entity_spell_system/entities/stats
2020-04-28 20:47:34 +02:00
..
complex_level_stat_data.cpp Fix typo. 2020-04-26 11:53:48 +02:00
complex_level_stat_data.h Complex level stat data is using the new system now aswell. 2020-04-25 19:48:09 +02:00
level_stat_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
level_stat_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
simple_level_stat_data.cpp Handle invalid/old properties better. 2020-04-25 21:27:26 +02:00
simple_level_stat_data.h Add destructor to simple level stat data. 2020-04-25 19:32:50 +02:00
stat_data_entry.cpp Customizable stats - part 2. Removed the StatId enum. (The main stat enum still nees to be removed.) 2020-04-25 16:50:53 +02:00
stat_data_entry.h Customizable stats - part 2. Removed the StatId enum. (The main stat enum still nees to be removed.) 2020-04-25 16:50:53 +02:00
stat_data.cpp Updated StatData's properties to use human readable names. 2020-04-25 19:58:29 +02:00
stat_data.h Customizable stats - part 2. Removed the StatId enum. (The main stat enum still nees to be removed.) 2020-04-25 16:50:53 +02:00
stat_modifier.cpp Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it) 2020-04-09 12:32:05 +02:00
stat_modifier.h Stat and StatModifier are back to being References. I found a better way to go about serializing stats. (Most likely they'll be merged into Entity, this should simplify the background logic aswell, and make it less awkward.) 2020-04-23 18:48:49 +02:00
stat.cpp Standardized notification methods to have the "notification" prefix, instead of the "on", and changed the naming a bit. This makes them stand out inside the docs, and it's easier to get completions for them while using the api. 2020-04-28 20:47:34 +02:00
stat.h Removed the MainStat enum. 2020-04-25 19:48:25 +02:00