ai
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AIAction initializations.
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2019-10-31 22:48:02 +01:00 |
atlases
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Added CharacterAtlas, and CharacterAtlasEntry.
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2019-08-24 19:44:04 +02:00 |
data
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
drag_and_drop
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Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it.
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2019-09-27 00:49:21 +02:00 |
entities
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
formations
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Work on AI.
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2019-10-31 01:35:29 +01:00 |
infos
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Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
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2019-10-29 18:12:15 +01:00 |
inventory
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Cleanups, and more missing stuff.
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2019-10-13 13:53:03 +02:00 |
loot
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Added the missing get_loot binding into LootDataBase.
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2019-10-02 11:43:36 +02:00 |
meshes
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Build fix on linux.
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2019-07-19 20:54:57 +02:00 |
pipelines
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Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
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2019-10-29 18:12:15 +01:00 |
profile_manager
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Now entities have an action bar profile aswell. Also fixed small deserialization issues.
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2019-10-14 19:49:40 +02:00 |
skeleton
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
spells
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Added a bunch on new classes (Visual related). Moved some of the bindings around.
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2019-08-26 20:10:26 +02:00 |
ui
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First Commit.
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2019-04-20 14:02:55 +02:00 |
utility
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
.gitignore
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Added a new CharacterSkeleton class.
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2019-05-01 02:49:06 +02:00 |
config.py
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First Commit.
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2019-04-20 14:02:55 +02:00 |
config.pyc
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The bag is now scriptable.
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2019-08-14 15:52:23 +02:00 |
entity_data_manager.cpp
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
entity_data_manager.h
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
entity_enums.cpp
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
entity_enums.h
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
item_enums.cpp
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Started implementing switchable equipment.
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2019-10-24 22:06:47 +02:00 |
item_enums.h
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Started implementing switchable equipment.
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2019-10-24 22:06:47 +02:00 |
register_types.cpp
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Better/Different AuraGroup implementation.
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2019-11-01 22:07:56 +01:00 |
register_types.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
SCsub
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Better/Different AuraGroup implementation.
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2019-11-01 22:07:56 +01:00 |
spell_enums.cpp
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Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
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2019-09-12 22:45:29 +02:00 |
spell_enums.h
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Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
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2019-09-12 22:45:29 +02:00 |