mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
137 lines
6.9 KiB
C++
137 lines
6.9 KiB
C++
/*
|
|
Copyright (c) 2019-2020 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "spell_effect_visual_simple.h"
|
|
|
|
bool SpellEffectVisualSimple::has_spell_effect_visual() {
|
|
return _effect_visual.is_valid();
|
|
}
|
|
|
|
EntityEnums::CommonCharacterSkeletonPoints SpellEffectVisualSimple::get_spell_effect_visual_point() {
|
|
return _effect_visual_point;
|
|
}
|
|
void SpellEffectVisualSimple::set_spell_effect_visual_point(EntityEnums::CommonCharacterSkeletonPoints point) {
|
|
_effect_visual_point = point;
|
|
}
|
|
|
|
Ref<PackedScene> SpellEffectVisualSimple::get_spell_effect_visual() {
|
|
return _effect_visual;
|
|
}
|
|
void SpellEffectVisualSimple::set_spell_effect_visual(Ref<PackedScene> value) {
|
|
_effect_visual = value;
|
|
}
|
|
|
|
bool SpellEffectVisualSimple::has_spell_cast_finish_effect() {
|
|
return _spell_cast_finish_effect.is_valid();
|
|
}
|
|
|
|
EntityEnums::CommonCharacterSkeletonPoints SpellEffectVisualSimple::get_spell_cast_finish_effect_point() {
|
|
return _spell_cast_finish_effect_point;
|
|
}
|
|
void SpellEffectVisualSimple::set_spell_cast_finish_effect_point(EntityEnums::CommonCharacterSkeletonPoints point) {
|
|
_spell_cast_finish_effect_point = point;
|
|
}
|
|
|
|
Ref<PackedScene> SpellEffectVisualSimple::get_spell_cast_finish_effect() {
|
|
return _spell_cast_finish_effect;
|
|
}
|
|
void SpellEffectVisualSimple::set_spell_cast_finish_effect(Ref<PackedScene> value) {
|
|
_spell_cast_finish_effect = value;
|
|
}
|
|
|
|
bool SpellEffectVisualSimple::has_spell_cast_effect() {
|
|
return _spell_cast_effect.is_valid();
|
|
}
|
|
Ref<PackedScene> SpellEffectVisualSimple::get_spell_cast_effect() {
|
|
return _spell_cast_effect;
|
|
}
|
|
void SpellEffectVisualSimple::set_spell_cast_effect(Ref<PackedScene> value) {
|
|
_spell_cast_effect = value;
|
|
}
|
|
|
|
//Visual Effect
|
|
|
|
bool SpellEffectVisualSimple::has_aura_effect_visual() {
|
|
return _effect_visual.is_valid();
|
|
}
|
|
|
|
EntityEnums::CommonCharacterSkeletonPoints SpellEffectVisualSimple::get_aura_effect_visual_point() {
|
|
return _aura_effect_visual_point;
|
|
}
|
|
void SpellEffectVisualSimple::set_aura_effect_visual_point(EntityEnums::CommonCharacterSkeletonPoints point) {
|
|
_aura_effect_visual_point = point;
|
|
}
|
|
|
|
Ref<PackedScene> SpellEffectVisualSimple::get_aura_effect_visual() {
|
|
return _aura_effect_visual;
|
|
}
|
|
void SpellEffectVisualSimple::set_aura_effect_visual(Ref<PackedScene> value) {
|
|
_aura_effect_visual = value;
|
|
}
|
|
|
|
SpellEffectVisualSimple::SpellEffectVisualSimple() {
|
|
}
|
|
|
|
SpellEffectVisualSimple::~SpellEffectVisualSimple() {
|
|
}
|
|
|
|
void SpellEffectVisualSimple::_bind_methods() {
|
|
|
|
ADD_GROUP("Effect", "spell_effect");
|
|
ClassDB::bind_method(D_METHOD("has_spell_effect_visual"), &SpellEffectVisualSimple::has_spell_effect_visual);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_spell_effect_visual_point"), &SpellEffectVisualSimple::get_spell_effect_visual_point);
|
|
ClassDB::bind_method(D_METHOD("set_spell_effect_visual_point", "value"), &SpellEffectVisualSimple::set_spell_effect_visual_point);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "spell_effect_visual_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_COMMON_CHARCATER_SKELETON_POINTS), "set_spell_effect_visual_point", "get_spell_effect_visual_point");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_spell_effect_visual"), &SpellEffectVisualSimple::get_spell_effect_visual);
|
|
ClassDB::bind_method(D_METHOD("set_spell_effect_visual", "value"), &SpellEffectVisualSimple::set_spell_effect_visual);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spell_effect_visual", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_effect_visual", "get_spell_effect_visual");
|
|
|
|
ClassDB::bind_method(D_METHOD("has_spell_spell_cast_finish_effect"), &SpellEffectVisualSimple::has_spell_cast_finish_effect);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_spell_cast_finish_effect_point"), &SpellEffectVisualSimple::get_spell_cast_finish_effect_point);
|
|
ClassDB::bind_method(D_METHOD("set_spell_cast_finish_effect_point", "value"), &SpellEffectVisualSimple::set_spell_cast_finish_effect_point);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "spell_cast_finish_effect_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_COMMON_CHARCATER_SKELETON_POINTS), "set_spell_cast_finish_effect_point", "get_spell_cast_finish_effect_point");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_spell_cast_finish_effect"), &SpellEffectVisualSimple::get_spell_cast_finish_effect);
|
|
ClassDB::bind_method(D_METHOD("set_spell_cast_finish_effect", "value"), &SpellEffectVisualSimple::set_spell_cast_finish_effect);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect_spell_cast_finish_effect", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_cast_finish_effect", "get_spell_cast_finish_effect");
|
|
|
|
ClassDB::bind_method(D_METHOD("has_spell_cast_effect"), &SpellEffectVisualSimple::has_spell_cast_effect);
|
|
ClassDB::bind_method(D_METHOD("get_spell_cast_effect"), &SpellEffectVisualSimple::get_spell_cast_effect);
|
|
ClassDB::bind_method(D_METHOD("set_spell_cast_effect", "value"), &SpellEffectVisualSimple::set_spell_cast_effect);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect_spell_cast_effect_id", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_cast_effect", "get_spell_cast_effect");
|
|
|
|
//Visual Effect
|
|
ADD_GROUP("Aura Effect", "aura_effect");
|
|
ClassDB::bind_method(D_METHOD("has_aura_effect_visual"), &SpellEffectVisualSimple::has_aura_effect_visual);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_aura_effect_visual_point"), &SpellEffectVisualSimple::get_aura_effect_visual_point);
|
|
ClassDB::bind_method(D_METHOD("set_aura_effect_visual_point", "value"), &SpellEffectVisualSimple::set_aura_effect_visual_point);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "aura_effect_visual_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_COMMON_CHARCATER_SKELETON_POINTS), "set_aura_effect_visual_point", "get_aura_effect_visual_point");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_aura_effect_visual"), &SpellEffectVisualSimple::get_aura_effect_visual);
|
|
ClassDB::bind_method(D_METHOD("set_aura_effect_visual", "value"), &SpellEffectVisualSimple::set_aura_effect_visual);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "aura_effect_visual", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_aura_effect_visual", "get_aura_effect_visual");
|
|
}
|