entity_spell_system/data/craft_data_attribute_helper.h
Relintai 9aaa5d1d5a -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
2019-05-30 00:26:02 +02:00

29 lines
581 B
C++

#ifndef CRAFT_DATA_ATTRIBUTE_HELPER_H
#define CRAFT_DATA_ATTRIBUTE_HELPER_H
#include "core/resource.h"
#include "item_template.h"
class CraftDataAttributeHelper : public Resource {
GDCLASS(CraftDataAttributeHelper, Reference);
public:
Ref<ItemTemplate> get_item();
void set_item(Ref<ItemTemplate> value);
int get_count();
void set_count(int value);
CraftDataAttributeHelper(Ref<ItemTemplate> item, int count);
CraftDataAttributeHelper();
~CraftDataAttributeHelper();
protected:
static void _bind_methods();
private:
Ref<ItemTemplate> _item;
int _count;
};
#endif