stat_data_int(i);
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Ref<Stat> stat = get_stat_int(i);
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entry->get_stats_for_stat(stat);
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if (entry->has_dependency()) {
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Ref<Stat> other = get_stat_enum(entry->get_depends_on());
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stat->set_dependency(other, entry->get_dependdency_curve());
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}
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}
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}*/
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}
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void Entity::sinitialize_stats() {
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//gets_entity_data()->get_stat_data()->get_stats_for_stat(_health);
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//Ref<StatDataEntry> e = gets_entity_data()->get_stat_data()->get_stat_data_enum(Stat::STAT_ID_HEALTH);
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Ref<EntityData> cc = gets_entity_data();
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ERR_FAIL_COND(!cc.is_valid());
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cc->get_stat_data()->get_stat_for_stat(get_health());
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cc->get_stat_data()->get_stat_for_stat(get_mana());
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cc->get_stat_data()->get_stat_for_stat(get_rage());
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cc->get_stat_data()->get_stat_for_stat(get_energy());
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cc->get_stat_data()->get_stat_for_stat(get_speed());
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cc->get_stat_data()->get_stat_for_stat(get_gcd());
|
|
cc->get_stat_data()->get_stat_for_stat(get_melee_crit());
|
|
cc->get_stat_data()->get_stat_for_stat(get_melee_crit_bonus());
|
|
cc->get_stat_data()->get_stat_for_stat(get_spell_crit());
|
|
cc->get_stat_data()->get_stat_for_stat(get_spell_crit_bonus());
|
|
cc->get_stat_data()->get_stat_for_stat(get_block());
|
|
cc->get_stat_data()->get_stat_for_stat(get_parry());
|
|
cc->get_stat_data()->get_stat_for_stat(get_melee_damage_reduction());
|
|
cc->get_stat_data()->get_stat_for_stat(get_spell_damage_reduction());
|
|
cc->get_stat_data()->get_stat_for_stat(get_damage_taken());
|
|
cc->get_stat_data()->get_stat_for_stat(get_heal_taken());
|
|
cc->get_stat_data()->get_stat_for_stat(get_melee_damage());
|
|
cc->get_stat_data()->get_stat_for_stat(get_spell_damage());
|
|
|
|
for (int i = 0; i < cc->get_num_auras(); ++i) {
|
|
Ref<Aura> a = cc->get_aura(i);
|
|
|
|
if (a.is_valid()) {
|
|
a->sapply_simple(this, this, 1.0);
|
|
}
|
|
}
|
|
}
|
|
|
|
////// Stat System //////
|
|
|
|
bool Entity::gets_is_dead() {
|
|
return sIsDead;
|
|
}
|
|
|
|
bool Entity::getc_is_dead() {
|
|
return sIsDead;
|
|
}
|
|
|
|
bool Entity::getc_has_global_cooldown() {
|
|
return _c_gcd >= 0.000000001;
|
|
}
|
|
|
|
bool Entity::gets_has_global_cooldown() {
|
|
return _s_gcd >= 0.000000001;
|
|
}
|
|
|
|
bool Entity::getc_global_cooldown() {
|
|
return _c_gcd;
|
|
}
|
|
|
|
bool Entity::gets_global_cooldown() {
|
|
return _s_gcd;
|
|
}
|
|
|
|
void Entity::sstart_global_cooldown(float value) {
|
|
_s_gcd = value;
|
|
|
|
void son_gcd_started();
|
|
|
|
emit_signal("sgcd_started", _s_gcd);
|
|
|
|
SEND_RPC(rpc("cstart_global_cooldown", value), cstart_global_cooldown(value));
|
|
}
|
|
|
|
void Entity::cstart_global_cooldown(float value) {
|
|
_c_gcd = value;
|
|
|
|
void con_gcd_started();
|
|
|
|
emit_signal("cgcd_started", _c_gcd);
|
|
}
|
|
|
|
//// States ////
|
|
|
|
int Entity::gets_state() {
|
|
return _s_state;
|
|
}
|
|
void Entity::sets_state(int state) {
|
|
_s_state = state;
|
|
|
|
emit_signal("sstate_changed", state);
|
|
|
|
SEND_RPC(rpc("setc_state", state), setc_state(state));
|
|
}
|
|
|
|
int Entity::getc_state() {
|
|
return _c_state;
|
|
}
|
|
void Entity::setc_state(int state) {
|
|
_c_state = state;
|
|
|
|
emit_signal("cstate_changed", state);
|
|
}
|
|
|
|
void Entity::sadd_state_ref(int state_index) {
|
|
ERR_FAIL_INDEX(state_index, EntityEnums::ENTITY_STATE_TYPE_INDEX_MAX);
|
|
|
|
if (_s_states[state_index]++ == 0) {
|
|
sets_state(gets_state() | EntityEnums::get_state_flag_for_index(state_index));
|
|
}
|
|
}
|
|
|
|
void Entity::sremove_state_ref(int state_index) {
|
|
ERR_FAIL_INDEX(state_index, EntityEnums::ENTITY_STATE_TYPE_INDEX_MAX);
|
|
|
|
if (--_s_states[state_index] == 0) {
|
|
sets_state(gets_state() ^ EntityEnums::get_state_flag_for_index(state_index));
|
|
}
|
|
}
|
|
|
|
Ref<Stat> Entity::get_stat_int(int index) {
|
|
return _stats[index];
|
|
}
|
|
|
|
void Entity::set_stat_int(int index, Ref<Stat> entry) {
|
|
_stats[index] = Ref<Stat>(entry);
|
|
}
|
|
|
|
Ref<Stat> Entity::get_stat_enum(Stat::StatId stat_id) {
|
|
//ERR_FAIL_COND_V(stat_id == Stat::STAT_ID_NONE);
|
|
|
|
if (stat_id == Stat::STAT_ID_NONE) {
|
|
print_error("Add fail cond here, stat has STAT_ID_NONE!");
|
|
return _stats[0];
|
|
}
|
|
|
|
return _stats[stat_id];
|
|
}
|
|
|
|
void Entity::set_stat_enum(Stat::StatId stat_id, Ref<Stat> entry) {
|
|
ERR_FAIL_COND(!entry.is_valid());
|
|
|
|
//ERR_FAIL_COND(stat_id == Stat::STAT_ID_NONE);
|
|
|
|
if (stat_id == Stat::STAT_ID_NONE) {
|
|
print_error("Add fail cond here, stat has STAT_ID_NONE!");
|
|
_stats[0] = Ref<Stat>(entry);
|
|
return;
|
|
}
|
|
|
|
_stats[stat_id] = Ref<Stat>(entry);
|
|
}
|
|
|
|
void Entity::sdie() {
|
|
//serverside
|
|
|
|
son_death();
|
|
|
|
//send an event to client
|
|
SEND_RPC(rpc("cdie"), cdie());
|
|
|
|
//signal
|
|
emit_signal("sdied", this);
|
|
}
|
|
|
|
void Entity::cdie() {
|
|
con_death();
|
|
|
|
emit_signal("cdied", this);
|
|
}
|
|
|
|
void Entity::ons_stat_changed(Ref<Stat> stat) {
|
|
for (int i = 0; i < _s_resources.size(); ++i) {
|
|
_s_resources.get(i)->ons_stat_changed(stat);
|
|
}
|
|
}
|
|
void Entity::onc_stat_changed(Ref<Stat> stat) {
|
|
for (int i = 0; i < _c_resources.size(); ++i) {
|
|
_c_resources.get(i)->onc_stat_changed(stat);
|
|
}
|
|
}
|
|
|
|
//// Resources ////
|
|
|
|
Ref<EntityResource> Entity::gets_resource(int index) {
|
|
ERR_FAIL_INDEX_V(index, _s_resources.size(), Ref<EntityResource>());
|
|
|
|
return _s_resources.get(index);
|
|
}
|
|
Ref<EntityResource> Entity::gets_resource_type(int type) {
|
|
for (int i = 0; i < _s_resources.size(); ++i) {
|
|
Ref<EntityResource> r = _s_resources.get(i);
|
|
|
|
if (r->get_resource_type() == type) {
|
|
return r;
|
|
}
|
|
}
|
|
|
|
return Ref<EntityResource>(NULL);
|
|
}
|
|
void Entity::adds_resource(Ref<EntityResource> resource) {
|
|
ERR_FAIL_COND(!resource.is_valid());
|
|
|
|
resource->ons_added(this);
|
|
_s_resources.push_back(resource);
|
|
|
|
//temporary
|
|
addc_resource(resource);
|
|
}
|
|
int Entity::gets_resource_count() {
|
|
return _s_resources.size();
|
|
}
|
|
void Entity::removes_resource(int index) {
|
|
ERR_FAIL_INDEX(index, _s_resources.size());
|
|
|
|
_s_resources.remove(index);
|
|
}
|
|
|
|
void Entity::clears_resource() {
|
|
_s_resources.clear();
|
|
}
|
|
|
|
Ref<EntityResource> Entity::getc_resource(int index) {
|
|
ERR_FAIL_INDEX_V(index, _c_resources.size(), Ref<EntityResource>());
|
|
|
|
return _c_resources.get(index);
|
|
}
|
|
Ref<EntityResource> Entity::getc_resource_type(int type) {
|
|
for (int i = 0; i < _c_resources.size(); ++i) {
|
|
Ref<EntityResource> r = _c_resources.get(i);
|
|
|
|
if (r->get_resource_type() == type) {
|
|
return r;
|
|
}
|
|
}
|
|
|
|
return Ref<EntityResource>(NULL);
|
|
}
|
|
void Entity::addc_resource(Ref<EntityResource> resource) {
|
|
ERR_FAIL_COND(!resource.is_valid());
|
|
|
|
resource->onc_added(this);
|
|
|
|
_c_resources.push_back(resource);
|
|
}
|
|
int Entity::getc_resource_count() {
|
|
return _c_resources.size();
|
|
}
|
|
void Entity::removec_resource(int index) {
|
|
ERR_FAIL_INDEX(index, _c_resources.size());
|
|
|
|
_c_resources.remove(index);
|
|
}
|
|
void Entity::clearc_resource() {
|
|
_s_resources.clear();
|
|
}
|
|
|
|
void Entity::stake_damage(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
//serverside
|
|
|
|
if (gets_is_dead()) {
|
|
return;
|
|
}
|
|
|
|
son_before_damage_hit(info);
|
|
|
|
if (info->get_immune()) {
|
|
SEND_RPC(rpc("con_damage_dealt", info), con_damage_dealt(info));
|
|
return;
|
|
}
|
|
|
|
//send it through the passive damage reductions pipeline
|
|
sapply_passives_damage_receive(info);
|
|
|
|
//send it through the onbeforehit handler
|
|
son_before_damage(info);
|
|
|
|
//send it throug the onhit pipeliine
|
|
son_hit(info);
|
|
|
|
son_damage_receive(info);
|
|
|
|
int h = get_health()->gets_current() - info->get_damage();
|
|
|
|
if (h < 0) {
|
|
h = 0;
|
|
}
|
|
|
|
get_health()->sets_current(h);
|
|
|
|
son_damage_dealt(info);
|
|
|
|
//signal
|
|
emit_signal("son_damage_received", this, info);
|
|
|
|
//send an event to client
|
|
SEND_RPC(rpc("con_damage_dealt", info), con_damage_dealt(info));
|
|
|
|
if (get_health()->gets_current() <= 0) {
|
|
sdie();
|
|
}
|
|
}
|
|
|
|
void Entity::sdeal_damage_to(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
//serverside
|
|
|
|
if (gets_is_dead()) {
|
|
return;
|
|
}
|
|
|
|
sapply_passives_damage_deal(info);
|
|
info->get_receiver()->stake_damage(info);
|
|
son_dealt_damage(info);
|
|
|
|
//send an event to client
|
|
SEND_RPC(rpc("con_dealt_damage", info), con_dealt_damage(info));
|
|
|
|
//signal
|
|
emit_signal("son_damage_received", this, info);
|
|
|
|
if (get_health()->gets_current() <= 0) {
|
|
sdie();
|
|
}
|
|
}
|
|
|
|
void Entity::stake_heal(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
//serverside
|
|
|
|
if (gets_is_dead()) {
|
|
return;
|
|
}
|
|
|
|
son_before_heal_hit(info);
|
|
|
|
if (info->get_immune()) {
|
|
SEND_RPC(rpc("con_heal_dealt", info), con_heal_dealt(info));
|
|
return;
|
|
}
|
|
|
|
//send it through the passive damage reductions pipeline
|
|
sapply_passives_heal_receive(info);
|
|
|
|
//send it through the onbeforehit handler
|
|
son_before_heal(info);
|
|
|
|
son_heal_receive(info);
|
|
|
|
int h = get_health()->gets_current() + info->get_heal();
|
|
|
|
if (h > get_health()->gets_max()) {
|
|
h = get_health()->gets_max();
|
|
}
|
|
get_health()->sets_current(h);
|
|
|
|
//send an event to client
|
|
SEND_RPC(rpc("con_heal_dealt", info), con_heal_dealt(info));
|
|
|
|
//signal
|
|
emit_signal("son_heal_received", this, info);
|
|
}
|
|
|
|
void Entity::sdeal_heal_to(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
ERR_FAIL_COND(info->get_receiver() == NULL);
|
|
|
|
//serverside
|
|
|
|
if (gets_is_dead()) {
|
|
return;
|
|
}
|
|
|
|
sapply_passives_heal_deal(info);
|
|
info->get_receiver()->stake_heal(info);
|
|
son_heal_dealt(info);
|
|
}
|
|
|
|
//Interactions
|
|
bool Entity::cans_interact() {
|
|
if (!_s_entity_data.is_valid()) {
|
|
return false;
|
|
}
|
|
|
|
return _s_entity_data->cans_interact(this);
|
|
}
|
|
|
|
void Entity::sinteract() {
|
|
if (!cans_interact()) {
|
|
return;
|
|
}
|
|
|
|
_s_entity_data->sinteract(this);
|
|
}
|
|
|
|
void Entity::crequest_interact() {
|
|
sinteract();
|
|
}
|
|
|
|
void Entity::resurrect() {
|
|
/*
|
|
if (!CxNet::IsServer) {
|
|
return;
|
|
}
|
|
sIsDead = false;
|
|
SHealth->SetToMax();
|
|
SHealth->Dirty = false;
|
|
if (SOnResurrect != null) {
|
|
DELEGATE_INVOKE(SOnResurrect);
|
|
}
|
|
GameObject *graveyardSpawnPoint = GameObject::FindGameObjectWithTag(new String("StartPosition"))->GetComponent<SpawnPointManager>()->GetGraveyardSpawnPoint();
|
|
owner->transform->position = graveyardSpawnPoint->transform->position;
