entity_spell_system/entities
2020-02-25 14:00:55 +01:00
..
ai Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
auras Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
data Levels are now (properly) separated into class and character levels. 2020-02-19 12:17:10 +01:00
resources Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles. 2020-02-03 11:56:52 +01:00
skills Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles. 2020-02-03 11:56:52 +01:00
stats Levels are now (properly) separated into class and character levels. 2020-02-19 12:17:10 +01:00
entity.cpp Added support for item spells. 2020-02-25 14:00:55 +01:00
entity.h Add use spell points setting. 2020-02-21 11:56:57 +01:00