entity_spell_system/data
2019-08-26 20:10:26 +02:00
..
aura_stat_attribute.cpp First Commit. 2019-04-20 14:02:55 +02:00
aura_stat_attribute.h -Moved StatModifier from Stats to it's own file. Also updated i. 2019-08-05 23:59:37 +02:00
aura_trigger_data.cpp First Commit. 2019-04-20 14:02:55 +02:00
aura_trigger_data.h First Commit. 2019-04-20 14:02:55 +02:00
aura.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
aura.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
character_class.cpp -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
character_class.h -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
character_skeleton_visual_entry.cpp Added MeshDataResource, so the mesh generation works in GLES2 too. Also added simple importers for it. 2019-07-05 21:28:51 +02:00
character_skeleton_visual_entry.h Added a bund of skeleton-related new classes. They aren't finished yet. Renamed the spells folder to infos. 2019-07-23 02:21:06 +02:00
character_spec.cpp -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
character_spec.h -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
craft_data_attribute_helper.cpp First Commit. 2019-04-20 14:02:55 +02:00
craft_data_attribute_helper.h Fixed wrong GDCLASS type. 2019-06-17 03:08:06 +02:00
craft_data_attribute.cpp -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints. 2019-05-30 00:26:02 +02:00
craft_data_attribute.h -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints. 2019-05-30 00:26:02 +02:00
data_manager.cpp -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
data_manager.h -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
item_instance.cpp More getters, setters, and a small fix. 2019-08-07 02:46:23 +02:00
item_instance.h More getters, setters, and a small fix. 2019-08-07 02:46:23 +02:00
item_stat_modifier.cpp First Commit. 2019-04-20 14:02:55 +02:00
item_stat_modifier.h First Commit. 2019-04-20 14:02:55 +02:00
item_template_stat_modifier.cpp First Commit. 2019-04-20 14:02:55 +02:00
item_template_stat_modifier.h First Commit. 2019-04-20 14:02:55 +02:00
item_template.cpp Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_template.h Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_visual_entry.cpp Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_visual_entry.h The ItemVisual and ItemVisualEntry is a resource now. 2019-08-24 16:17:58 +02:00
item_visual.cpp Added a simple itemVisual class, and an ItemVisualEntry Class. 2019-08-24 15:53:56 +02:00
item_visual.h The ItemVisual and ItemVisualEntry is a resource now. 2019-08-24 16:17:58 +02:00
mob_data.cpp -Implemented MobData, and playerCharacterData. 2019-08-09 13:18:09 +02:00
mob_data.h -Implemented MobData, and playerCharacterData. 2019-08-09 13:18:09 +02:00
MobSpellData.cpp First Commit. 2019-04-20 14:02:55 +02:00
MobSpellData.h First Commit. 2019-04-20 14:02:55 +02:00
MobSpellDataEntry.cpp First Commit. 2019-04-20 14:02:55 +02:00
MobSpellDataEntry.h First Commit. 2019-04-20 14:02:55 +02:00
player_character_data.cpp -Implemented MobData, and playerCharacterData. 2019-08-09 13:18:09 +02:00
player_character_data.h -Implemented MobData, and playerCharacterData. 2019-08-09 13:18:09 +02:00
spell_cooldown_manipulation_data.cpp First Commit. 2019-04-20 14:02:55 +02:00
spell_cooldown_manipulation_data.h First Commit. 2019-04-20 14:02:55 +02:00
spell_data_constants.h First Commit. 2019-04-20 14:02:55 +02:00
spell_effect_visual_simple.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_effect_visual_simple.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_effect_visual.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_effect_visual.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_projectile_data.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell_projectile_data.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
spell.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
talent_row_data.cpp -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
talent_row_data.h -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
talent.cpp -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
talent.h -Talent is now inherited from Aura. 2019-08-13 23:58:42 +02:00
TargetRelationType.h First Commit. 2019-04-20 14:02:55 +02:00
world_effect_data.cpp Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
world_effect_data.h Added a bunch on new classes (Visual related). Moved some of the bindings around. 2019-08-26 20:10:26 +02:00
xp_data.cpp First Commit. 2019-04-20 14:02:55 +02:00
xp_data.h First Commit. 2019-04-20 14:02:55 +02:00