|
|
owner->transform->rotation = graveyardSpawnPoint->transform->rotation;
|
|
SendResurrectMessage();*/
|
|
}
|
|
|
|
void Entity::creceive_resurrect() {
|
|
/*
|
|
if (OnResurrect != null) {
|
|
DELEGATE_INVOKE(OnResurrect);
|
|
}
|
|
cIsDead = false;
|
|
CHealth->SetToMax();
|
|
CHealth->Dirty = false;*/
|
|
}
|
|
|
|
void Entity::creceive_mana_changed(int amount) {
|
|
/*
|
|
Stat *expr_06 = CMana;
|
|
expr_06->Current -= (float)(amount);
|
|
for (int i = 0; i < eventHandlers->Count; i += 1) {
|
|
eventHandlers->GetData(i)->OnManaUse(owner->transform->gameObject, amount, (int)(CMana->Current));
|
|
}*/
|
|
}
|
|
|
|
void Entity::son_before_aura_applied(Ref<AuraData> data) {
|
|
ERR_FAIL_COND(!data.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_after_aura_applied(data);
|
|
}
|
|
|
|
if (has_method("_son_before_aura_applied"))
|
|
call("_son_before_aura_applied", data);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_aura_applied(data);
|
|
}
|
|
}
|
|
|
|
void Entity::son_after_aura_applied(Ref<AuraData> data) {
|
|
ERR_FAIL_COND(!data.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_after_aura_applied(data);
|
|
}
|
|
|
|
if (has_method("_son_after_aura_applied"))
|
|
call("_son_after_aura_applied", data);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad == data) {
|
|
continue;
|
|
}
|
|
|
|
ad->get_aura()->son_after_aura_applied(data);
|
|
}
|
|
}
|
|
|
|
//// Spell System ////
|
|
|
|
void Entity::scast_spell(int spell_id) {
|
|
Ref<EntityData> cc = gets_entity_data();
|
|
|
|
if (cc == NULL)
|
|
return;
|
|
|
|
cc->start_casting(spell_id, this, 1);
|
|
}
|
|
|
|
void Entity::crequest_spell_cast(int spell_id) {
|
|
SEND_RPC_TO_SERVER(rpc_id(1, "scast_spell", spell_id), scast_spell(spell_id));
|
|
}
|
|
|
|
void Entity::update_auras(float delta) {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->supdate(ad, delta);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_cast(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_before_cast(info);
|
|
}
|
|
|
|
if (has_method("_son_before_cast"))
|
|
call("_son_before_cast", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_cast_target(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_after_aura_applied(info);
|
|
}
|
|
|
|
if (has_method("_son_before_cast_target"))
|
|
call("_son_before_cast_target", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast_target(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_damage_hit(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_before_damage_hit(info);
|
|
}
|
|
|
|
if (has_method("_son_before_damage_hit"))
|
|
call("_son_before_damage_hit", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_damage_hit(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_hit(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_hit(info);
|
|
}
|
|
|
|
if (has_method("_son_hit"))
|
|
call("_son_hit", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_hit(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_damage(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_before_damage(info);
|
|
}
|
|
|
|
if (has_method("_son_before_damage"))
|
|
call("_son_before_damage", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_damage(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_damage_receive(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_damage_receive(info);
|
|
}
|
|
|
|
if (has_method("_son_damage_receive"))
|
|
call("_son_damage_receive", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_damage_receive(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_dealt_damage(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_dealt_damage(info);
|
|
}
|
|
|
|
if (has_method("_son_dealt_damage"))
|
|
call("_son_dealt_damage", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_dealt_damage(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_damage_dealt(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_damage_dealt(info);
|
|
}
|
|
|
|
if (has_method("_son_damage_dealt"))
|
|
call("_son_damage_dealt", info);
|
|
|
|
//serverside
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_damage_dealt(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_heal_hit(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_before_heal_hit(info);
|
|
}
|
|
|
|
if (has_method("_son_before_heal_hit"))
|
|
call("_son_before_heal_hit", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_heal_hit(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_before_heal(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_before_heal(info);
|
|
}
|
|
|
|
if (has_method("_son_before_heal"))
|
|
call("_son_before_heal", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_heal(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_heal_receive(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_heal_receive(info);
|
|
}
|
|
|
|
if (has_method("_son_heal_receive"))
|
|
call("_son_heal_receive", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_heal_receive(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_dealt_heal(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_dealt_heal(info);
|
|
}
|
|
|
|
if (has_method("_son_dealt_heal"))
|
|
call("_son_dealt_heal", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_dealt_heal(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_heal_dealt(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_heal_dealt(info);
|
|
}
|
|
|
|
if (has_method("_son_heal_dealt"))
|
|
call("_son_heal_dealt", info);
|
|
|
|
//serverside
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_heal_dealt(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::sapply_passives_damage_receive(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->sapply_passives_damage_receive(info);
|
|
}
|
|
}
|
|
|
|
void Entity::sapply_passives_damage_deal(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->sapply_passives_damage_deal(info);
|
|
}
|
|
}
|
|
|
|
void Entity::sapply_passives_heal_receive(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->sapply_passives_heal_receive(info);
|
|
}
|
|
}
|
|
|
|
void Entity::sapply_passives_heal_deal(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->sapply_passives_heal_deal(info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_cast_finished(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cast_finished(info);
|
|
}
|
|
|
|
if (has_method("_son_cast_finished"))
|
|
call("_son_cast_finished", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cast_finished(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_cast_started(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cast_started(info);
|
|
}
|
|
|
|
if (has_method("_son_cast_started"))
|
|
call("_son_cast_started", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cast_started(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_cast_failed(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cast_failed(info);
|
|
}
|
|
|
|
if (has_method("_son_cast_failed"))
|
|
call("_son_cast_failed", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cast_failed(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_cast_finished_target(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cast_finished_target(info);
|
|
}
|
|
|
|
if (has_method("_son_cast_finished_target"))
|
|
call("_son_cast_finished_target", info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cast_finished_target(ad, info);
|
|
}
|
|
}
|
|
|
|
void Entity::son_death() {
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_death(this);
|
|
}
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_death(ad);
|
|
}
|
|
|
|
if (has_method("_son_death"))
|
|
call("_son_death");
|
|
}
|
|
|
|
void Entity::son_cooldown_added(Ref<Cooldown> cooldown) {
|
|
ERR_FAIL_COND(!cooldown.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cooldown_added(cooldown);
|
|
}
|
|
|
|
if (has_method("_son_cooldown_added"))
|
|
call("_son_cooldown_added", cooldown);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cooldown_added(ad, cooldown);
|
|
}
|
|
}
|
|
void Entity::son_cooldown_removed(Ref<Cooldown> cooldown) {
|
|
ERR_FAIL_COND(!cooldown.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_cooldown_removed(cooldown);
|
|
}
|
|
|
|
if (has_method("_son_cooldown_removed"))
|
|
call("_son_cooldown_removed", cooldown);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cooldown_removed(ad, cooldown);
|
|
}
|
|
}
|
|
|
|
void Entity::son_category_cooldown_added(Ref<CategoryCooldown> category_cooldown) {
|
|
ERR_FAIL_COND(!category_cooldown.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_category_cooldown_added(category_cooldown);
|
|
}
|
|
|
|
if (has_method("_son_category_cooldown_added"))
|
|
call("_son_category_cooldown_added", category_cooldown);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_category_cooldown_added(ad, category_cooldown);
|
|
}
|
|
}
|
|
void Entity::son_category_cooldown_removed(Ref<CategoryCooldown> category_cooldown) {
|
|
ERR_FAIL_COND(!category_cooldown.is_valid());
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_category_cooldown_removed(category_cooldown);
|
|
}
|
|
|
|
if (has_method("_son_category_cooldown_removed"))
|
|
call("_son_category_cooldown_removed", category_cooldown);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_category_cooldown_removed(ad, category_cooldown);
|
|
}
|
|
}
|
|
|
|
void Entity::son_gcd_started() {
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_gcd_started(this, _s_gcd);
|
|
}
|
|
|
|
if (has_method("_son_gcd_started"))
|
|
call("_son_gcd_started", _s_gcd);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_gcd_started(ad, _s_gcd);
|
|
}
|
|
}
|
|
void Entity::son_gcd_finished() {
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->son_gcd_finished(this);
|
|
}
|
|
|
|
if (has_method("_son_gcd_finished"))
|
|
call("_son_gcd_finished");
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_gcd_finished(ad);
|
|
}
|
|
}
|
|
void Entity::con_gcd_started() {
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_gcd_started(this, _c_gcd);
|
|
}
|
|
|
|
if (has_method("_con_gcd_started"))
|
|
call("_con_gcd_started", _c_gcd);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->con_gcd_started(ad, _c_gcd);
|
|
}
|
|
}
|
|
void Entity::con_gcd_finished() {
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_gcd_finished(this);
|
|
}
|
|
|
|
if (has_method("_con_gcd_finished"))
|
|
call("_con_gcd_finished");
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->con_gcd_finished(ad);
|
|
}
|
|
}
|
|
|
|
void Entity::son_physics_process() {
|
|
//if (has_method("_son_category_cooldown_removed"))
|
|
// call("_son_category_cooldown_removed", category_cooldown);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_physics_process(ad);
|
|
}
|
|
}
|
|
|
|
void Entity::sadd_aura(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
son_before_aura_applied(aura);
|
|
|
|
aura->set_owner(this);
|
|
|
|
_s_auras.push_back(aura);
|
|
|
|
son_after_aura_applied(aura);
|
|
|
|
emit_signal("saura_added", aura);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("cadd_aura", aura), cadd_aura(aura));
|
|
}
|
|
|
|
void Entity::sremove_aura(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
int aid = aura->get_aura_id();
|
|
Entity *caster = aura->get_caster();
|
|
|
|
Ref<AuraData> a;
|
|
bool removed = false;
|
|
for (int i = 0; i < _s_auras.size(); i++) {
|
|
a = _s_auras.get(i);
|
|
|
|
if (a->get_aura_id() == aid && a->get_caster() == caster) {
|
|
_s_auras.remove(i);
|
|
removed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (removed) {
|
|
emit_signal("saura_removed", a);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("cremove_aura", a), cremove_aura(a));
|
|
}
|
|
}
|
|
|
|
