entity_spell_system/Queued/Messages/CMovementDataMsg.cpp
2019-04-20 14:02:55 +02:00

25 lines
524 B
C++

#include "CMovementDataMsg.h"
namespace BS {
namespace Networking {
void CMovementDataMsg::Serialize(SerializationBuffer* buf){
buf->SeekZero();
buf->WriteInt(1010);
buf->WriteVector2(this->Axes);
buf->WriteFloat(this->Speed);
}
void CMovementDataMsg::Deserialize(SerializationBuffer* buf)
{
this->Axes = buf->ReadVector2();
this->Speed = buf->ReadFloat();
}
CMovementDataMsg::CMovementDataMsg()
{
}
String* CMovementDataMsg::ToString()
{
return new String(CURRENT_TYPE);
}
}
}