data
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
drag_and_drop
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
entities
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
infos
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
inventory
|
-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
|
2019-05-30 00:26:02 +02:00 |
meshes
|
Build fix on linux.
|
2019-07-19 20:54:57 +02:00 |
pipelines
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
skeleton
|
Fixed equipset's bindings.
|
2019-07-23 19:10:43 +02:00 |
ui
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
utility
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
.gitignore
|
Added a new CharacterSkeleton class.
|
2019-05-01 02:49:06 +02:00 |
config.py
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
config.pyc
|
Build fix on linux.
|
2019-07-19 20:54:57 +02:00 |
entity_enums.cpp
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
entity_enums.h
|
Added 2 more entries to thew AIStates enum.
|
2019-08-04 16:52:38 +02:00 |
entity_spell_system
|
Added macros for the multiplayer.
|
2019-06-11 15:20:05 +02:00 |
item_enums.cpp
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
item_enums.h
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
register_types.cpp
|
Created the bindings for EntityEquipSet, and fixed compile.
|
2019-07-23 13:55:11 +02:00 |
register_types.h
|
First Commit.
|
2019-04-20 14:02:55 +02:00 |
SCsub
|
Created the bindings for EntityEquipSet, and fixed compile.
|
2019-07-23 13:55:11 +02:00 |
spell_enums.cpp
|
A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
|
2019-08-05 01:36:33 +02:00 |
spell_enums.h
|
-Added type to auras, and an is debuff flag.
|
2019-05-28 01:08:11 +02:00 |