void Entity::sremove_aura_exact(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); i++) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad == aura) {
|
|
ad->get_aura()->son_remove(ad);
|
|
|
|
_s_auras.remove(i);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
emit_signal("saura_removed", aura);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("cremove_aura", aura), cremove_aura(aura));
|
|
}
|
|
|
|
void Entity::sremove_aura_expired(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); i++) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad == aura) {
|
|
ad->get_aura()->son_remove(ad);
|
|
|
|
_s_auras.remove(i);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
emit_signal("saura_removed_expired", aura);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("cremove_aura", aura), cremove_aura(aura));
|
|
}
|
|
|
|
void Entity::sremove_aura_dispelled(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
for (int i = 0; i < _s_auras.size(); i++) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad == aura) {
|
|
ad->get_aura()->son_remove(ad);
|
|
|
|
_s_auras.remove(i);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
emit_signal("saura_removed_dispelled", aura);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("cremove_aura", aura), cremove_aura(aura));
|
|
}
|
|
|
|
void Entity::saura_refreshed(Ref<AuraData> aura) {
|
|
ERR_EXPLAIN("NYI");
|
|
ERR_FAIL();
|
|
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
emit_signal("caura_refreshed", aura);
|
|
|
|
if (!aura->get_aura()->get_hide())
|
|
SEND_RPC(rpc("caura_refreshed", aura), caura_refreshed(aura));
|
|
}
|
|
|
|
void Entity::cadd_aura(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
_c_auras.push_back(aura);
|
|
|
|
aura->get_aura()->con_aura_added(aura);
|
|
|
|
emit_signal("caura_added", aura);
|
|
}
|
|
|
|
void Entity::cremove_aura(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
int aid = aura->get_aura_id();
|
|
Entity *caster = aura->get_caster();
|
|
|
|
Ref<AuraData> a;
|
|
bool removed = false;
|
|
for (int i = 0; i < _c_auras.size(); i++) {
|
|
a = _c_auras.get(i);
|
|
|
|
if (a->get_aura_id() == aid && a->get_caster() == caster) {
|
|
_c_auras.remove(i);
|
|
removed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (removed) {
|
|
aura->get_aura()->con_aura_removed(aura);
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_aura_removed(aura);
|
|
}
|
|
|
|
if (has_method("_con_aura_removed"))
|
|
call("_con_aura_removed", aura);
|
|
|
|
emit_signal("caura_removed", a);
|
|
}
|
|
}
|
|
|
|
void Entity::cremove_aura_exact(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
aura->get_aura()->con_aura_removed(aura);
|
|
|
|
for (int i = 0; i < _c_auras.size(); i++) {
|
|
if (_c_auras.get(i) == aura) {
|
|
_c_auras.remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_aura_removed(aura);
|
|
}
|
|
|
|
if (has_method("_con_aura_removed"))
|
|
call("_con_aura_removed", aura);
|
|
|
|
emit_signal("caura_removed", aura);
|
|
}
|
|
|
|
void Entity::cremove_aura_dispelled(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
aura->get_aura()->con_aura_removed(aura);
|
|
|
|
for (int i = 0; i < _c_auras.size(); i++) {
|
|
if (_c_auras.get(i) == aura) {
|
|
_c_auras.remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_aura_removed(aura);
|
|
}
|
|
|
|
if (has_method("_con_aura_removed"))
|
|
call("_con_aura_removed", aura);
|
|
|
|
emit_signal("caura_removed_dispelled", aura);
|
|
}
|
|
|
|
void Entity::caura_refreshed(Ref<AuraData> aura) {
|
|
ERR_EXPLAIN("NYI");
|
|
ERR_FAIL();
|
|
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
emit_signal("caura_refreshed", aura);
|
|
}
|
|
|
|
void Entity::cremove_aura_expired(Ref<AuraData> aura) {
|
|
ERR_FAIL_COND(!aura.is_valid());
|
|
|
|
aura->get_aura()->con_aura_removed(aura);
|
|
|
|
for (int i = 0; i < _c_auras.size(); i++) {
|
|
if (_c_auras.get(i) == aura) {
|
|
_c_auras.remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_s_entity_data.is_valid()) {
|
|
_s_entity_data->con_aura_removed(aura);
|
|
}
|
|
|
|
if (has_method("_con_aura_removed"))
|
|
call("_con_aura_removed", aura);
|
|
|
|
emit_signal("caura_removed_expired", aura);
|
|
}
|
|
|
|
int Entity::sget_aura_count() {
|
|
return _s_auras.size();
|
|
}
|
|
|
|
Ref<AuraData> Entity::sget_aura(int index) {
|
|
ERR_FAIL_INDEX_V(index, _s_auras.size(), Ref<AuraData>(NULL));
|
|
|
|
return Ref<AuraData>(_s_auras.get(index));
|
|
}
|
|
|
|
Ref<AuraData> Entity::sget_aura_by(Entity *caster, int aura_id) {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad->get_aura_id() == aura_id && ad->get_caster() == caster) {
|
|
return ad;
|
|
}
|
|
}
|
|
|
|
return Ref<AuraData>(NULL);
|
|
}
|
|
Ref<AuraData> Entity::sget_aura_by_bind(Node *caster, int aura_id) {
|
|
if (!caster) {
|
|
return Ref<AuraData>(NULL);
|
|
}
|
|
|
|
Entity *e = cast_to<Entity>(caster);
|
|
|
|
if (!e) {
|
|
return Ref<AuraData>(NULL);
|
|
}
|
|
|
|
return sget_aura_by(e, aura_id);
|
|
}
|
|
|
|
int Entity::cget_aura_count() {
|
|
return _s_auras.size();
|
|
}
|
|
|
|
Ref<AuraData> Entity::cget_aura(int index) {
|
|
ERR_FAIL_INDEX_V(index, _c_auras.size(), Ref<AuraData>(NULL));
|
|
|
|
return Ref<AuraData>(_c_auras.get(index));
|
|
}
|
|
|
|
void Entity::moved() {
|
|
if (has_method("_moved"))
|
|
call("_moved");
|
|
}
|
|
|
|
void Entity::con_cast_failed(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
info->get_spell()->con_spell_cast_failed(info);
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cast_failed(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cast_failed(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_cast_failed"))
|
|
call("_con_cast_failed");
|
|
}
|
|
|
|
void Entity::con_cast_started(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
info->get_spell()->con_spell_cast_started(info);
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cast_started(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cast_started(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_cast_started"))
|
|
call("_con_cast_started");
|
|
}
|
|
|
|
void Entity::con_cast_state_changed(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
//info->get_spell()->con_spell_cast_(info);
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cast_state_changed(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cast_state_changed(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_cast_state_changed"))
|
|
call("_con_cast_state_changed");
|
|
}
|
|
|
|
void Entity::con_cast_finished(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
info->get_spell()->con_spell_cast_success(info);
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cast_finished(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cast_finished(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_cast_finished"))
|
|
call("_con_cast_finished");
|
|
}
|
|
|
|
void Entity::con_spell_cast_success(Ref<SpellCastInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
info->get_spell()->con_spell_cast_success(info);
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_spell_cast_success(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_spell_cast_success(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_spell_cast_success"))
|
|
call("_con_spell_cast_success");
|
|
}
|
|
|
|
void Entity::con_death() {
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_death(this);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_death(ad);
|
|
}
|
|
|
|
if (has_method("_con_death"))
|
|
call("_con_death");
|
|
}
|
|
|
|
void Entity::con_cooldown_added(Ref<Cooldown> cooldown) {
|
|
ERR_FAIL_COND(!cooldown.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cooldown_added(cooldown);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cooldown_added(ad, cooldown);
|
|
}
|
|
|
|
if (has_method("_con_cooldown_added"))
|
|
call("_con_cooldown_added");
|
|
}
|
|
void Entity::con_cooldown_removed(Ref<Cooldown> cooldown) {
|
|
ERR_FAIL_COND(!cooldown.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_cooldown_removed(cooldown);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_cooldown_removed(ad, cooldown);
|
|
}
|
|
|
|
if (has_method("_con_cooldown_removed"))
|
|
call("_con_cooldown_removed");
|
|
}
|
|
void Entity::con_category_cooldown_added(Ref<CategoryCooldown> category_cooldown) {
|
|
ERR_FAIL_COND(!category_cooldown.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_category_cooldown_added(category_cooldown);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_category_cooldown_added(ad, category_cooldown);
|
|
}
|
|
|
|
if (has_method("_con_category_cooldown_added"))
|
|
call("_con_category_cooldown_added");
|
|
}
|
|
void Entity::con_category_cooldown_removed(Ref<CategoryCooldown> category_cooldown) {
|
|
ERR_FAIL_COND(!category_cooldown.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_category_cooldown_removed(category_cooldown);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_category_cooldown_removed(ad, category_cooldown);
|
|
}
|
|
|
|
if (has_method("_con_category_cooldown_removed"))
|
|
call("_con_category_cooldown_removed");
|
|
}
|
|
|
|
void Entity::con_aura_added(Ref<AuraData> data) {
|
|
ERR_FAIL_COND(!data.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_aura_added(data);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_aura_added(data);
|
|
}
|
|
|
|
if (has_method("_con_aura_added"))
|
|
call("_con_aura_added");
|
|
}
|
|
|
|
void Entity::con_aura_removed(Ref<AuraData> data) {
|
|
ERR_FAIL_COND(!data.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_aura_removed(data);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_aura_removed(data);
|
|
}
|
|
|
|
if (has_method("_con_aura_removed"))
|
|
call("_con_aura_removed");
|
|
}
|
|
|
|
void Entity::con_aura_refresh(Ref<AuraData> data) {
|
|
ERR_FAIL_COND(!data.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_aura_refresh(data);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_aura_refresh(data);
|
|
}
|
|
|
|
if (has_method("_con_aura_refresh"))
|
|
call("_con_aura_refresh");
|
|
}
|
|
|
|
void Entity::con_damage_dealt(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_damage_dealt(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_damage_dealt(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_damage_dealt"))
|
|
call("_con_damage_dealt", info);
|
|
|
|
//the current c health should probably be set here.
|
|
emit_signal("con_damage_dealt", this, info);
|
|
}
|
|
|
|
void Entity::con_dealt_damage(Ref<SpellDamageInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_dealt_damage(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_dealt_damage(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_dealt_damage"))
|
|
call("_con_dealt_damage", info);
|
|
|
|
//the current c health should probably be set here.
|
|
emit_signal("con_dealt_damage", this, info);
|
|
}
|
|
|
|
void Entity::con_heal_dealt(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_heal_dealt(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_heal_dealt(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_heal_dealt"))
|
|
call("_con_heal_dealt", info);
|
|
|
|
//the current c health should probably be set here.
|
|
emit_signal("con_heal_dealt", this, info);
|
|
}
|
|
|
|
void Entity::con_dealt_heal(Ref<SpellHealInfo> info) {
|
|
ERR_FAIL_COND(!info.is_valid());
|
|
|
|
if (_c_entity_data.is_valid()) {
|
|
_c_entity_data->con_dealt_heal(info);
|
|
}
|
|
|
|
for (int i = 0; i < _c_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _c_auras.get(i);
|
|
|
|
ad->get_aura()->con_dealt_heal(ad, info);
|
|
}
|
|
|
|
if (has_method("_con_dealt_heal"))
|
|
call("_con_dealt_heal", info);
|
|
|
|
//the current c health should probably be set here.
