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32 lines
523 B
C++
32 lines
523 B
C++
#pragma once
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#include <System/System.h>
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using namespace System;
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namespace BS {
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namespace Player {
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class PlayerResource : public abstract virtual Object
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{
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private:
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bool dirty;
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public:
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int getCurrent();
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public:
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void setCurrent(int value);
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public:
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int getMax();
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public:
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void setMax(int value);
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public:
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bool getDirty();
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public:
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void setDirty(bool value);
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public:
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virtual int Current_var;
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public:
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virtual int Max_var;
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public:
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PlayerResource();
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};
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}
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}
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