entity_spell_system/data/item_visual_entry.h

20 lines
282 B
C++

#ifndef ITEM_VISUAL_ENTRY_H
#define ITEM_VISUAL_ENTRY_H
#include "core/reference.h"
class ItemVisualEntry : public Reference {
GDCLASS(ItemVisualEntry, Reference);
public:
ItemVisualEntry();
~ItemVisualEntry();
protected:
static void _bind_methods();
//private:
};
#endif