|
|
emit_signal("con_dealt_heal", this, info);
|
|
}
|
|
|
|
//// Casting System ////
|
|
|
|
void Entity::sstart_casting(Ref<SpellCastInfo> info) {
|
|
_s_spell_cast_info = Ref<SpellCastInfo>(info);
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast(ad, info);
|
|
}
|
|
|
|
_s_spell_cast_info->set_is_casting(true);
|
|
|
|
emit_signal("scast_started", info);
|
|
|
|
SEND_RPC(rpc("cstart_casting", info), cstart_casting(info));
|
|
}
|
|
|
|
void Entity::sfail_cast() {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast(ad, _s_spell_cast_info);
|
|
}
|
|
|
|
emit_signal("scast_failed", _s_spell_cast_info);
|
|
|
|
SEND_RPC(rpc("cfail_cast"), cfail_cast());
|
|
}
|
|
|
|
void Entity::sdelay_cast() {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast(ad, _s_spell_cast_info);
|
|
}
|
|
|
|
emit_signal("scast_delayed", _s_spell_cast_info);
|
|
|
|
SEND_RPC(rpc("cdelay_cast"), cdelay_cast());
|
|
}
|
|
|
|
void Entity::sfinish_cast() {
|
|
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_cast_finished(ad, _s_spell_cast_info);
|
|
}
|
|
|
|
_s_spell_cast_info->get_spell()->sfinish_cast(_s_spell_cast_info);
|
|
|
|
emit_signal("scast_finished", _s_spell_cast_info);
|
|
|
|
_s_spell_cast_info = Ref<SpellCastInfo>(NULL);
|
|
|
|
SEND_RPC(rpc("cfinish_cast"), cfinish_cast());
|
|
}
|
|
|
|
void Entity::sinterrupt_cast() {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
ad->get_aura()->son_before_cast(ad, _s_spell_cast_info);
|
|
}
|
|
|
|
emit_signal("scast_interrupted", _s_spell_cast_info);
|
|
|
|
SEND_RPC(rpc("cinterrupt_cast"), cinterrupt_cast());
|
|
}
|
|
|
|
void Entity::cstart_casting(Ref<SpellCastInfo> info) {
|
|
_c_spell_cast_info = Ref<SpellCastInfo>(info);
|
|
|
|
con_cast_started(_c_spell_cast_info);
|
|
|
|
emit_signal("ccast_started", _c_spell_cast_info);
|
|
}
|
|
|
|
void Entity::cfail_cast() {
|
|
con_cast_failed(_c_spell_cast_info);
|
|
|
|
emit_signal("ccast_failed", _c_spell_cast_info);
|
|
|
|
_c_spell_cast_info = Ref<SpellCastInfo>(NULL);
|
|
}
|
|
|
|
void Entity::cdelay_cast() {
|
|
|
|
//c_on_cast_
|
|
|
|
emit_signal("ccast_delayed", _c_spell_cast_info);
|
|
}
|
|
|
|
void Entity::cfinish_cast() {
|
|
con_cast_finished(_c_spell_cast_info);
|
|
emit_signal("ccast_finished", _c_spell_cast_info);
|
|
_c_spell_cast_info = Ref<SpellCastInfo>(NULL);
|
|
}
|
|
|
|
void Entity::cinterrupt_cast() {
|
|
con_cast_failed(_c_spell_cast_info);
|
|
emit_signal("ccast_interrupted", _c_spell_cast_info);
|
|
_c_spell_cast_info = Ref<SpellCastInfo>(NULL);
|
|
}
|
|
|
|
//// Cooldowns ////
|
|
Vector<Ref<Cooldown> > *Entity::gets_cooldowns() {
|
|
return &_s_cooldowns;
|
|
}
|
|
Vector<Ref<Cooldown> > *Entity::getc_cooldowns() {
|
|
return &_c_cooldowns;
|
|
}
|
|
|
|
HashMap<int, Ref<Cooldown> > *Entity::gets_cooldown_map() {
|
|
return &_s_cooldown_map;
|
|
}
|
|
HashMap<int, Ref<Cooldown> > *Entity::getc_cooldown_map() {
|
|
return &_c_cooldown_map;
|
|
}
|
|
|
|
bool Entity::hass_cooldown(int spell_id) {
|
|
return _s_cooldown_map.has(spell_id);
|
|
}
|
|
void Entity::adds_cooldown(int spell_id, float value) {
|
|
if (_s_cooldown_map.has(spell_id)) {
|
|
Ref<Cooldown> cd = _s_cooldown_map.get(spell_id);
|
|
|
|
cd->set_remaining(value);
|
|
|
|
son_cooldown_added(cd);
|
|
|
|
emit_signal("scooldown_added", cd);
|
|
|
|
SEND_RPC(rpc("addc_cooldown", spell_id, value), addc_cooldown(spell_id, value));
|
|
|
|
return;
|
|
}
|
|
|
|
Ref<Cooldown> cd;
|
|
cd.instance();
|
|
|
|
cd->set_spell_id(spell_id);
|
|
cd->set_remaining(value);
|
|
|
|
_s_cooldown_map.set(spell_id, cd);
|
|
_s_cooldowns.push_back(cd);
|
|
|
|
son_cooldown_added(cd);
|
|
|
|
emit_signal("scooldown_added", cd);
|
|
|
|
SEND_RPC(rpc("addc_cooldown", spell_id, value), addc_cooldown(spell_id, value));
|
|
}
|
|
void Entity::removes_cooldown(int spell_id) {
|
|
Ref<Cooldown> cd;
|
|
|
|
if (_s_cooldown_map.has(spell_id)) {
|
|
_s_cooldown_map.erase(spell_id);
|
|
}
|
|
|
|
for (int i = 0; i < _s_cooldowns.size(); ++i) {
|
|
if (_s_cooldowns.get(i)->get_spell_id() == spell_id) {
|
|
cd = _s_cooldowns.get(i);
|
|
|
|
_s_cooldowns.remove(i);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
son_cooldown_removed(cd);
|
|
|
|
emit_signal("scooldown_removed", cd);
|
|
|
|
SEND_RPC(rpc("removec_cooldown", spell_id), removec_cooldown(spell_id));
|
|
}
|
|
Ref<Cooldown> Entity::gets_cooldown(int spell_id) {
|
|
if (!_s_cooldown_map.has(spell_id)) {
|
|
return Ref<Cooldown>();
|
|
}
|
|
|
|
return _s_cooldown_map.get(spell_id);
|
|
}
|
|
Ref<Cooldown> Entity::gets_cooldown_index(int index) {
|
|
ERR_FAIL_INDEX_V(index, _s_cooldowns.size(), Ref<Cooldown>());
|
|
|
|
return _s_cooldowns.get(index);
|
|
}
|
|
int Entity::gets_cooldown_count() {
|
|
return _s_cooldowns.size();
|
|
}
|
|
|
|
bool Entity::hasc_cooldown(int spell_id) {
|
|
return _c_cooldown_map.has(spell_id);
|
|
}
|
|
void Entity::addc_cooldown(int spell_id, float value) {
|
|
if (_c_cooldown_map.has(spell_id)) {
|
|
Ref<Cooldown> cd = _c_cooldown_map.get(spell_id);
|
|
|
|
cd->set_remaining(value);
|
|
|
|
con_cooldown_added(cd);
|
|
|
|
emit_signal("ccooldown_added", cd);
|
|
|
|
return;
|
|
}
|
|
|
|
Ref<Cooldown> cd;
|
|
cd.instance();
|
|
|
|
cd->set_spell_id(spell_id);
|
|
cd->set_remaining(value);
|
|
|
|
_c_cooldown_map.set(spell_id, cd);
|
|
_c_cooldowns.push_back(cd);
|
|
|
|
con_cooldown_added(cd);
|
|
|
|
emit_signal("ccooldown_added", cd);
|
|
}
|
|
void Entity::removec_cooldown(int spell_id) {
|
|
Ref<Cooldown> cd;
|
|
|
|
if (_c_cooldown_map.has(spell_id)) {
|
|
_c_cooldown_map.erase(spell_id);
|
|
}
|
|
|
|
for (int i = 0; i < _c_cooldowns.size(); ++i) {
|
|
if (_c_cooldowns.get(i)->get_spell_id() == spell_id) {
|
|
cd = _c_cooldowns.get(i);
|
|
_c_cooldowns.remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!cd.is_valid())
|
|
cd.instance();
|
|
|
|
con_cooldown_removed(cd);
|
|
|
|
emit_signal("ccooldown_removed", cd);
|
|
}
|
|
Ref<Cooldown> Entity::getc_cooldown(int spell_id) {
|
|
if (!_c_cooldown_map.has(spell_id)) {
|
|
return Ref<Cooldown>();
|
|
}
|
|
|
|
return _c_cooldown_map.get(spell_id);
|
|
}
|
|
Ref<Cooldown> Entity::getc_cooldown_index(int index) {
|
|
ERR_FAIL_INDEX_V(index, _c_cooldowns.size(), Ref<Cooldown>());
|
|
|
|
return _c_cooldowns.get(index);
|
|
}
|
|
int Entity::getc_cooldown_count() {
|
|
return _c_cooldowns.size();
|
|
}
|
|
|
|
//Category Cooldowns
|
|
Vector<Ref<CategoryCooldown> > Entity::gets_category_cooldowns() {
|
|
return _s_category_cooldowns;
|
|
}
|
|
Vector<Ref<CategoryCooldown> > Entity::getc_category_cooldowns() {
|
|
return _c_category_cooldowns;
|
|
}
|
|
|
|
bool Entity::hass_category_cooldown(int category_id) {
|
|
return (category_id & _s_active_category_cooldowns) > 0;
|
|
}
|
|
void Entity::adds_category_cooldown(int category_id, float value) {
|
|
if ((category_id & _s_active_category_cooldowns)) {
|
|
for (int i = 0; i < _s_category_cooldowns.size(); ++i) {
|
|
Ref<CategoryCooldown> cc = _s_category_cooldowns.get(i);
|
|
|
|
if (cc->get_category_id() == category_id) {
|
|
cc->set_remaining(value);
|
|
|
|
son_category_cooldown_added(cc);
|
|
|
|
emit_signal("scategory_cooldown_added", cc);
|
|
|
|
SEND_RPC(rpc("addc_category_cooldown", category_id, value), addc_category_cooldown(category_id, value));
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
Ref<CategoryCooldown> cc;
|
|
cc.instance();
|
|
|
|
cc->set_category_id(category_id);
|
|
cc->set_remaining(value);
|
|
|
|
_s_category_cooldowns.push_back(cc);
|
|
|
|
_s_active_category_cooldowns |= category_id;
|
|
|
|
son_category_cooldown_added(cc);
|
|
|
|
emit_signal("scategory_cooldown_added", cc);
|
|
|
|
SEND_RPC(rpc("addc_category_cooldown", category_id, value), addc_category_cooldown(category_id, value));
|
|
}
|
|
void Entity::removes_category_cooldown(int category_id) {
|
|
Ref<CategoryCooldown> cc;
|
|
|
|
for (int i = 0; i < _s_category_cooldowns.size(); ++i) {
|
|
if (_s_category_cooldowns.get(i)->get_category_id() == category_id) {
|
|
cc = _s_category_cooldowns.get(i);
|
|
_s_category_cooldowns.remove(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!cc.is_valid())
|
|
return;
|
|
|
|
_s_active_category_cooldowns ^= category_id;
|
|
|
|
son_category_cooldown_removed(cc);
|
|
|
|
emit_signal("scategory_cooldown_removed", cc);
|
|
|
|
SEND_RPC(rpc("removec_category_cooldown", category_id), removec_category_cooldown(category_id));
|
|
}
|
|
Ref<CategoryCooldown> Entity::gets_category_cooldown(int category_id) {
|
|
ERR_FAIL_COND_V(!(category_id & _s_active_category_cooldowns), Ref<CategoryCooldown>());
|
|
|
|
Ref<CategoryCooldown> cc;
|
|
|
|
for (int i = 0; i < _s_category_cooldowns.size(); ++i) {
|
|
cc = _s_category_cooldowns.get(i);
|
|
|
|
if (cc->get_category_id() == category_id) {
|
|
return cc;
|
|
}
|
|
}
|
|
|
|
return cc;
|
|
}
|
|
Ref<CategoryCooldown> Entity::gets_category_cooldown_index(int index) {
|
|
ERR_FAIL_INDEX_V(index, _s_category_cooldowns.size(), Ref<Cooldown>());
|
|
|
|
return _s_category_cooldowns.get(index);
|
|
}
|
|
int Entity::gets_category_cooldown_count() {
|
|
return _s_category_cooldowns.size();
|
|
}
|
|
|
|
bool Entity::hasc_category_cooldown(int category_id) {
|
|
return (category_id & _c_active_category_cooldowns) > 0;
|
|
}
|
|
void Entity::addc_category_cooldown(int category_id, float value) {
|
|
if (category_id & _c_active_category_cooldowns) {
|
|
for (int i = 0; i < _c_category_cooldowns.size(); ++i) {
|
|
Ref<CategoryCooldown> cc = _c_category_cooldowns.get(i);
|
|
|
|
if (cc->get_category_id() == category_id) {
|
|
cc->set_remaining(value);
|
|
|
|
con_category_cooldown_added(cc);
|
|
|
|
emit_signal("ccategory_cooldown_added", cc);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
Ref<CategoryCooldown> cc;
|
|
cc.instance();
|
|
|
|
cc->set_category_id(category_id);
|
|
cc->set_remaining(value);
|
|
|
|
_c_category_cooldowns.push_back(cc);
|
|
|
|
_c_active_category_cooldowns |= category_id;
|
|
|
|
con_category_cooldown_added(cc);
|
|
|
|
emit_signal("ccategory_cooldown_added", cc);
|
|
}
|
|
void Entity::removec_category_cooldown(int category_id) {
|
|
Ref<CategoryCooldown> cc;
|
|
|
|
for (int i = 0; i < _c_category_cooldowns.size(); ++i) {
|
|
if (_c_category_cooldowns.get(i)->get_category_id() == category_id) {
|
|
cc = _c_category_cooldowns.get(i);
|
|
|
|
_c_category_cooldowns.remove(i);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!cc.is_valid())
|
|
return;
|
|
|
|
_c_active_category_cooldowns ^= category_id;
|
|
|
|
con_category_cooldown_removed(cc);
|
|
|
|
emit_signal("ccategory_cooldown_removed", cc);
|
|
}
|
|
Ref<CategoryCooldown> Entity::getc_category_cooldown(int category_id) {
|
|
ERR_FAIL_COND_V(!(category_id & _c_active_category_cooldowns), Ref<CategoryCooldown>());
|
|
|
|
Ref<CategoryCooldown> cc;
|
|
|
|
for (int i = 0; i < _c_category_cooldowns.size(); ++i) {
|
|
cc = _c_category_cooldowns.get(i);
|
