entity_spell_system/entities/resources
2020-04-29 01:05:31 +02:00
..
entity_resource_cost_data_health.cpp Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_cost_data_health.h Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_cost_data_resource.cpp Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_cost_data_resource.h Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_cost_data.cpp Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_cost_data.h Added a simple Speed and Health resource. 2020-04-28 23:54:23 +02:00
entity_resource_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
entity_resource_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
entity_resource_health.cpp Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00
entity_resource_health.h Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00
entity_resource_speed.cpp Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00
entity_resource_speed.h Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00
entity_resource.cpp Standardized notification methods to have the "notification" prefix, instead of the "on", and changed the naming a bit. This makes them stand out inside the docs, and it's easier to get completions for them while using the api. 2020-04-28 20:47:34 +02:00
entity_resource.h Now health and speed are automatically allocated in Entity, the resource management methods have been adjusted to ignore them (they can be removed, and or replaced deliberately though). 2020-04-29 01:05:31 +02:00