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33 lines
653 B
C++
33 lines
653 B
C++
#ifndef MOB_SPELL_DATA_ENTRY_H
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#define MOB_SPELL_DATA_ENTRY_H
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#include "core/object.h"
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enum class MobSpellDataType{
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ATTACK,
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CHARGE,
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CC,
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DPS,
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REGENERATION,
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STUNBREAK
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};
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class MobSpellDataEntry : public Object {
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private:
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MobSpellDataType type;
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int spellId;
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int priority;
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public:
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bool moveWhileCasting;
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MobSpellDataType getType();
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int getSpellId();
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int getPriority();
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bool getMoveWhileCasting();
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MobSpellDataEntry();
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MobSpellDataEntry(MobSpellDataType type, int spellId, int priority, bool moveWhileCasting);
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int CompareTo(Object* other);
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};
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#endif
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