|
|
|
if (cc->get_category_id() == category_id) {
|
|
return cc;
|
|
}
|
|
}
|
|
|
|
return cc;
|
|
}
|
|
Ref<CategoryCooldown> Entity::getc_category_cooldown_index(int index) {
|
|
ERR_FAIL_INDEX_V(index, _c_category_cooldowns.size(), Ref<Cooldown>());
|
|
|
|
return _c_category_cooldowns.get(index);
|
|
}
|
|
int Entity::getc_category_cooldown_count() {
|
|
return _c_category_cooldowns.size();
|
|
}
|
|
|
|
//// Casting System ////
|
|
|
|
bool Entity::sis_casting() {
|
|
return _s_spell_cast_info.is_valid();
|
|
}
|
|
bool Entity::cis_casting() {
|
|
return _c_spell_cast_info.is_valid();
|
|
}
|
|
|
|
Ref<SpellCastInfo> Entity::gets_spell_cast_info() {
|
|
return Ref<SpellCastInfo>(_s_spell_cast_info);
|
|
}
|
|
|
|
void Entity::sets_spell_cast_info(Ref<SpellCastInfo> info) {
|
|
_s_spell_cast_info = Ref<SpellCastInfo>(info);
|
|
}
|
|
|
|
Ref<SpellCastInfo> Entity::getc_spell_cast_info() {
|
|
return Ref<SpellCastInfo>(_c_spell_cast_info);
|
|
}
|
|
|
|
void Entity::setc_spell_cast_info(Ref<SpellCastInfo> info) {
|
|
_c_spell_cast_info = Ref<SpellCastInfo>(info);
|
|
}
|
|
|
|
void Entity::sremove_auras_with_group(int aura_group) {
|
|
for (int i = 0; i < _s_auras.size(); ++i) {
|
|
Ref<AuraData> ad = _s_auras.get(i);
|
|
|
|
if (ad->get_aura()->get_aura_group() == aura_group) {
|
|
|
|
cremove_aura(ad);
|
|
|
|
_s_auras.remove(i);
|
|
|
|
emit_signal("saura_removed", ad);
|
|
|
|
cremove_aura(ad);
|
|
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Entity::crequest_target_change(NodePath path) {
|
|
SEND_RPC_TO_SERVER(rpc_id(1, "net_sets_target", path), sets_target(get_node_or_null(path)));
|
|
}
|
|
|
|
void Entity::net_sets_target(NodePath path) {
|
|
if (!get_tree()->is_network_server())
|
|
return;
|
|
|
|
Node *p_target = get_node_or_null(path);
|
|
|
|
sets_target(p_target);
|
|
|
|
if (p_target == NULL) {
|
|
SEND_RPC(rpc("net_setc_target", NodePath()), );
|
|
} else {
|
|
if (gets_target() == NULL) {
|
|
SEND_RPC(rpc("net_setc_target", NodePath()), );
|
|
} else {
|
|
SEND_RPC(rpc("net_setc_target", gets_target()->get_path()), );
|
|
}
|
|
}
|
|
}
|
|
void Entity::net_setc_target(NodePath path) {
|
|
Node *p_target = get_node_or_null(path);
|
|
|
|
setc_target(p_target);
|
|
}
|
|
|
|
Entity *Entity::gets_target() {
|
|
return _s_target;
|
|
}
|
|
|
|
void Entity::sets_target(Node *p_target) {
|
|
if (p_target == NULL) {
|
|
_s_target = NULL;
|
|
|
|
for (int i = 0; i < _s_resources.size(); ++i) {
|
|
_s_resources.get(i)->ons_target_changed(_s_target);
|
|
}
|
|
|
|
emit_signal("starget_changed", _s_target);
|
|
setc_target(p_target);
|
|
return;
|
|
}
|
|
|
|
Entity *e = cast_to<Entity>(p_target);
|
|
|
|
if (!e) {
|
|
return;
|
|
}
|
|
|
|
_s_target = e;
|
|
|
|
for (int i = 0; i < _s_resources.size(); ++i) {
|
|
_s_resources.get(i)->ons_target_changed(_s_target);
|
|
}
|
|
|
|
emit_signal("starget_changed", _s_target);
|
|
|
|
if (is_inside_tree() && !get_tree()->has_network_peer()) {
|
|
setc_target(p_target);
|
|
}
|
|
}
|
|
|
|
Entity *Entity::getc_target() {
|
|
return _c_target;
|
|
}
|
|
void Entity::setc_target(Node *p_target) {
|
|
if (p_target == NULL) {
|
|
_c_target = NULL;
|
|
|
|
for (int i = 0; i < _c_resources.size(); ++i) {
|
|
_c_resources.get(i)->onc_target_changed(_c_target);
|
|
}
|
|
|
|
emit_signal("ctarget_changed", _c_target);
|
|
|
|
return;
|
|
}
|
|
|
|
Entity *e = cast_to<Entity>(p_target);
|
|
|
|
if (!e) {
|
|
return;
|
|
}
|
|
|
|
_c_target = e;
|
|
|
|
for (int i = 0; i < _c_resources.size(); ++i) {
|
|
_c_resources.get(i)->onc_target_changed(_c_target);
|
|
}
|
|
|
|
emit_signal("ctarget_changed", _c_target);
|
|
}
|
|
|
|
//// TalentComponent ////
|
|
|
|
void Entity::csend_request_rank_increase(int talentID) {
|
|
//SEND_RPC();
|
|
}
|
|
|
|
void Entity::csend_request_rank_decrease(int talentID) {
|
|
}
|
|
|
|
void Entity::ssend_rank(int talentID, int rank) {
|
|
}
|
|
|
|
void Entity::sreceive_rank_increase(int talentID) {
|
|
}
|
|
|
|
void Entity::sreceive_rank_decrease(int talentID) {
|
|
}
|
|
|
|
void Entity::creceive_rank(int talentID, int rank) {
|
|
/*
|
|
PlayerTalent *playerTalent = CGetTalent(talentID, true);
|
|
if (owner->PlayerData->Character == null) {
|
|
return;
|
|
}
|
|
Talent *talent = Talents::Instance->GetData(talentID);
|
|
if (talent == null) {
|
|
return;
|
|
}
|
|
if (talent->MaxRank >= playerTalent->getRank()) {
|
|
PlayerTalent *expr_47 = playerTalent;
|
|
int rank2 = expr_47->getRank();
|
|
expr_47->setRank(rank2 + 1);
|
|
if (OnCTalenChangedAction != null) {
|
|
DELEGATE_INVOKE(OnCTalenChangedAction);
|
|
}
|
|
}*/
|
|
}
|
|
|
|
//PlayerTalent *Entity::sget_talent(int id, bool create) {
|
|
/*
|
|
for (int i = 0; i < sTalents->Count; i += 1) {
|
|
if (sTalents->GetData(i)->TalentID == id) {
|
|
return sTalents->GetData(i);
|
|
}
|
|
}
|
|
if (create) {
|
|
PlayerTalent *playerTalent = new PlayerTalent(id);
|
|
sTalents->Add(playerTalent);
|
|
return playerTalent;
|
|
}
|
|
return null;*/
|
|
|
|
// return NULL;
|
|
//}
|
|
|
|
//PlayerTalent *Entity::cget_talent(int id, bool create) {
|
|
/*
|
|
for (int i = 0; i < cTalents->Count; i += 1) {
|
|
if (cTalents->GetData(i)->TalentID == id) {
|
|
return cTalents->GetData(i);
|
|
}
|
|
}
|
|
if (create) {
|
|
PlayerTalent *playerTalent = new PlayerTalent(id);
|
|
cTalents->Add(playerTalent);
|
|
return playerTalent;
|
|
}
|
|
return null;*/
|
|
|
|
// return NULL;
|
|
//}
|
|
|
|
|
|
//// DATA ////
|
|
void Entity::adds_data(Ref<EntityDataContainer> data) {
|
|
_s_data.push_back(data);
|
|
}
|
|
void Entity::removes_data(int index) {
|
|
ERR_FAIL_INDEX(index, _s_data.size());
|
|
|
|
_s_data.remove(index);
|
|
}
|
|
Ref<EntityDataContainer> Entity::gets_data(int index) {
|
|
ERR_FAIL_INDEX_V(index, _s_data.size(), Ref<EntityDataContainer>());
|
|
|
|
return _s_data.get(index);
|
|
}
|
|
int Entity::gets_data_count() {
|
|
return _s_data.size();
|
|
}
|
|
|
|
|
|
void Entity::addc_data(Ref<EntityDataContainer> data) {
|
|
_c_data.push_back(data);
|
|
}
|
|
void Entity::removec_data(int index) {
|
|
ERR_FAIL_INDEX(index, _c_data.size());
|
|
|
|
_c_data.remove(index);
|
|
}
|
|
Ref<EntityDataContainer> Entity::getc_data(int index) {
|
|
ERR_FAIL_INDEX_V(index, _c_data.size(),Ref<EntityDataContainer>());
|
|
|
|
return _c_data.get(index);
|
|
}
|
|
int Entity::getc_data_count() {
|
|
return _c_data.size();
|
|
}
|
|
|
|
|
|
void Entity::loaded() {
|
|
//sendstate = true;
|
|
}
|
|
|
|
//// PlayerData ////
|
|
|
|
void Entity::reward_xp_for_mob(int level) {
|
|
/*
|
|
int l = level - Level;
|
|
|
|
if (Mathf.Abs(l) > 5) {
|
|
if (l < 0) {
|
|
l = -5;
|
|
} else {
|
|
l = 5;
|
|
}
|
|
}
|
|
|
|
l += 5;
|
|
|
|
Xp += (l * 20);*/
|
|
}
|
|
|
|
void Entity::level_up(int num) {
|
|
/*
|
|
Xp = 0;
|
|
Level += num;
|
|
|
|
if (SOnLevelUp != null) {
|
|
SOnLevelUp(owner);
|
|
}
|
|
|
|
RpcLevelUp();*/
|
|
}
|
|
|
|
void Entity::set_level_without_modifiers(int newLevel, bool a) {
|
|
/*
|
|
level = newLevel;
|
|
|
|
if (SOnLevelChanged != null) {
|
|
SOnLevelChanged(owner, newLevel);
|
|
}*/
|
|
}
|
|
|
|
void Entity::apply_level_modifiers() {
|
|
/*
|
|
owner.Stats.SHealth.Modifiers.Remove(-10);
|
|
|
|
owner.Stats.SHealth.Modifiers.Add(-10, 0f, -((1 - character.Stats.HPScaling.Evaluate((float)Level)) * 100f));*/
|
|
}
|
|
|
|
void Entity::rpc_level_up() {
|
|
/*
|
|
if (COnLevelUp != null) {
|
|
COnLevelUp(owner);
|
|
}*/
|
|
}
|
|
|
|
void Entity::update(float delta) {
|
|
if (_s_gcd > 0.0000001) {
|
|
_s_gcd -= delta;
|
|
|
|
if (_s_gcd <= 0) {
|
|
_s_gcd = 0;
|
|
|
|
void son_gcd_finished();
|
|
|
|
emit_signal("sgcd_finished");
|
|
}
|
|
}
|
|
|
|
if (_c_gcd > 0.0000001) {
|
|
_c_gcd -= delta;
|
|
|
|
if (_c_gcd <= 0) {
|
|
_c_gcd = 0;
|
|
|
|
void con_gcd_finished();
|
|
|
|
emit_signal("cgcd_finished");
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < _c_cooldowns.size(); ++i) {
|
|
Ref<Cooldown> cd = _c_cooldowns.get(i);
|
|
|
|
cd->update(delta);
|
|
|
|
// if (cd->update(delta)) {
|
|
// removec_cooldown(cd->get_spell_id());
|
|
// --i;
|
|
// }
|
|
}
|
|
|
|
for (int i = 0; i < _c_category_cooldowns.size(); ++i) {
|
|
Ref<CategoryCooldown> cd = _c_category_cooldowns.get(i);
|
|
|
|
cd->update(delta);
|
|
|
|
// if (cd->update(delta)) {
|
|
// removec_category_cooldown(cd->get_category_id());
|
|
// --i;
|
|
// }
|
|
}
|
|
|
|
for (int i = 0; i < _s_cooldowns.size(); ++i) {
|
|
Ref<Cooldown> cd = _s_cooldowns.get(i);
|
|
|
|
if (cd->update(delta)) {
|
|
removes_cooldown(cd->get_spell_id());
|
|
--i;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < _s_category_cooldowns.size(); ++i) {
|
|
Ref<CategoryCooldown> cd = _s_category_cooldowns.get(i);
|
|
|
|
if (cd->update(delta)) {
|
|
removes_category_cooldown(cd->get_category_id());
|
|
--i;
|
|
}
|
|
}
|
|
|
|
update_auras(delta);
|
|
|
|
for (int i = 0; i < _s_resources.size(); ++i) {
|
|
Ref<EntityResource> er = _s_resources.get(i);
|
|
|
|
if (er->get_should_process()) {
|
|
er->process(delta);
|
|
}
|
|
}
|
|
|
|
if (_s_spell_cast_info.is_valid() && _s_spell_cast_info->get_is_casting()) {
|
|
if (_s_spell_cast_info->update_cast_time(delta)) {
|
|
sfinish_cast();
|
|
}
|
|
}
|
|
}
|
|
|
|
String Entity::random_name() {
|
|
/*/
|
|
String text = new String(l1->GetData(UnityEngine::Random::Range(0, l1->Length)));
|
|
bool flag = true;
|
|
int num = UnityEngine::Random::Range(3, 6);
|
|
for (int i = 0; i < num; i += 1) {
|
|
if (flag) {
|
|
*text += *(new String(l3->GetData(UnityEngine::Random::Range(0, l3->Length))));
|
|
} else {
|
|
*text += *(new String(l2->GetData(UnityEngine::Random::Range(0, l2->Length))));
|
|
}
|
|
}
|
|
return text;*/
|
|
|
|
return "";
|
|
}
|
|
|
|
void Entity::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
if (!Engine::get_singleton()->is_editor_hint())
|
|
set_process(true);
|
|
|
|
Node *node = get_node_or_null(_character_skeleton_path);
|
|
|
|
if (node != NULL) {
|
|
_character_skeleton = Object::cast_to<CharacterSkeleton>(node);
|
|
} else {
|
|
_character_skeleton = NULL;
|
|
}
|
|
} break;
|
|
case NOTIFICATION_PROCESS: {
|
|
update(get_process_delta_time());
|
|
} break;
|
|
case NOTIFICATION_PHYSICS_PROCESS: {
|
|
son_physics_process();
|
|
}break;
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void Entity::_bind_methods() {
|
|
//Signals
|
|
ADD_SIGNAL(MethodInfo("starget_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
ADD_SIGNAL(MethodInfo("ctarget_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
|
|
ADD_SIGNAL(MethodInfo("son_damage_received", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
ADD_SIGNAL(MethodInfo("con_damage_received", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("con_damage_dealt", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
ADD_SIGNAL(MethodInfo("con_dealt_damage", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("son_heal_received", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
