entity_spell_system/data/spells
2020-05-23 16:29:47 +02:00
..
spell_cooldown_manipulation_data.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_cooldown_manipulation_data.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual_simple.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual_simple.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual.cpp Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell_effect_visual.h Organized the data folder's classes into subfolders. 2020-02-03 13:01:17 +01:00
spell.cpp Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard. 2020-05-23 16:29:47 +02:00
spell.h Merged Stat into Entity. 2020-05-01 17:15:44 +02:00