entity_spell_system/world_spells
2020-01-02 22:56:24 +01:00
..
world_spell_data.cpp Basic bindings for WorldSpell, and WorldSpellData. 2019-12-10 12:19:48 +01:00
world_spell_data.h Basic bindings for WorldSpell, and WorldSpellData. 2019-12-10 12:19:48 +01:00
world_spell.cpp Now both Entity, and WorldSpell inherit from Node, this complicates the setup by a tiny bit (Entity's body property needs to be assigned), but now the module will work in both 2D, and 3D. Also removed the compile time option. 2020-01-02 22:56:24 +01:00
world_spell.h Now both Entity, and WorldSpell inherit from Node, this complicates the setup by a tiny bit (Entity's body property needs to be assigned), but now the module will work in both 2D, and 3D. Also removed the compile time option. 2020-01-02 22:56:24 +01:00