mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
69 lines
2.7 KiB
C++
69 lines
2.7 KiB
C++
/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef AURA_TRIGGER_DATA_H
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#define AURA_TRIGGER_DATA_H
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#include "core/reference.h"
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#include "../spell_enums.h"
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#include "aura.h"
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#include "spell.h"
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class Spell;
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class AuraTriggerData : public Reference {
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GDCLASS(AuraTriggerData, Reference);
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public:
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SpellEnums::TriggerEvents get_trigger_event() const { return _trigger_event; }
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void set_trigger_event(const SpellEnums::TriggerEvents trigger_event) { _trigger_event = trigger_event; }
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Ref<Aura> get_aura() const { return _aura; }
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void set_aura(const Ref<Aura> aura) { _aura = aura; }
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Ref<Spell> get_spell() const { return _spell; }
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void set_spell(const Ref<Spell> spell) { _spell = spell; }
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protected:
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static void _bind_methods() {
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ClassDB::bind_method(D_METHOD("get_trigger_event"), &AuraTriggerData::get_trigger_event);
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ClassDB::bind_method(D_METHOD("set_trigger_event", "value"), &AuraTriggerData::set_trigger_event);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "trigger_event", PROPERTY_HINT_ENUM, SpellEnums::BINDING_STRING_TRIGGER_EVENTS), "set_trigger_event", "get_trigger_event");
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ClassDB::bind_method(D_METHOD("get_aura"), &AuraTriggerData::get_aura);
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ClassDB::bind_method(D_METHOD("set_aura", "value"), &AuraTriggerData::set_aura);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "aura", PROPERTY_HINT_RESOURCE_TYPE, "Aura"), "set_aura", "get_aura");
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ClassDB::bind_method(D_METHOD("get_spell"), &AuraTriggerData::get_spell);
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ClassDB::bind_method(D_METHOD("set_spell", "value"), &AuraTriggerData::set_aura);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spell", PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "set_spell", "get_spell");
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}
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private:
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SpellEnums::TriggerEvents _trigger_event;
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Ref<Aura> _aura;
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Ref<Spell> _spell;
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};
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#endif
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