ADD_SIGNAL(MethodInfo("con_heal_received", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("con_dealt_heal", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("con_heal_dealt", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("sentity_data_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
ADD_SIGNAL(MethodInfo("centity_data_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
|
|
ADD_SIGNAL(MethodInfo("sdied", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
ADD_SIGNAL(MethodInfo("cdied", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
|
|
|
|
//SpellCastSignals
|
|
ADD_SIGNAL(MethodInfo("scast_started", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("scast_failed", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("scast_delayed", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("scast_finished", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("scast_interrupted", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
|
|
ADD_SIGNAL(MethodInfo("ccast_started", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("ccast_failed", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("ccast_delayed", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("ccast_finished", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
ADD_SIGNAL(MethodInfo("ccast_interrupted", PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
|
|
//Aura signals
|
|
ADD_SIGNAL(MethodInfo("saura_added", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("saura_removed", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("saura_removed_expired", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("saura_removed_dispelled", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
//ADD_SIGNAL(MethodInfo("saura_refreshed", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
|
|
ADD_SIGNAL(MethodInfo("caura_added", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("caura_removed", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("caura_removed_dispelled", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
ADD_SIGNAL(MethodInfo("caura_removed_expired", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
//ADD_SIGNAL(MethodInfo("caura_refreshed", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
|
|
//setup
|
|
BIND_VMETHOD(MethodInfo("_setup", PropertyInfo(Variant::OBJECT, "entity_data", PROPERTY_HINT_RESOURCE_TYPE, "EntityData")));
|
|
|
|
ClassDB::bind_method(D_METHOD("setup"), &Entity::setup);
|
|
ClassDB::bind_method(D_METHOD("_setup"), &Entity::_setup);
|
|
|
|
//binds
|
|
ClassDB::bind_method(D_METHOD("sdie"), &Entity::sdie);
|
|
ClassDB::bind_method(D_METHOD("cdie"), &Entity::cdie);
|
|
|
|
ClassDB::bind_method(D_METHOD("ons_stat_changed", "stat"), &Entity::ons_stat_changed);
|
|
ClassDB::bind_method(D_METHOD("onc_stat_changed", "stat"), &Entity::onc_stat_changed);
|
|
|
|
//EventHandlers
|
|
BIND_VMETHOD(MethodInfo("_son_before_cast", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_before_cast_target", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_cast_started", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_cast_failed", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_cast_finished", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_cast_finished_target", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_before_damage_hit", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_hit", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_before_damage", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_damage_receive", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_dealt_damage", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_damage_dealt", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_before_heal_hit", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_before_heal", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_heal_receive", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_dealt_heal", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
BIND_VMETHOD(MethodInfo("_son_heal_dealt", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_before_aura_applied", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
BIND_VMETHOD(MethodInfo("_son_after_aura_applied", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_death"));
|
|
|
|
BIND_VMETHOD(MethodInfo("_son_gcd_started", PropertyInfo(Variant::REAL, "gcd")));
|
|
BIND_VMETHOD(MethodInfo("_son_gcd_finished"));
|
|
|
|
ClassDB::bind_method(D_METHOD("son_before_aura_applied", "data"), &Entity::son_before_aura_applied);
|
|
ClassDB::bind_method(D_METHOD("son_after_aura_applied", "data"), &Entity::son_after_aura_applied);
|
|
|
|
ClassDB::bind_method(D_METHOD("son_before_damage_hit", "data"), &Entity::son_before_damage_hit);
|
|
ClassDB::bind_method(D_METHOD("son_hit", "data"), &Entity::son_hit);
|
|
ClassDB::bind_method(D_METHOD("son_before_damage", "data"), &Entity::son_before_damage);
|
|
ClassDB::bind_method(D_METHOD("son_damage_receive", "data"), &Entity::son_damage_receive);
|
|
ClassDB::bind_method(D_METHOD("son_dealt_damage", "data"), &Entity::son_dealt_damage);
|
|
ClassDB::bind_method(D_METHOD("son_damage_dealt", "data"), &Entity::son_damage_dealt);
|
|
|
|
ClassDB::bind_method(D_METHOD("son_before_heal_hit", "data"), &Entity::son_before_heal_hit);
|
|
ClassDB::bind_method(D_METHOD("son_before_heal", "data"), &Entity::son_before_heal);
|
|
ClassDB::bind_method(D_METHOD("son_heal_receive", "data"), &Entity::son_heal_receive);
|
|
ClassDB::bind_method(D_METHOD("son_dealt_heal", "data"), &Entity::son_dealt_heal);
|
|
ClassDB::bind_method(D_METHOD("son_heal_dealt", "data"), &Entity::son_heal_dealt);
|
|
|
|
ClassDB::bind_method(D_METHOD("son_before_cast", "info"), &Entity::son_before_cast);
|
|
ClassDB::bind_method(D_METHOD("son_before_cast_target", "info"), &Entity::son_before_cast_target);
|
|
ClassDB::bind_method(D_METHOD("son_cast_finished_target", "info"), &Entity::son_cast_finished_target);
|
|
ClassDB::bind_method(D_METHOD("son_cast_finished", "info"), &Entity::son_cast_finished);
|
|
ClassDB::bind_method(D_METHOD("son_cast_started", "info"), &Entity::son_cast_started);
|
|
ClassDB::bind_method(D_METHOD("son_cast_failed", "info"), &Entity::son_cast_failed);
|
|
|
|
ClassDB::bind_method(D_METHOD("son_death"), &Entity::son_death);
|
|
|
|
ClassDB::bind_method(D_METHOD("son_gcd_started"), &Entity::son_gcd_started);
|
|
ClassDB::bind_method(D_METHOD("son_gcd_finished"), &Entity::son_gcd_finished);
|
|
|
|
//Clientside EventHandlers
|
|
BIND_VMETHOD(MethodInfo("_con_cast_failed", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_cast_started", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_cast_state_changed", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_cast_finished", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_spell_cast_success", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_con_death"));
|
|
|
|
BIND_VMETHOD(MethodInfo("con_cooldown_added", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
|
|
BIND_VMETHOD(MethodInfo("con_cooldown_removed", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
|
|
BIND_VMETHOD(MethodInfo("con_category_cooldown_added", PropertyInfo(Variant::OBJECT, "category_cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
BIND_VMETHOD(MethodInfo("con_category_cooldown_removed", PropertyInfo(Variant::OBJECT, "category_cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_con_aura_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
BIND_VMETHOD(MethodInfo("_con_aura_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
BIND_VMETHOD(MethodInfo("_con_aura_refresh", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_con_damage_dealt", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_dealt_damage", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_heal_dealt", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
BIND_VMETHOD(MethodInfo("_con_dealt_heal", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
|
|
|
|
BIND_VMETHOD(MethodInfo("_con_gcd_started", PropertyInfo(Variant::REAL, "gcd")));
|
|
BIND_VMETHOD(MethodInfo("_con_gcd_finished"));
|
|
|
|
ClassDB::bind_method(D_METHOD("con_cast_failed", "info"), &Entity::con_cast_failed);
|
|
ClassDB::bind_method(D_METHOD("con_cast_started", "info"), &Entity::con_cast_started);
|
|
ClassDB::bind_method(D_METHOD("con_cast_state_changed", "info"), &Entity::con_cast_state_changed);
|
|
ClassDB::bind_method(D_METHOD("con_cast_finished", "info"), &Entity::con_cast_finished);
|
|
ClassDB::bind_method(D_METHOD("con_spell_cast_success", "info"), &Entity::con_spell_cast_success);
|
|
|
|
ClassDB::bind_method(D_METHOD("con_death"), &Entity::con_death);
|
|
|
|
ClassDB::bind_method(D_METHOD("con_cooldown_added", "cooldown"), &Entity::con_cooldown_added);
|
|
ClassDB::bind_method(D_METHOD("con_cooldown_removed", "cooldown"), &Entity::con_cooldown_removed);
|
|
ClassDB::bind_method(D_METHOD("con_category_cooldown_added", "category_cooldown"), &Entity::con_category_cooldown_added);
|
|
ClassDB::bind_method(D_METHOD("con_category_cooldown_removed", "category_cooldown"), &Entity::con_category_cooldown_removed);
|
|
|
|
ClassDB::bind_method(D_METHOD("con_aura_added", "data"), &Entity::con_aura_added);
|
|
ClassDB::bind_method(D_METHOD("con_aura_removed", "data"), &Entity::con_aura_removed);
|
|
ClassDB::bind_method(D_METHOD("con_aura_refresh", "data"), &Entity::con_aura_refresh);
|
|
|
|
ClassDB::bind_method(D_METHOD("con_damage_dealt", "info"), &Entity::con_damage_dealt);
|
|
ClassDB::bind_method(D_METHOD("con_dealt_damage", "info"), &Entity::con_dealt_damage);
|
|
ClassDB::bind_method(D_METHOD("con_heal_dealt", "info"), &Entity::con_heal_dealt);
|
|
ClassDB::bind_method(D_METHOD("con_dealt_heal", "info"), &Entity::con_dealt_heal);
|
|
|
|
ClassDB::bind_method(D_METHOD("con_gcd_started"), &Entity::con_gcd_started);
|
|
ClassDB::bind_method(D_METHOD("con_gcd_finished"), &Entity::con_gcd_finished);
|
|
|
|
//Modifiers/Requesters
|
|
ClassDB::bind_method(D_METHOD("sapply_passives_damage_receive", "data"), &Entity::sapply_passives_damage_receive);
|
|
ClassDB::bind_method(D_METHOD("sapply_passives_damage_deal", "data"), &Entity::sapply_passives_damage_deal);
|
|
|
|
//Spell operations
|
|
ClassDB::bind_method(D_METHOD("scast_spell", "spell_id"), &Entity::scast_spell);
|
|
ClassDB::bind_method(D_METHOD("crequest_spell_cast", "spell_id"), &Entity::crequest_spell_cast);
|
|
|
|
//Damage Operations
|
|
ClassDB::bind_method(D_METHOD("stake_damage", "data"), &Entity::stake_damage);
|
|
ClassDB::bind_method(D_METHOD("sdeal_damage_to", "data"), &Entity::sdeal_damage_to);
|
|
|
|
//Heal Operations
|
|
ClassDB::bind_method(D_METHOD("stake_heal", "data"), &Entity::stake_heal);
|
|
ClassDB::bind_method(D_METHOD("sdeal_heal_to", "data"), &Entity::sdeal_heal_to);
|
|
|
|
//Interactions
|
|
ClassDB::bind_method(D_METHOD("cans_interact"), &Entity::cans_interact);
