entity_spell_system/entities/resources
2020-01-31 18:06:43 +01:00
..
entity_resource_cost_data.cpp Added EntityResourceCostData, also more refactorings. 2019-11-30 21:04:35 +01:00
entity_resource_cost_data.h Added EntityResourceCostData, also more refactorings. 2019-11-30 21:04:35 +01:00
entity_resource_data.cpp Added quite a few const, and reference qualifiers. 2020-01-31 18:06:43 +01:00
entity_resource_data.h Added quite a few const, and reference qualifiers. 2020-01-31 18:06:43 +01:00
entity_resource.cpp Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it. 2020-01-09 04:27:19 +01:00
entity_resource.h Resources should work in multiplayer now, also work on bindings. 2019-12-01 00:24:38 +01:00