entity_spell_system/entities
2020-04-30 14:17:41 +02:00
..
ai Clang format. 2020-04-10 14:09:21 +02:00
auras AuraData is a Resource now aswell. 2020-04-23 12:17:33 +02:00
data Moved StatData into EntityData from EntityClassData. 2020-04-29 18:12:09 +02:00
resources Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00
skills Now resource paths are used instead of ids for save files. (They are converted back on load - ids are better for networking) This makes remapping resource ids possible, which makes creating modules (and later mods into zips or pcks) simple. 2020-04-19 17:15:36 +02:00
stats Stat simplification/rework - Part 1. Stats doesn't work yet! Removed StatModifier, and initial Stat api simplification/cleanup. 2020-04-30 14:17:18 +02:00
entity.cpp Stat simplification/rework - Part 1. Stats doesn't work yet! Removed StatModifier, and initial Stat api simplification/cleanup. 2020-04-30 14:17:18 +02:00
entity.h A change got left out. 2020-04-30 14:17:41 +02:00