|
|
ClassDB::bind_method(D_METHOD("sinteract"), &Entity::sinteract);
|
|
ClassDB::bind_method(D_METHOD("crequest_interact"), &Entity::crequest_interact);
|
|
|
|
//Aura Manipulation
|
|
ClassDB::bind_method(D_METHOD("sadd_aura", "aura"), &Entity::sadd_aura);
|
|
ClassDB::bind_method(D_METHOD("sremove_aura", "aura"), &Entity::sremove_aura);
|
|
ClassDB::bind_method(D_METHOD("sremove_aura_exact", "aura"), &Entity::sremove_aura_exact);
|
|
ClassDB::bind_method(D_METHOD("sremove_aura_expired", "aura"), &Entity::sremove_aura_expired);
|
|
ClassDB::bind_method(D_METHOD("sremove_aura_dispelled", "aura"), &Entity::sremove_aura_dispelled);
|
|
//ClassDB::bind_method(D_METHOD("saura_refreshed", "aura"), &Entity::saura_refreshed);
|
|
|
|
ClassDB::bind_method(D_METHOD("cadd_aura", "aura"), &Entity::cadd_aura);
|
|
ClassDB::bind_method(D_METHOD("cremove_aura", "aura"), &Entity::cremove_aura);
|
|
ClassDB::bind_method(D_METHOD("cremove_aura_exact", "aura"), &Entity::cremove_aura_exact);
|
|
ClassDB::bind_method(D_METHOD("cremove_aura_expired", "aura"), &Entity::cremove_aura_expired);
|
|
ClassDB::bind_method(D_METHOD("cremove_aura_dispelled", "aura"), &Entity::cremove_aura_dispelled);
|
|
//ClassDB::bind_method(D_METHOD("caura_refreshed", "aura"), &Entity::caura_refreshed);
|
|
|
|
ClassDB::bind_method(D_METHOD("sremove_auras_with_group", "aura_group"), &Entity::sremove_auras_with_group);
|
|
|
|
ClassDB::bind_method(D_METHOD("sget_aura_count"), &Entity::sget_aura_count);
|
|
ClassDB::bind_method(D_METHOD("sget_aura", "index"), &Entity::sget_aura);
|
|
ClassDB::bind_method(D_METHOD("sget_aura_by", "caster", "aura_id"), &Entity::sget_aura_by_bind);
|
|
|
|
ClassDB::bind_method(D_METHOD("cget_aura_count"), &Entity::cget_aura_count);
|
|
ClassDB::bind_method(D_METHOD("cget_aura", "index"), &Entity::cget_aura);
|
|
|
|
//Hooks
|
|
ClassDB::bind_method(D_METHOD("moved"), &Entity::moved);
|
|
|
|
BIND_VMETHOD(MethodInfo("_moved"));
|
|
|
|
//Properties
|
|
ClassDB::bind_method(D_METHOD("get_character_skeleton_path"), &Entity::get_character_skeleton_path);
|
|
ClassDB::bind_method(D_METHOD("set_character_skeleton_path", "value"), &Entity::set_character_skeleton_path);
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "character_skeleton_path"), "set_character_skeleton_path", "get_character_skeleton_path");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_entity_data_id"), &Entity::gets_entity_data_id);
|
|
ClassDB::bind_method(D_METHOD("sets_entity_data_id", "value"), &Entity::sets_entity_data_id);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "characterclass_id"), "sets_entity_data_id", "gets_entity_data_id");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_entity_data_id"), &Entity::getc_entity_data_id);
|
|
ClassDB::bind_method(D_METHOD("setc_entity_data_id", "value"), &Entity::setc_entity_data_id);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "entity_data_id"), "setc_entity_data_id", "getc_entity_data_id");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_entity_type"), &Entity::gets_entity_type);
|
|
ClassDB::bind_method(D_METHOD("sets_entity_type", "value"), &Entity::sets_entity_type);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "sentity_type", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_ENTITY_TYPES), "sets_entity_type", "gets_entity_type");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_entity_type"), &Entity::getc_entity_type);
|
|
ClassDB::bind_method(D_METHOD("setc_entity_type", "value"), &Entity::sets_entity_type);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "centity_type", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_ENTITY_TYPES), "setc_entity_type", "getc_entity_type");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_immunity_flags"), &Entity::gets_immunity_flags);
|
|
ClassDB::bind_method(D_METHOD("sets_immunity_flags", "value"), &Entity::sets_immunity_flags);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "simmunity_flags", PROPERTY_HINT_FLAGS, EntityEnums::BINDING_STRING_ENTITY_IMMUNITY_FLAGS), "sets_immunity_flags", "gets_immunity_flags");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_entity_flags"), &Entity::gets_entity_flags);
|
|
ClassDB::bind_method(D_METHOD("sets_entity_flags", "value"), &Entity::sets_entity_flags);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "sentity_flags", PROPERTY_HINT_FLAGS, EntityEnums::BINDING_STRING_ENTITY_FLAGS), "sets_entity_flags", "gets_entity_flags");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_entity_flags"), &Entity::getc_entity_flags);
|
|
ClassDB::bind_method(D_METHOD("setc_entity_flags", "value"), &Entity::setc_entity_flags);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "centity_flags", PROPERTY_HINT_FLAGS, EntityEnums::BINDING_STRING_ENTITY_FLAGS), "setc_entity_flags", "getc_entity_flags");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_entity_controller"), &Entity::gets_entity_controller);
|
|
ClassDB::bind_method(D_METHOD("sets_entity_controller", "value"), &Entity::sets_entity_controller);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "sentity_controller", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_ENTITY_CONTOLLER), "sets_entity_controller", "gets_entity_controller");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_player_name"), &Entity::gets_player_name);
|
|
ClassDB::bind_method(D_METHOD("sets_player_name", "value"), &Entity::sets_player_name);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "s_player_name"), "sets_player_name", "gets_player_name");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_player_name"), &Entity::getc_player_name);
|
|
ClassDB::bind_method(D_METHOD("setc_player_name", "value"), &Entity::setc_player_name);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "c_player_name"), "setc_player_name", "getc_player_name");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_level"), &Entity::gets_level);
|
|
ClassDB::bind_method(D_METHOD("sets_level", "value"), &Entity::sets_level);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "s_level"), "sets_level", "gets_level");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_level"), &Entity::getc_level);
|
|
ClassDB::bind_method(D_METHOD("setc_level", "value"), &Entity::setc_level);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "c_level"), "setc_level", "getc_level");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_xp"), &Entity::gets_xp);
|
|
ClassDB::bind_method(D_METHOD("sets_xp", "value"), &Entity::sets_xp);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "s_xp"), "sets_xp", "gets_xp");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_xp"), &Entity::getc_xp);
|
|
ClassDB::bind_method(D_METHOD("setc_xp", "value"), &Entity::setc_xp);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "c_xp"), "setc_xp", "getc_xp");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_money"), &Entity::gets_money);
|
|
ClassDB::bind_method(D_METHOD("sets_money", "value"), &Entity::sets_money);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "smoney"), "sets_money", "gets_money");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_money"), &Entity::getc_money);
|
|
ClassDB::bind_method(D_METHOD("setc_money", "value"), &Entity::setc_money);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "cmoney"), "setc_money", "getc_money");
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_entity_data"), &Entity::gets_entity_data);
|
|
ClassDB::bind_method(D_METHOD("sets_entity_data", "value"), &Entity::sets_entity_data);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "s_entity_data", PROPERTY_HINT_RESOURCE_TYPE, "EntityData"), "sets_entity_data", "gets_entity_data");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_entity_data"), &Entity::getc_entity_data);
|
|
ClassDB::bind_method(D_METHOD("setc_entity_data", "value"), &Entity::setc_entity_data);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "c_entity_data", PROPERTY_HINT_RESOURCE_TYPE, "EntityData"), "setc_entity_data", "getc_entity_data");
|
|
|
|
ClassDB::bind_method(D_METHOD("initialize", "entity_create_info"), &Entity::initialize);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_health"), &Entity::get_health);
|
|
ClassDB::bind_method(D_METHOD("get_mana"), &Entity::get_mana);
|
|
ClassDB::bind_method(D_METHOD("get_rage"), &Entity::get_rage);
|
|
ClassDB::bind_method(D_METHOD("get_energy"), &Entity::get_energy);
|
|
ClassDB::bind_method(D_METHOD("get_speed"), &Entity::get_speed);
|
|
ClassDB::bind_method(D_METHOD("get_gcd"), &Entity::get_gcd);
|
|
ClassDB::bind_method(D_METHOD("get_melee_crit"), &Entity::get_melee_crit);
|
|
ClassDB::bind_method(D_METHOD("get_melee_crit_bonus"), &Entity::get_melee_crit_bonus);
|
|
ClassDB::bind_method(D_METHOD("get_spell_crit"), &Entity::get_spell_crit);
|
|
ClassDB::bind_method(D_METHOD("get_spell_crit_bonus"), &Entity::get_spell_crit_bonus);
|
|
ClassDB::bind_method(D_METHOD("get_block"), &Entity::get_block);
|
|
ClassDB::bind_method(D_METHOD("get_parry"), &Entity::get_parry);
|
|
ClassDB::bind_method(D_METHOD("get_damage_reduction"), &Entity::get_damage_reduction);
|
|
ClassDB::bind_method(D_METHOD("get_melee_damage_reduction"), &Entity::get_melee_damage_reduction);
|
|
ClassDB::bind_method(D_METHOD("get_spell_damage_reduction"), &Entity::get_spell_damage_reduction);
|
|
ClassDB::bind_method(D_METHOD("get_damage_taken"), &Entity::get_damage_taken);
|
|
ClassDB::bind_method(D_METHOD("get_melee_damage"), &Entity::get_melee_damage);
|
|
ClassDB::bind_method(D_METHOD("get_spell_damage"), &Entity::get_spell_damage);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_stat_int", "index"), &Entity::get_stat_int);
|
|
ClassDB::bind_method(D_METHOD("set_stat_int", "index", "entry"), &Entity::set_stat_int);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_stat_enum", "index"), &Entity::get_stat_enum);
|
|
ClassDB::bind_method(D_METHOD("set_stat_enum", "stat_id", "entry"), &Entity::set_stat_enum);
|
|
|
|
//Resources
|
|
ClassDB::bind_method(D_METHOD("gets_resource", "index"), &Entity::gets_resource);
|
|
ClassDB::bind_method(D_METHOD("gets_resource_type", "type"), &Entity::gets_resource_type);
|
|
ClassDB::bind_method(D_METHOD("adds_resource", "palyer_resource"), &Entity::adds_resource);
|
|
ClassDB::bind_method(D_METHOD("gets_resource_count"), &Entity::gets_resource_count);
|
|
ClassDB::bind_method(D_METHOD("removes_resource", "index"), &Entity::removes_resource);
|
|
ClassDB::bind_method(D_METHOD("clears_resource"), &Entity::clears_resource);
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_resource", "index"), &Entity::getc_resource);
|
|
ClassDB::bind_method(D_METHOD("getc_resource_type", "type"), &Entity::getc_resource_type);
|
|
ClassDB::bind_method(D_METHOD("addc_resource", "palyer_resource"), &Entity::addc_resource);
|
|
ClassDB::bind_method(D_METHOD("getc_resource_count"), &Entity::getc_resource_count);
