entity_spell_system/data/aura_visual_effect.h
2019-04-20 14:02:55 +02:00

23 lines
275 B
C++

#ifndef AURA_VISUAL_EFFECT_H
#define AURA_VISUAL_EFFECT_H
#include "core/reference.h"
class AuraVisualEffect : public Reference {
GDCLASS(AuraVisualEffect, Reference);
public:
void set_id(){}
protected:
static void _bind_methods() {
}
private:
int id;
};
#endif