|
|
ClassDB::bind_method(D_METHOD("removec_resource", "index"), &Entity::removec_resource);
|
|
ClassDB::bind_method(D_METHOD("clearc_resource"), &Entity::clearc_resource);
|
|
|
|
//GCD
|
|
ADD_SIGNAL(MethodInfo("sgcd_started", PropertyInfo(Variant::REAL, "value")));
|
|
ADD_SIGNAL(MethodInfo("sgcd_finished"));
|
|
ADD_SIGNAL(MethodInfo("cgcd_started", PropertyInfo(Variant::REAL, "value")));
|
|
ADD_SIGNAL(MethodInfo("cgcd_finished"));
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_has_global_cooldown"), &Entity::getc_has_global_cooldown);
|
|
ClassDB::bind_method(D_METHOD("gets_has_global_cooldown"), &Entity::gets_has_global_cooldown);
|
|
ClassDB::bind_method(D_METHOD("getc_global_cooldown"), &Entity::getc_global_cooldown);
|
|
ClassDB::bind_method(D_METHOD("gets_global_cooldown"), &Entity::gets_global_cooldown);
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ClassDB::bind_method(D_METHOD("sstart_global_cooldown", "value"), &Entity::sstart_global_cooldown);
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ClassDB::bind_method(D_METHOD("cstart_global_cooldown", "value"), &Entity::cstart_global_cooldown);
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//Data
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ClassDB::bind_method(D_METHOD("adds_data", "data"), &Entity::adds_data);
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ClassDB::bind_method(D_METHOD("removes_data", "index"), &Entity::removes_data);
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ClassDB::bind_method(D_METHOD("gets_data", "index"), &Entity::gets_data);
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ClassDB::bind_method(D_METHOD("gets_data_count"), &Entity::gets_data_count);
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ClassDB::bind_method(D_METHOD("addc_data", "data"), &Entity::addc_data);
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ClassDB::bind_method(D_METHOD("removec_data", "index"), &Entity::removec_data);
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ClassDB::bind_method(D_METHOD("getc_data", "index"), &Entity::getc_data);
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ClassDB::bind_method(D_METHOD("getc_data_count"), &Entity::getc_data_count);
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//States
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ADD_SIGNAL(MethodInfo("sstate_changed", PropertyInfo(Variant::INT, "value")));
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ADD_SIGNAL(MethodInfo("cstate_changed", PropertyInfo(Variant::INT, "value")));
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ClassDB::bind_method(D_METHOD("getc_state"), &Entity::getc_state);
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ClassDB::bind_method(D_METHOD("setc_state", "state"), &Entity::setc_state);
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ClassDB::bind_method(D_METHOD("gets_state"), &Entity::gets_state);
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ClassDB::bind_method(D_METHOD("sets_state", "state"), &Entity::sets_state);
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ClassDB::bind_method(D_METHOD("sadd_state_ref", "state_index"), &Entity::sadd_state_ref);
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ClassDB::bind_method(D_METHOD("sremove_state_ref", "state_index"), &Entity::sremove_state_ref);
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//Casting System
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ClassDB::bind_method(D_METHOD("sis_casting"), &Entity::sis_casting);
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ClassDB::bind_method(D_METHOD("cis_casting"), &Entity::cis_casting);
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ClassDB::bind_method(D_METHOD("gets_spell_cast_info"), &Entity::gets_spell_cast_info);
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ClassDB::bind_method(D_METHOD("sets_spell_cast_info", "value"), &Entity::sets_spell_cast_info);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sspell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo"), "sets_spell_cast_info", "gets_spell_cast_info");
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ClassDB::bind_method(D_METHOD("getc_spell_cast_info"), &Entity::getc_spell_cast_info);
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ClassDB::bind_method(D_METHOD("setc_spell_cast_info", "value"), &Entity::setc_spell_cast_info);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "cspell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo"), "setc_spell_cast_info", "getc_spell_cast_info");
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ClassDB::bind_method(D_METHOD("sstart_casting", "info"), &Entity::sstart_casting);
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ClassDB::bind_method(D_METHOD("sfail_cast"), &Entity::sfail_cast);
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ClassDB::bind_method(D_METHOD("sdelay_cast"), &Entity::sdelay_cast);
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ClassDB::bind_method(D_METHOD("sfinish_cast"), &Entity::sfinish_cast);
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ClassDB::bind_method(D_METHOD("sinterrupt_cast"), &Entity::sinterrupt_cast);
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ClassDB::bind_method(D_METHOD("cstart_casting", "info"), &Entity::cstart_casting);
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ClassDB::bind_method(D_METHOD("cfail_cast"), &Entity::cfail_cast);
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ClassDB::bind_method(D_METHOD("cdelay_cast"), &Entity::cdelay_cast);
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ClassDB::bind_method(D_METHOD("cfinish_cast"), &Entity::cfinish_cast);
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ClassDB::bind_method(D_METHOD("cinterrupt_cast"), &Entity::cinterrupt_cast);
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//Cooldowns
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ADD_SIGNAL(MethodInfo("scooldown_added", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
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ADD_SIGNAL(MethodInfo("scooldown_removed", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
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ADD_SIGNAL(MethodInfo("ccooldown_added", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
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ADD_SIGNAL(MethodInfo("ccooldown_removed", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "Cooldown")));
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|
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ClassDB::bind_method(D_METHOD("hass_cooldown", "spell_id"), &Entity::hass_cooldown);
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ClassDB::bind_method(D_METHOD("adds_cooldown", "spell_id", "value"), &Entity::adds_cooldown);
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ClassDB::bind_method(D_METHOD("removes_cooldown", "spell_id"), &Entity::removes_cooldown);
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ClassDB::bind_method(D_METHOD("gets_cooldown", "spell_id"), &Entity::gets_cooldown);
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|
ClassDB::bind_method(D_METHOD("gets_cooldown_index", "index"), &Entity::gets_cooldown_index);
|
|
ClassDB::bind_method(D_METHOD("gets_cooldown_count"), &Entity::gets_cooldown_count);
|
|
|
|
ClassDB::bind_method(D_METHOD("hasc_cooldown", "spell_id"), &Entity::hasc_cooldown);
|
|
ClassDB::bind_method(D_METHOD("addc_cooldown", "spell_id", "value"), &Entity::addc_cooldown);
|
|
ClassDB::bind_method(D_METHOD("removec_cooldown", "spell_id"), &Entity::removec_cooldown);
|
|
ClassDB::bind_method(D_METHOD("getc_cooldown", "spell_id"), &Entity::getc_cooldown);
|
|
ClassDB::bind_method(D_METHOD("getc_cooldown_index", "index"), &Entity::getc_cooldown_index);
|
|
ClassDB::bind_method(D_METHOD("getc_cooldown_count"), &Entity::getc_cooldown_count);
|
|
|
|
//Category Cooldowns
|
|
ADD_SIGNAL(MethodInfo("scategory_cooldown_added", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
ADD_SIGNAL(MethodInfo("scategory_cooldown_removed", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
ADD_SIGNAL(MethodInfo("ccategory_cooldown_added", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
ADD_SIGNAL(MethodInfo("ccategory_cooldown_removed", PropertyInfo(Variant::OBJECT, "cooldown", PROPERTY_HINT_RESOURCE_TYPE, "CategoryCooldown")));
|
|
|
|
ClassDB::bind_method(D_METHOD("hass_category_cooldown", "category_id"), &Entity::hass_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("adds_category_cooldown", "category_id", "value"), &Entity::adds_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("removes_category_cooldown", "category_id"), &Entity::removes_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("gets_category_cooldown", "category_id"), &Entity::gets_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("gets_category_cooldown_index", "index"), &Entity::gets_category_cooldown_index);
|
|
ClassDB::bind_method(D_METHOD("gets_category_cooldown_count"), &Entity::gets_category_cooldown_count);
|
|
|
|
ClassDB::bind_method(D_METHOD("hasc_category_cooldown", "category_id"), &Entity::hasc_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("addc_category_cooldown", "category_id", "value"), &Entity::addc_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("removec_category_cooldown", "category_id"), &Entity::removec_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("getc_category_cooldown", "category_id"), &Entity::getc_category_cooldown);
|
|
ClassDB::bind_method(D_METHOD("getc_category_cooldown_index", "index"), &Entity::getc_category_cooldown_index);
|
|
ClassDB::bind_method(D_METHOD("getc_category_cooldown_count"), &Entity::getc_category_cooldown_count);
|
|
|
|
//skeleton
|
|
ClassDB::bind_method(D_METHOD("get_character_skeleton"), &Entity::get_character_skeleton);
|
|
|
|
//// Targeting System ////
|
|
|
|
ClassDB::bind_method(D_METHOD("crequest_target_change", "path"), &Entity::crequest_target_change);
|
|
ClassDB::bind_method(D_METHOD("net_sets_target", "path"), &Entity::net_sets_target);
|
|
ClassDB::bind_method(D_METHOD("net_setc_target", "path"), &Entity::net_setc_target);
|
|
|
|
ClassDB::bind_method(D_METHOD("gets_target"), &Entity::gets_target);
|
|
ClassDB::bind_method(D_METHOD("sets_target", "target"), &Entity::sets_target);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "starget", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "sets_target", "gets_target");
|
|
|
|
ClassDB::bind_method(D_METHOD("getc_target"), &Entity::getc_target);
|
|
ClassDB::bind_method(D_METHOD("setc_target", "target"), &Entity::setc_target);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ctarget", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "setc_target", "getc_target");
|
|
}
|